// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_ #define UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_ #include <set> #include "base/memory/raw_ptr.h" #include "base/observer_list.h" #include "ui/aura/client/capture_client.h" #include "ui/views/views_export.h" namespace aura { class RootWindow; } namespace views { // Desktop implementation of CaptureClient. There is one CaptureClient per // DesktopNativeWidgetAura. // // DesktopCaptureClient and CaptureController (used by ash) differ slightly in // how they handle capture. CaptureController is a singleton shared among all // RootWindows created by ash. An implication of this is that all RootWindows // know which window has capture. This is not the case with // DesktopCaptureClient. Instead each RootWindow has its own // DesktopCaptureClient. This means only the RootWindow of the Window that has // capture knows which window has capture. All others think no one has // capture. This behavior is necessitated by Windows occassionally delivering // mouse events to a window other than the capture window and expecting that // window to get the event. If we shared the capture window on the desktop this // behavior would not be possible. class VIEWS_EXPORT DesktopCaptureClient : public aura::client::CaptureClient { … }; } // namespace views #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_CAPTURE_CLIENT_H_