// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_CAPTURE_MODE_CAPTURE_MODE_MENU_TOGGLE_BUTTON_H_
#define ASH_CAPTURE_MODE_CAPTURE_MODE_MENU_TOGGLE_BUTTON_H_
#include "ash/style/switch.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/metadata/metadata_header_macros.h"
namespace gfx {
struct VectorIcon;
} // namespace gfx
namespace views {
class ImageView;
class Label;
} // namespace views
namespace ash {
// A view section in the capture mode settings menu that consists of a menu item
// with a switch (toggle button).
class CaptureModeMenuToggleButton : public views::View {
METADATA_HEADER(CaptureModeMenuToggleButton, views::View)
public:
CaptureModeMenuToggleButton(const gfx::VectorIcon& icon,
const std::u16string& label_text,
bool enabled,
views::ToggleButton::PressedCallback callback);
CaptureModeMenuToggleButton(const CaptureModeMenuToggleButton&) = delete;
CaptureModeMenuToggleButton& operator=(const CaptureModeMenuToggleButton&) =
delete;
~CaptureModeMenuToggleButton() override;
Switch* toggle_button() { return toggle_button_; }
// views::View
void OnThemeChanged() override;
private:
raw_ptr<views::ImageView> icon_view_;
raw_ptr<views::Label> label_view_;
// Toggles between enabling and disabling the capture mode demo tools feature.
raw_ptr<Switch> toggle_button_;
};
} // namespace ash
#endif // ASH_CAPTURE_MODE_CAPTURE_MODE_MENU_TOGGLE_BUTTON_H_