#include "ui/wm/core/window_util.h"
#include <memory>
#include "base/functional/bind.h"
#include "base/test/scoped_mock_clock_override.h"
#include "base/time/time.h"
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/wm/core/window_properties.h"
namespace wm {
namespace {
int dump_count = …;
void FakeDumpWithoutCrashing() { … }
}
WindowUtilTest;
TEST_F(WindowUtilTest, RecreateLayers) { … }
TEST_F(WindowUtilTest, RecreateLayersWithClosure) { … }
TEST_F(WindowUtilTest, NoMutationAfterCopy) { … }
}