// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/capture_mode/capture_mode_session_focus_cycler.h"
#include <vector>
#include "ash/accessibility/magnifier/magnifier_utils.h"
#include "ash/accessibility/scoped_a11y_override_window_setter.h"
#include "ash/capture_mode/capture_button_view.h"
#include "ash/capture_mode/capture_label_view.h"
#include "ash/capture_mode/capture_mode_bar_view.h"
#include "ash/capture_mode/capture_mode_camera_preview_view.h"
#include "ash/capture_mode/capture_mode_controller.h"
#include "ash/capture_mode/capture_mode_session.h"
#include "ash/capture_mode/capture_mode_settings_view.h"
#include "ash/capture_mode/capture_mode_source_view.h"
#include "ash/capture_mode/capture_mode_type_view.h"
#include "ash/capture_mode/capture_mode_util.h"
#include "ash/capture_mode/recording_type_menu_view.h"
#include "ash/shell.h"
#include "ash/style/pill_button.h"
#include "ash/style/style_util.h"
#include "ash/style/tab_slider_button.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/window_state.h"
#include "base/containers/flat_map.h"
#include "base/containers/flat_set.h"
#include "base/memory/raw_ptr.h"
#include "base/ranges/algorithm.h"
#include "chromeos/ui/base/chromeos_ui_constants.h"
#include "ui/base/class_property.h"
#include "ui/views/accessibility/view_accessibility.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/controls/highlight_path_generator.h"
#include "ui/views/view.h"
#include "ui/wm/core/coordinate_conversion.h"
DEFINE_UI_CLASS_PROPERTY_TYPE(
ash::CaptureModeSessionFocusCycler::HighlightHelper*)
namespace ash {
namespace {
DEFINE_OWNED_UI_CLASS_PROPERTY_KEY(
CaptureModeSessionFocusCycler::HighlightHelper,
kCaptureModeHighlightHelper,
nullptr)
// The focusable items for the FocusGroup::kSelection group.
constexpr std::array<FineTunePosition, 9> kSelectionTabbingOrder = {
FineTunePosition::kCenter, FineTunePosition::kTopLeftVertex,
FineTunePosition::kTopEdge, FineTunePosition::kTopRightVertex,
FineTunePosition::kRightEdge, FineTunePosition::kBottomRightVertex,
FineTunePosition::kBottomEdge, FineTunePosition::kBottomLeftVertex,
FineTunePosition::kLeftEdge};
// We inset the `window_of_interest` by `kWindowOfInterestInset` and outset any
// other window by `kIntersectingWindowOutset` we intersect with it, so that the
// resulting points of intersections are inside the bounds of
// `window_of_interest` and outside the bounds of the intersecting window.
// `chromeos::kResizeOutsideBoundsSize` is used while outsetting the window as
// it is the size of the window's resize border, and located events on it are
// still targeted to the window even though they're outside the window's bounds.
constexpr int kIntersectingWindowOutset =
chromeos::kResizeOutsideBoundsSize + 1;
constexpr int kWindowOfInterestInset = 1;
std::vector<raw_ptr<aura::Window, VectorExperimental>>
GetWindowListIgnoreModalForActiveDesk() {
return Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(
DesksMruType::kActiveDesk);
}
views::Widget* GetCameraPreviewWidget() {
return CaptureModeController::Get()
->camera_controller()
->camera_preview_widget();
}
CameraPreviewView* GetCameraPreviewView() {
return CaptureModeController::Get()
->camera_controller()
->camera_preview_view();
}
// Returns true if the `value` is within the inclusive range of `low` and
// `high`.
bool InRange(int value, int low, int high) {
return value >= low && value <= high;
}
// Returns a vector of intersection points of two bounds.
std::vector<gfx::Point> GetIntersectionPoints(const gfx::Rect& bounds_a,
const gfx::Rect& bounds_b) {
// Calculate the attributes for the `intersection`.
