#include "ui/views/layout/table_layout_view.h"
#include <utility>
#include <vector>
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/views/layout/layout_manager.h"
namespace views {
TableLayoutView& TableLayoutView::AddColumn(LayoutAlignment h_align,
LayoutAlignment v_align,
float horizontal_resize,
TableLayout::ColumnSize size_type,
int fixed_width,
int min_width) { … }
TableLayoutView& TableLayoutView::AddPaddingColumn(float horizontal_resize,
int width) { … }
TableLayoutView& TableLayoutView::AddRows(size_t n,
float vertical_resize,
int height) { … }
TableLayoutView& TableLayoutView::AddPaddingRow(float vertical_resize,
int height) { … }
TableLayoutView& TableLayoutView::LinkColumnSizes(std::vector<size_t> columns) { … }
TableLayoutView& TableLayoutView::SetLinkedColumnSizeLimit(int size_limit) { … }
TableLayoutView& TableLayoutView::SetMinimumSize(const gfx::Size& size) { … }
BEGIN_METADATA(…)
}