#include "ui/views/widget/desktop_aura/desktop_screen_ozone.h"
#include <memory>
#include "build/build_config.h"
#include "ui/aura/screen_ozone.h"
#include "ui/views/widget/desktop_aura/desktop_screen.h"
#include "ui/views/widget/desktop_aura/desktop_window_tree_host_platform.h"
namespace views {
DesktopScreenOzone::DesktopScreenOzone() = default;
DesktopScreenOzone::~DesktopScreenOzone() = default;
gfx::NativeWindow DesktopScreenOzone::GetNativeWindowFromAcceleratedWidget(
gfx::AcceleratedWidget widget) const { … }
std::unique_ptr<display::Screen> CreateDesktopScreen() { … }
}