const int intersection_x = std::max(bounds_a.x(), bounds_b.x());
const int intersection_y = std::max(bounds_a.y(), bounds_b.y());
const int intersection_right = std::min(bounds_a.right(), bounds_b.right());
const int intersection_bottom =
std::min(bounds_a.bottom(), bounds_b.bottom());
const auto intersection = gfx::Rect(intersection_x, intersection_y,
intersection_right - intersection_x,
intersection_bottom - intersection_y);
if (intersection.width() <= 0 || intersection.height() <= 0)
return {};
const std::vector<gfx::Point> candidate_points = {
intersection.origin(), intersection.bottom_left(),
intersection.bottom_right(), intersection.top_right()};
// Iterate the corners of the `intersection` and check if the point falls on
// the edge of the `intersection` and within the range of the edge.
std::vector<gfx::Point> intersection_points;
for (const auto& point : candidate_points) {
if (point.x() == bounds_a.x() &&
InRange(point.y(), bounds_a.y(), bounds_a.bottom())) {
intersection_points.push_back(point);
}
if (point.x() == bounds_a.right() &&
InRange(point.y(), bounds_a.y(), bounds_a.bottom())) {
intersection_points.push_back(point);
}
if (point.y() == bounds_a.y() &&
InRange(point.x(), bounds_a.x(), bounds_a.right())) {
intersection_points.push_back(point);
}
if (point.y() == bounds_a.bottom() &&
InRange(point.x(), bounds_a.x(), bounds_a.right())) {
intersection_points.push_back(point);
}
}
return intersection_points;
}
// Returns true if `window_of_interest` is fully occluded with no point on it
// selectable by hovering the mouse cursor over it, false otherwise. When
// calculating the intersection point, we always inset the bounds of
// `window_of_interest` and outset the bounds of other windows which the
// `window_of_interest` is being compared with to ensure that the intersection
// point falls within the bounds of `window_of_interest`.
bool IsWindowFullyOccluded(aura::Window* window_of_interest) {
std::stack<gfx::Point> points_stack;
// Create a set to track the points that have been calculated and inserted
// into the `points_stack` so that they will not be populated again and cause
// unnecessary infinite loop.
base::flat_set<gfx::Point> visited_points;
gfx::Rect window_of_interest_bounds = window_of_interest->GetBoundsInScreen();
gfx::Rect insetted_win_of_interest_bounds = window_of_interest_bounds;
insetted_win_of_interest_bounds.Inset(kWindowOfInterestInset);
points_stack.push(insetted_win_of_interest_bounds.origin());
points_stack.push(insetted_win_of_interest_bounds.top_right());
points_stack.push(insetted_win_of_interest_bounds.bottom_left());
points_stack.push(insetted_win_of_interest_bounds.bottom_right());
// Create a map: the key is the intersection point, the value is the window
// which the `window_of_interest` is being compared with to get the
// intersection point.
base::flat_map<gfx::Point, aura::Window*> point_to_intersecting_window_map;
base::flat_set<aura::Window*> visited;
// Create a map to track the windows that have been compared so that we won't
// re-insert the intersection points of the two windows into the
// `points_stack` again if it has been calculated and inserted before.
base::flat_set<std::pair<aura::Window*, aura::Window*>>
compared_window_pair_set;
while (!points_stack.empty()) {
const gfx::Point point = points_stack.top();
points_stack.pop();
auto* top_window =
capture_mode_util::GetTopMostCapturableWindowAtPoint(point);
if (top_window == nullptr)
continue;
if (top_window == window_of_interest)
return false;
auto outsetted_top_window_bounds = top_window->GetBoundsInScreen();
outsetted_top_window_bounds.Inset(-kIntersectingWindowOutset);
if (!visited.insert(top_window).second) {
auto iter = point_to_intersecting_window_map.find(point);
if (iter == point_to_intersecting_window_map.end())
continue;
// `top_window` has been visited before, so we have already intersected it
// with `window_of_interest` and added the intersection points (if any) to
// the `points_stack`. However, the current `point` may have resulted from
// intersecting `window_of_interest` with a window other than the current
// `top_window`. We need to intersect `top_window` and that other window
// to get the intersection points that fall inside the bounds of
// `window_of_interest` (if any) so that we can check those as well.
