#include "ui/views/controls/editable_combobox/editable_password_combobox.h"
#include <algorithm>
#include <memory>
#include <string>
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/models/combobox_model.h"
#include "ui/gfx/render_text.h"
#include "ui/views/border.h"
#include "ui/views/controls/button/image_button.h"
#include "ui/views/controls/button/image_button_factory.h"
#include "ui/views/controls/combobox/combobox_util.h"
#include "ui/views/controls/editable_combobox/editable_combobox.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/layout/box_layout_view.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/vector_icons.h"
namespace views {
namespace {
constexpr int kEyePaddingWidth = …;
std::unique_ptr<ToggleImageButton> CreateEye(
ImageButton::PressedCallback callback) { … }
class PasswordMenuDecorationStrategy
: public EditableCombobox::MenuDecorationStrategy { … };
}
EditablePasswordCombobox::EditablePasswordCombobox() = default;
EditablePasswordCombobox::EditablePasswordCombobox(
std::unique_ptr<ui::ComboboxModel> combobox_model,
int text_context,
int text_style,
bool display_arrow,
Button::PressedCallback eye_callback)
: … { … }
EditablePasswordCombobox::~EditablePasswordCombobox() = default;
void EditablePasswordCombobox::SetPasswordIconTooltips(
const std::u16string& tooltip_text,
const std::u16string& toggled_tooltip_text) { … }
void EditablePasswordCombobox::RevealPasswords(bool revealed) { … }
bool EditablePasswordCombobox::ArePasswordsRevealed() const { … }
BEGIN_METADATA(…)
}