chromium/ui/wm/core/default_screen_position_client.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/wm/core/default_screen_position_client.h"

#include "ui/aura/window_tree_host.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/rect.h"

namespace wm {

DefaultScreenPositionClient::DefaultScreenPositionClient(
    aura::Window* root_window)
    :{}

DefaultScreenPositionClient::~DefaultScreenPositionClient() {}

void DefaultScreenPositionClient::ConvertPointToScreen(
    const aura::Window* window,
    gfx::PointF* point) {}

void DefaultScreenPositionClient::ConvertPointFromScreen(
    const aura::Window* window,
    gfx::PointF* point) {}

void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window,
                                                           gfx::Point* point) {}

void DefaultScreenPositionClient::SetBounds(aura::Window* window,
                                            const gfx::Rect& bounds,
                                            const display::Display& display) {}

gfx::Point DefaultScreenPositionClient::GetRootWindowOriginInScreen(
    const aura::Window* root_window) {}

}  // namespace wm