auto* associated_window = iter->second;
if (associated_window == top_window)
continue;
auto outsetted_associated_win_bounds =
associated_window->GetBoundsInScreen();
if (!compared_window_pair_set
.insert(std::make_pair(associated_window, top_window))
.second ||
!compared_window_pair_set
.insert(std::make_pair(top_window, associated_window))
.second) {
continue;
}
outsetted_associated_win_bounds.Inset(-kIntersectingWindowOutset);
for (const auto& p : GetIntersectionPoints(
outsetted_top_window_bounds, outsetted_associated_win_bounds)) {
if (visited_points.insert(p).second &&
window_of_interest_bounds.Contains(p)) {
points_stack.push(p);
}
// We don't need to insert `p` into `point_to_intersecting_window_map`
// here as `p` is not directly from the `window_of_interest`.
}
continue;
}
if (!compared_window_pair_set
.insert(std::make_pair(window_of_interest, top_window))
.second ||
!compared_window_pair_set
.insert(std::make_pair(top_window, window_of_interest))
.second) {
continue;
}
for (const auto& p : GetIntersectionPoints(
outsetted_top_window_bounds, insetted_win_of_interest_bounds)) {
DCHECK(window_of_interest_bounds.Contains(p));
if (visited_points.insert(p).second) {
point_to_intersecting_window_map.emplace(p, top_window);
points_stack.push(p);
}
}
}
return true;
}
bool IsCaptureWindowSelectable(aura::Window* window) {
if (WindowState::Get(window)->IsMinimized() || !window->IsVisible())
return false;
return !IsWindowFullyOccluded(window);
}
} // namespace
// -----------------------------------------------------------------------------
// CaptureModeSessionFocusCycler::HighlightableView:
std::unique_ptr<views::HighlightPathGenerator>
CaptureModeSessionFocusCycler::HighlightableView::CreatePathGenerator() {
return nullptr;
}
void CaptureModeSessionFocusCycler::HighlightableView::
InvalidateFocusRingPath() {
needs_highlight_path_ = true;
}
void CaptureModeSessionFocusCycler::HighlightableView::PseudoFocus() {
has_focus_ = true;
views::View* view = GetView();
DCHECK(view);
// This is lazy initialization of the FocusRing effectively. This is only used
// for children of HighlightableView, so it will not replace any other style
// of FocusRing.
if (!focus_ring_) {
// If the view has a preset focus ring, use it instead of creating a new
// one.
auto* preset_focus_ring = views::FocusRing::Get(view);
focus_ring_ = preset_focus_ring ? preset_focus_ring
: StyleUtil::SetUpFocusRingForView(view);
// Use a custom focus predicate as the default one checks if |view| actually
// has focus which won't be happening since our widgets are not activatable.
focus_ring_->SetHasFocusPredicate(base::BindRepeating(
[](const HighlightableView* highlightable, const views::View* view) {
return view->GetVisible() && highlightable->has_focus_;
},
base::Unretained(this)));
}
if (needs_highlight_path_) {
if (auto path_generator = CreatePathGenerator()) {
focus_ring_->SetPathGenerator(std::move(path_generator));
}
needs_highlight_path_ = false;
}
focus_ring_->DeprecatedLayoutImmediately();
focus_ring_->SchedulePaint();
view->NotifyAccessibilityEvent(ax::mojom::Event::kSelection, true);
magnifier_utils::MaybeUpdateActiveMagnifierFocus(
view->GetBoundsInScreen().CenterPoint());
}
void CaptureModeSessionFocusCycler::HighlightableView::PseudoBlur() {
has_focus_ = false;
if (!focus_ring_)
return;
focus_ring_->DeprecatedLayoutImmediately();
focus_ring_->SchedulePaint();
}
bool CaptureModeSessionFocusCycler::HighlightableView::ClickView() {
views::View* view = GetView();
DCHECK(view);
views::Button* button = views::Button::AsButton(view);
if (!button) {
return false;
}
// `button` such as the close button or the capture button may be destroyed
// after `AcceleratorPressed`, which will cause UAF. Use a `WeakPtr` to detect
// this and skip `NotifyAccessibilityEvent` in this case.
