#ifndef UI_WM_CORE_DEFAULT_ACTIVATION_CLIENT_H_
#define UI_WM_CORE_DEFAULT_ACTIVATION_CLIENT_H_
#include <vector>
#include "base/component_export.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "ui/aura/window_observer.h"
#include "ui/wm/public/activation_change_observer.h"
#include "ui/wm/public/activation_client.h"
namespace wm {
class ActivationChangeObserver;
class COMPONENT_EXPORT(UI_WM) DefaultActivationClient
: public ActivationClient,
public aura::WindowObserver { … };
}
#endif