#include "ui/views/window/window_button_order_provider.h"
namespace views {
WindowButtonOrderProvider* WindowButtonOrderProvider::instance_ = …;
WindowButtonOrderProvider* WindowButtonOrderProvider::GetInstance() { … }
WindowButtonOrderProvider::WindowButtonOrderProvider() { … }
WindowButtonOrderProvider::~WindowButtonOrderProvider() = default;
void WindowButtonOrderProvider::SetWindowButtonOrder(
const std::vector<views::FrameButton>& leading_buttons,
const std::vector<views::FrameButton>& trailing_buttons) { … }
}