auto weak_ptr = weak_ptr_factory_.GetWeakPtr();
bool handled = false;
if (button->AcceleratorPressed(
ui::Accelerator(ui::VKEY_SPACE, /*modifiers=*/0))) {
handled = true;
if (weak_ptr) {
button->NotifyAccessibilityEvent(ax::mojom::Event::kStateChanged, true);
}
}
return handled;
}
CaptureModeSessionFocusCycler::HighlightableView::HighlightableView() = default;
CaptureModeSessionFocusCycler::HighlightableView::~HighlightableView() =
default;
// -----------------------------------------------------------------------------
// CaptureModeSessionFocusCycler::HighlightableWindow:
CaptureModeSessionFocusCycler::HighlightableWindow::HighlightableWindow(
aura::Window* window,
CaptureModeSession* session)
: window_(window), session_(session) {
DCHECK(window_);
window_->AddObserver(this);
}
CaptureModeSessionFocusCycler::HighlightableWindow::~HighlightableWindow() {
window_->RemoveObserver(this);
}
views::View* CaptureModeSessionFocusCycler::HighlightableWindow::GetView() {
return nullptr;
}
void CaptureModeSessionFocusCycler::HighlightableWindow::PseudoFocus() {
has_focus_ = true;
DCHECK(window_);
session_->HighlightWindowForTab(window_);
// TODO(afakhry): Check with a11y team if we need to focus on a
// different region of the window.
magnifier_utils::MaybeUpdateActiveMagnifierFocus(
window_->GetBoundsInScreen().origin());
}
void CaptureModeSessionFocusCycler::HighlightableWindow::PseudoBlur() {
has_focus_ = false;
}
bool CaptureModeSessionFocusCycler::HighlightableWindow::ClickView() {
// A HighlightableWindow is not clickable.
return false;
}
void CaptureModeSessionFocusCycler::HighlightableWindow::OnWindowDestroying(
aura::Window* window) {
session_->focus_cycler_->highlightable_windows_.erase(window);
// `this` will be deleted after the above operation.
}
// -----------------------------------------------------------------------------
// CaptureModeSessionFocusCycler::HighlightHelper:
CaptureModeSessionFocusCycler::HighlightHelper::HighlightHelper(
views::View* view)
: view_(view) {}
CaptureModeSessionFocusCycler::HighlightHelper::HighlightHelper(
views::View* view,
HighlightPathGeneratorFactory callback)
: view_(view), highlight_path_generator_factory_(std::move(callback)) {}
CaptureModeSessionFocusCycler::HighlightHelper::~HighlightHelper() = default;
// static
void CaptureModeSessionFocusCycler::HighlightHelper::Install(
views::View* view) {
DCHECK(view);
view->SetProperty(kCaptureModeHighlightHelper, new HighlightHelper(view));
}
// static
void CaptureModeSessionFocusCycler::HighlightHelper::Install(
views::View* view,
HighlightPathGeneratorFactory callback) {
DCHECK(view);
view->SetProperty(kCaptureModeHighlightHelper,
new HighlightHelper(view, std::move(callback)));
}
// static
CaptureModeSessionFocusCycler::HighlightHelper*
CaptureModeSessionFocusCycler::HighlightHelper::Get(views::View* view) {
DCHECK(view);
return view->GetProperty(kCaptureModeHighlightHelper);
}
views::View* CaptureModeSessionFocusCycler::HighlightHelper::GetView() {
return view_;
}
std::unique_ptr<views::HighlightPathGenerator>
CaptureModeSessionFocusCycler::HighlightHelper::CreatePathGenerator() {
return highlight_path_generator_factory_
? highlight_path_generator_factory_.Run()
: nullptr;
}
