// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// clang-format off
import type { PolymerElement} from '//resources/polymer/v3_0/polymer/polymer_bundled.min.js';
import {afterNextRender, dedupingMixin} from '//resources/polymer/v3_0/polymer/polymer_bundled.min.js';
import {assert} from '//resources/js/assert.js';
import {focusWithoutInk} from '//resources/js/focus_without_ink.js';
import {FocusRow, VirtualFocusRow} from '//resources/js/focus_row.js';
import {FocusRowMixinDelegate} from './focus_row_mixin_delegate.js';
// clang-format on
/**
* Any element that is being used as an iron-list row item can extend this
* behavior, which encapsulates focus controls of mouse and keyboards.
* To use this behavior:
* - The parent element should pass a "last-focused" attribute double-bound
* to the row items, to track the last-focused element across rows, and
* a "list-blurred" attribute double-bound to the row items, to track
* whether the list of row items has been blurred.
* - There must be a container in the extending element with the
* [focus-row-container] attribute that contains all focusable controls.
* - On each of the focusable controls, there must be a [focus-row-control]
* attribute, and a [focus-type=] attribute unique for each control.
*
*/
type Constructor<T> = new (...args: any[]) => T;
export const FocusRowMixin = dedupingMixin(
<T extends Constructor<PolymerElement>>(superClass: T): T&
Constructor<FocusRowMixinInterface> => {
class FocusRowMixin extends superClass implements FocusRowMixinInterface {
static get properties() {
return {
row_: Object,
mouseFocused_: Boolean,
// Will be updated when |index| is set, unless specified elsewhere.
id: {
type: String,
reflectToAttribute: true,
},
isFocused: {
type: Boolean,
notify: true,
},
focusRowIndex: {
type: Number,
observer: 'focusRowIndexChanged',
},
lastFocused: {
type: Object,
notify: true,
},
ironListTabIndex: {
type: Number,
observer: 'ironListTabIndexChanged_',
},
listBlurred: {
type: Boolean,
notify: true,
},
};
}
private row_: VirtualFocusRow|null = null;
private mouseFocused_: boolean = false;
// For notifying when the row is in focus.
isFocused: boolean = false;
// Should be bound to the index of the item from the iron-list.
focusRowIndex?: number;
lastFocused: HTMLElement|null = null;
/**
* This is different from tabIndex, since the template only does a
* one-way binding on both attributes, and the behavior actually make
* use of this fact. For example, when a control within a row is
* focused, it will have tabIndex = -1 and ironListTabIndex = 0.
*/
ironListTabIndex?: number;
listBlurred: boolean = false;
private firstControl_: HTMLElement|null = null;
private controlObservers_: MutationObserver[] = [];
private boundOnFirstControlKeydown_: ((e: Event) => void)|null = null;
override connectedCallback() {
super.connectedCallback();
this.classList.add('no-outline');
this.boundOnFirstControlKeydown_ =
this.onFirstControlKeydown_.bind(this);
afterNextRender(this, () => {
const rowContainer =
this.root!.querySelector<HTMLElement>('[focus-row-container]');
assert(rowContainer);
this.row_ = new VirtualFocusRow(
rowContainer, new FocusRowMixinDelegate(this));
this.addItems_();
// Adding listeners asynchronously to reduce blocking time, since
// this behavior will be used by items in potentially long lists.
this.addEventListener('focus', this.onFocus_);
this.addEventListener('dom-change', this.addItems_);
this.addEventListener('mousedown', this.onMouseDown_);
this.addEventListener('blur', this.onBlur_);
});
}
override disconnectedCallback() {
super.disconnectedCallback();
this.removeEventListener('focus', this.onFocus_);
this.removeEventListener('dom-change', this.addItems_);
this.removeEventListener('mousedown', this.onMouseDown_);
this.removeEventListener('blur', this.onBlur_);
this.removeObservers_();
if (this.firstControl_ && this.boundOnFirstControlKeydown_) {
this.firstControl_.removeEventListener(
'keydown', this.boundOnFirstControlKeydown_);
this.boundOnFirstControlKeydown_ = null;
}
if (this.row_) {
this.row_.destroy();
}
}
/**
* Returns an ID based on the index that was passed in.
*/
private computeId_(index: number): string|undefined {
return index !== undefined ? `frb${index}` : undefined;
}
/**
* Sets |id| if it hasn't been set elsewhere. Also sets |aria-rowindex|.
