chromium/ui/views/view_unittest_aura.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/views/view.h"

#include <memory>

#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/compositor/test/test_layers.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/view_constants_aura.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/window_util.h"

namespace views {

namespace {

// Creates a widget of TYPE_CONTROL.
// The caller takes ownership of the returned widget.
std::unique_ptr<Widget> CreateControlWidget(aura::Window* parent,
                                            const gfx::Rect& bounds) {}

// Returns a view with a layer with the passed in |bounds| and |layer_name|.
// The caller takes ownership of the returned view.
std::unique_ptr<View> CreateViewWithLayer(const gfx::Rect& bounds,
                                          const char* layer_name) {}

}  // namespace

class ViewAuraTest : public ViewsTestBase {};

// Test that wm::RecreateLayers() recreates the layers for all child windows and
// all child views and that the z-order of the recreated layers matches that of
// the original layers.
// Test hierarchy:
// w1
// +-- v1
// +-- v2 (no layer)
//     +-- v3 (no layer)
//     +-- v4
// +-- w2
//     +-- v5
//         +-- v6
// +-- v7
//     +-- v8
//     +-- v9
TEST_F(ViewAuraTest, RecreateLayersWithWindows) {}

}  // namespace views