#include "ui/views/native_window_tracker_aura.h"
#include <memory>
#include "ui/aura/window.h"
namespace views {
NativeWindowTrackerAura::NativeWindowTrackerAura(gfx::NativeWindow window)
: … { … }
NativeWindowTrackerAura::~NativeWindowTrackerAura() { … }
bool NativeWindowTrackerAura::WasNativeWindowDestroyed() const { … }
void NativeWindowTrackerAura::OnWindowDestroying(aura::Window* window) { … }
std::unique_ptr<NativeWindowTracker> NativeWindowTracker::Create(
gfx::NativeWindow window) { … }
}