#ifndef UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_
#define UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_
#include <memory>
#include <utility>
#include "base/gtest_prod_util.h"
#include "ui/base/models/image_model.h"
#include "ui/base/resource/resource_scale_factor.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/metadata/view_factory.h"
namespace views {
class VIEWS_EXPORT ImageButton : public Button { … };
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, ImageButton, Button)
VIEW_BUILDER_PROPERTY(bool, DrawImageMirrored)
VIEW_BUILDER_PROPERTY(ImageButton::HorizontalAlignment,
ImageHorizontalAlignment)
VIEW_BUILDER_PROPERTY(ImageButton::VerticalAlignment, ImageVerticalAlignment)
VIEW_BUILDER_PROPERTY(gfx::Size, MinimumImageSize)
VIEW_BUILDER_METHOD(SetImageModel, Button::ButtonState, const ui::ImageModel&)
END_VIEW_BUILDER
class VIEWS_EXPORT ToggleImageButton : public ImageButton { … };
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, ToggleImageButton, ImageButton)
VIEW_BUILDER_PROPERTY(bool, Toggled)
VIEW_BUILDER_PROPERTY(std::unique_ptr<Background>, ToggledBackground)
VIEW_BUILDER_PROPERTY(std::u16string, ToggledTooltipText)
VIEW_BUILDER_PROPERTY(std::u16string, ToggledAccessibleName)
VIEW_BUILDER_METHOD(SetToggledImageModel,
Button::ButtonState,
const ui::ImageModel&)
END_VIEW_BUILDER
}
DEFINE_VIEW_BUILDER(…)
DEFINE_VIEW_BUILDER(…)
#endif