// -----------------------------------------------------------------------------
// CaptureModeSessionFocusCycler:
CaptureModeSessionFocusCycler::CaptureModeSessionFocusCycler(
CaptureModeSession* session)
: groups_for_fullscreen_{FocusGroup::kNone, FocusGroup::kTypeSource,
FocusGroup::kCameraPreview,
FocusGroup::kSettingsMenu,
FocusGroup::kSettingsClose},
groups_for_region_{
FocusGroup::kNone, FocusGroup::kTypeSource,
FocusGroup::kSelection, FocusGroup::kCameraPreview,
FocusGroup::kCaptureButton, FocusGroup::kRecordingTypeMenu,
FocusGroup::kSettingsMenu, FocusGroup::kSettingsClose},
groups_for_window_{FocusGroup::kNone, FocusGroup::kTypeSource,
FocusGroup::kCaptureWindow, FocusGroup::kSettingsMenu,
FocusGroup::kSettingsClose},
groups_for_game_capture_{
FocusGroup::kNone, FocusGroup::kStartRecordingButton,
FocusGroup::kCameraPreview, FocusGroup::kSettingsMenu,
FocusGroup::kSettingsClose},
session_(session),
scoped_a11y_overrider_(
std::make_unique<ScopedA11yOverrideWindowSetter>()) {
for (aura::Window* window : GetWindowListIgnoreModalForActiveDesk()) {
if (!IsCaptureWindowSelectable(window))
continue;
highlightable_windows_.emplace(
window, std::make_unique<HighlightableWindow>(window, session_));
}
}
CaptureModeSessionFocusCycler::~CaptureModeSessionFocusCycler() = default;
void CaptureModeSessionFocusCycler::AdvanceFocus(bool reverse) {
// Advancing focus while either the settings or the recording type menus are
// open will close the menu and clear focus, unless these menus were opened
// using keyboard navigation.
if (!menu_opened_with_keyboard_nav_) {
if (auto* widget = GetSettingsMenuWidget(); widget && widget->IsVisible()) {
session_->SetSettingsMenuShown(false);
return;
}
if (auto* widget = GetRecordingTypeMenuWidget();
widget && widget->IsVisible()) {
session_->SetRecordingTypeMenuShown(false);
return;
}
}
ClearCurrentVisibleFocus();
FocusGroup previous_focus_group = current_focus_group_;
const size_t previous_group_size = GetGroupSize(previous_focus_group);
const size_t previous_focus_index = focus_index_;
// Go to the next group if the next index is out of bounds for the current
// group. Otherwise, update |focus_index_| depending on |reverse|.
if (!reverse && (previous_group_size == 0u ||
previous_focus_index >= previous_group_size - 1u)) {
current_focus_group_ = GetNextGroup(/*reverse=*/false);
focus_index_ = 0u;
} else if (reverse && previous_focus_index == 0u) {
current_focus_group_ = GetNextGroup(/*reverse=*/true);
// The size of FocusGroup::kCaptureWindow could be empty.
focus_index_ = std::max(
static_cast<int32_t>(GetGroupSize(current_focus_group_)) - 1, 0);
} else {
focus_index_ = reverse ? focus_index_ - 1u : focus_index_ + 1u;
}
scoped_a11y_overrider_->MaybeUpdateA11yOverrideWindow(
GetA11yOverrideWindow());
const std::vector<HighlightableView*> current_views =
GetGroupItems(current_focus_group_);
// If `reverse`, focus the HighlightableWindow first before moving the focus
// to items inside it.
if (reverse)
MaybeFocusHighlightableWindow(current_views);
// Focus the new item.
if (!current_views.empty()) {
DCHECK_LT(focus_index_, current_views.size());
current_views[focus_index_]->PseudoFocus();
}
// Selection focus is drawn directly on a layer owned by |session_|. Notify
// the layer to repaint if necessary.
