// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_ #define UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_ #include <vector> #include "base/component_export.h" #include "base/memory/raw_ptr.h" #include "base/observer_list.h" #include "ui/aura/window_observer.h" namespace wm { class TransientWindowObserver; // TransientWindowManager manages the set of transient children for a window // along with the transient parent. Transient children get the following // behavior: // . The transient parent destroys any transient children when it is // destroyed. This means a transient child is destroyed if either its parent // or transient parent is destroyed. // . If a transient child and its transient parent share the same parent, then // transient children are always ordered above the transient parent. // . If a transient parent is hidden, it hides all transient children. // For show operation, please refer to |set_parent_controls_visibility(bool)|. // Transient windows are typically used for popups and menus. class COMPONENT_EXPORT(UI_WM) TransientWindowManager : public aura::WindowObserver { … }; } // namespace wm #endif // UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_