*/
focusRowIndexChanged(newIndex: number, oldIndex: number) {
// focusRowIndex is 0-based where aria-rowindex is 1-based.
this.setAttribute('aria-rowindex', (newIndex + 1).toString());
// Only set ID if it matches what was previously set. This prevents
// overriding the ID value if it's set elsewhere.
if (this.id === this.computeId_(oldIndex)) {
this.id = this.computeId_(newIndex) || '';
}
}
getFocusRow(): FocusRow {
assert(this.row_);
return this.row_;
}
private updateFirstControl_() {
assert(this.row_);
const newFirstControl = this.row_.getFirstFocusable();
if (newFirstControl === this.firstControl_) {
return;
}
if (this.firstControl_) {
this.firstControl_.removeEventListener(
'keydown', this.boundOnFirstControlKeydown_!);
}
this.firstControl_ = newFirstControl;
if (this.firstControl_) {
this.firstControl_.addEventListener(
'keydown', this.boundOnFirstControlKeydown_!);
}
}
private removeObservers_() {
if (this.controlObservers_.length > 0) {
this.controlObservers_.forEach(observer => {
observer.disconnect();
});
}
this.controlObservers_ = [];
}
private addItems_() {
this.ironListTabIndexChanged_();
if (this.row_) {
this.removeObservers_();
this.row_.destroy();
const controls =
this.root!.querySelectorAll<HTMLElement>('[focus-row-control]');
controls.forEach(control => {
assert(control);
assert(this.row_);
this.row_.addItem(
control.getAttribute('focus-type')!,
FocusRow.getFocusableElement(control));
this.addMutationObservers_(control);
});
this.updateFirstControl_();
}
}
private createObserver_(): MutationObserver {
return new MutationObserver(mutations => {
const mutation = mutations[0]!;
if (mutation.attributeName === 'style' && mutation.oldValue) {
const newStyle =
window.getComputedStyle(mutation.target as Element);
const oldDisplayValue =
mutation.oldValue.match(/^display:(.*)(?=;)/);
const oldVisibilityValue =
mutation.oldValue.match(/^visibility:(.*)(?=;)/);
// Return early if display and visibility have not changed.
if (oldDisplayValue &&
newStyle.display === oldDisplayValue[1]!.trim() &&
oldVisibilityValue &&
newStyle.visibility === oldVisibilityValue[1]!.trim()) {
return;
}
}
this.updateFirstControl_();
});
}
/**
* The first focusable control changes if hidden, disabled, or
* style.display changes for the control or any of its ancestors. Add
* mutation observers to watch for these changes in order to ensure the
* first control keydown listener is always on the correct element.
*/
private addMutationObservers_(control: Element) {
let current = control;
while (current && current !== this.root) {
const currentObserver = this.createObserver_();
currentObserver.observe(current, {
attributes: true,
attributeFilter: ['hidden', 'disabled', 'style'],
attributeOldValue: true,
});
this.controlObservers_.push(currentObserver);
current = current.parentNode as Element;
}
}
/**
* This function gets called when the row itself receives the focus
* event.
*/
private onFocus_(e: Event) {
if (this.mouseFocused_) {
this.mouseFocused_ = false; // Consume and reset flag.
return;
}
// If focus is being restored from outside the item and the event is
// fired by the list item itself, focus the first control so that the
// user can tab through all the controls. When the user shift-tabs
// back to the row, or focus is restored to the row from a dropdown on
// the last item, the last child item will be focused before the row
// itself. Since this is the desired behavior, do not shift focus to
// the first item in these cases.
const restoreFocusToFirst =
this.listBlurred && e.composedPath()[0] === this;
if (this.lastFocused && !restoreFocusToFirst) {
assert(this.row_);
focusWithoutInk(this.row_.getEquivalentElement(this.lastFocused));
} else {
assert(this.firstControl_);
const firstFocusable = this.firstControl_;
focusWithoutInk(firstFocusable);
}
this.listBlurred = false;
this.isFocused = true;
}
private onFirstControlKeydown_(e: Event) {
const keyEvent = e as KeyboardEvent;
if (keyEvent.shiftKey && keyEvent.key === 'Tab') {
this.focus();
}
}
private ironListTabIndexChanged_() {
if (this.row_) {
this.row_.makeActive(this.ironListTabIndex === 0);
}
// If a new row is being focused, reset listBlurred. This means an
// item has been removed and iron-list is about to focus the next
// item.
if (this.ironListTabIndex === 0) {
this.listBlurred = false;
}
}
private onMouseDown_() {
this.mouseFocused_ =
true; // Set flag to not do any control-focusing.
}
private onBlur_(e: FocusEvent) {
// Reset focused flags since it's not active anymore.
this.mouseFocused_ = false;
this.isFocused = false;
const node = e.relatedTarget ? e.relatedTarget as Node : null;
if (!this.parentNode!.contains(node)) {
this.listBlurred = true;
}
}
}
return FocusRowMixin;
});
export interface FocusRowMixinInterface {
id: string;
isFocused: boolean;
focusRowIndex?: number;
lastFocused: HTMLElement|null;
ironListTabIndex?: number;
listBlurred: boolean;
overrideCustomEquivalent?: boolean;
focusRowIndexChanged(newIndex: number, oldIndex: number): void;
getCustomEquivalent?(el: HTMLElement): HTMLElement|null;
getFocusRow(): FocusRow;
}