#include "ui/views/layout/box_layout_view.h"
#include <memory>
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/views/layout/layout_manager.h"
namespace views {
BoxLayoutView::BoxLayoutView()
: … { … }
void BoxLayoutView::SetOrientation(BoxLayout::Orientation orientation) { … }
BoxLayout::Orientation BoxLayoutView::GetOrientation() const { … }
void BoxLayoutView::SetMainAxisAlignment(
BoxLayout::MainAxisAlignment main_axis_alignment) { … }
BoxLayout::MainAxisAlignment BoxLayoutView::GetMainAxisAlignment() const { … }
void BoxLayoutView::SetCrossAxisAlignment(
BoxLayout::CrossAxisAlignment cross_axis_alignment) { … }
BoxLayout::CrossAxisAlignment BoxLayoutView::GetCrossAxisAlignment() const { … }
void BoxLayoutView::SetInsideBorderInsets(const gfx::Insets& insets) { … }
const gfx::Insets& BoxLayoutView::GetInsideBorderInsets() const { … }
void BoxLayoutView::SetMinimumCrossAxisSize(int size) { … }
int BoxLayoutView::GetMinimumCrossAxisSize() const { … }
void BoxLayoutView::SetBetweenChildSpacing(int spacing) { … }
int BoxLayoutView::GetBetweenChildSpacing() const { … }
void BoxLayoutView::SetCollapseMarginsSpacing(bool collapse_margins_spacing) { … }
bool BoxLayoutView::GetCollapseMarginsSpacing() const { … }
void BoxLayoutView::SetDefaultFlex(int default_flex) { … }
int BoxLayoutView::GetDefaultFlex() const { … }
void BoxLayoutView::SetFlexForView(const View* view,
int flex,
bool use_min_size) { … }
void BoxLayoutView::ClearFlexForView(const View* view) { … }
BEGIN_METADATA(…)
}