chromium/ui/views/widget/desktop_aura/desktop_capture_client.h

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_
#define UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_

#include <set>

#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "ui/aura/client/capture_client.h"
#include "ui/views/views_export.h"

namespace aura {
class RootWindow;
}

namespace views {

// Desktop implementation of CaptureClient. There is one CaptureClient per
// DesktopNativeWidgetAura.
//
// DesktopCaptureClient and CaptureController (used by ash) differ slightly in
// how they handle capture. CaptureController is a singleton shared among all
// RootWindows created by ash. An implication of this is that all RootWindows
// know which window has capture. This is not the case with
// DesktopCaptureClient. Instead each RootWindow has its own
// DesktopCaptureClient. This means only the RootWindow of the Window that has
// capture knows which window has capture. All others think no one has
// capture. This behavior is necessitated by Windows occassionally delivering
// mouse events to a window other than the capture window and expecting that
// window to get the event. If we shared the capture window on the desktop this
// behavior would not be possible.
class VIEWS_EXPORT DesktopCaptureClient : public aura::client::CaptureClient {};

}  // namespace views

#endif  // UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_