#include <memory>
#include "ui/aura/env.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/events/event.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/test/native_widget_factory.h"
#include "ui/views/test/widget_test.h"
#include "ui/views/view.h"
#include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
#include "ui/views/widget/desktop_aura/desktop_screen_position_client.h"
#include "ui/views/widget/root_view.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/capture_controller.h"
namespace views {
DesktopCaptureControllerTest;
class DesktopViewInputTest : public View { … };
BEGIN_METADATA(…)
std::unique_ptr<views::Widget> CreateWidget() { … }
TEST_F(DesktopCaptureControllerTest, ResetMouseHandlers) { … }
TEST_F(DesktopCaptureControllerTest, CaptureWindowInputEventTest) { … }
}