#include "ui/views/layout/layout_manager.h"
#include "base/auto_reset.h"
#include "base/memory/raw_ptr.h"
#include "ui/views/view.h"
namespace views {
LayoutManager::~LayoutManager() = default;
void LayoutManager::Installed(View* host) { … }
void LayoutManager::InvalidateLayout() { … }
gfx::Size LayoutManager::GetMinimumSize(const View* host) const { … }
int LayoutManager::GetPreferredHeightForWidth(const View* host,
int width) const { … }
SizeBounds LayoutManager::GetAvailableSize(const View* host,
const View* view) const { … }
void LayoutManager::ViewAdded(View* host, View* view) { … }
void LayoutManager::ViewRemoved(View* host, View* view) { … }
void LayoutManager::ViewVisibilitySet(View* host,
View* view,
bool old_visibility,
bool new_visibility) { … }
void LayoutManager::SetViewVisibility(View* view, bool visible) { … }
std::vector<raw_ptr<View, VectorExperimental>>
LayoutManager::GetChildViewsInPaintOrder(const View* host) const { … }
}