const bool current_group_is_selection =
current_focus_group_ == FocusGroup::kSelection;
const bool redraw_layer = previous_focus_group == FocusGroup::kSelection ||
current_group_is_selection;
if (redraw_layer)
session_->RepaintRegion();
if (current_group_is_selection) {
const gfx::Rect user_region =
CaptureModeController::Get()->user_capture_region();
if (user_region.IsEmpty())
return;
const auto fine_tune_position = GetFocusedFineTunePosition();
DCHECK_NE(fine_tune_position, FineTunePosition::kNone);
gfx::Point point_of_interest =
fine_tune_position == FineTunePosition::kCenter
? user_region.CenterPoint()
: capture_mode_util::GetLocationForFineTunePosition(
user_region, fine_tune_position);
wm::ConvertPointToScreen(session_->current_root(), &point_of_interest);
magnifier_utils::MaybeUpdateActiveMagnifierFocus(point_of_interest);
return;
}
}
void CaptureModeSessionFocusCycler::ClearFocus() {
ClearCurrentVisibleFocus();
if (current_focus_group_ == FocusGroup::kSelection)
session_->RepaintRegion();
current_focus_group_ = FocusGroup::kNone;
focus_index_ = 0u;
}
bool CaptureModeSessionFocusCycler::HasFocus() const {
return current_focus_group_ != FocusGroup::kNone;
}
bool CaptureModeSessionFocusCycler::MaybeActivateFocusedView(
views::View* ignore_view) {
if (current_focus_group_ == FocusGroup::kNone ||
current_focus_group_ == FocusGroup::kSelection ||
current_focus_group_ == FocusGroup::kPendingSettings ||
current_focus_group_ == FocusGroup::kPendingRecordingType) {
return false;
}
std::vector<HighlightableView*> views = GetGroupItems(current_focus_group_);
if (views.empty())
return false;
// If current focused view doesn't exist, return directly.
if (!FindFocusedViewAndUpdateFocusIndex(views))
return false;
DCHECK(!views.empty());
DCHECK_LT(focus_index_, views.size());
HighlightableView* view = views[focus_index_];
auto* underlying_view = view->GetView();
if (underlying_view && underlying_view == ignore_view) {
return false;
}
// ClickView comes last as it will destroy |this| if |view| is the close
// button.
return view->ClickView();
}
bool CaptureModeSessionFocusCycler::RegionGroupFocused() const {
return current_focus_group_ == FocusGroup::kSelection ||
current_focus_group_ == FocusGroup::kCaptureButton;
}
bool CaptureModeSessionFocusCycler::CaptureBarFocused() const {
return current_focus_group_ == FocusGroup::kTypeSource ||
current_focus_group_ == FocusGroup::kStartRecordingButton ||
current_focus_group_ == FocusGroup::kSettingsClose ||
current_focus_group_ == FocusGroup::kPendingSettings;
}
bool CaptureModeSessionFocusCycler::CaptureLabelFocused() const {
return current_focus_group_ == FocusGroup::kCaptureButton;
}
FineTunePosition CaptureModeSessionFocusCycler::GetFocusedFineTunePosition()
const {
if (current_focus_group_ != FocusGroup::kSelection)
return FineTunePosition::kNone;
return kSelectionTabbingOrder[focus_index_];
}
void CaptureModeSessionFocusCycler::OnCaptureLabelWidgetUpdated() {
UpdateA11yAnnotation();
}
void CaptureModeSessionFocusCycler::OnMenuOpened(views::Widget* widget,
FocusGroup focus_group,
bool by_key_event) {
DCHECK(!menu_widget_observeration_.IsObserving());
menu_widget_observeration_.Observe(widget);
ClearCurrentVisibleFocus();
current_focus_group_ = focus_group;
menu_opened_with_keyboard_nav_ = by_key_event;
focus_index_ = 0u;
UpdateA11yAnnotation();
}
void CaptureModeSessionFocusCycler::OnWidgetClosing(views::Widget* widget) {
OnWidgetDestroying(widget);
}
void CaptureModeSessionFocusCycler::OnWidgetDestroying(views::Widget* widget) {
// Note that we implement both `OnWidgetClosing()` and `OnWidgetDestroying()`.
// - `OnWidgetClosing()` is called synchronously when either `Close()` or
// `CloseNow()` are called on the widget.
// - `OnWidgetDestroying()` is called:
// - Synchronously if `CloseNow()` is used.
// - Asynchronously if `Close()` is used.
// - However, `OnWidgetClosing()` may never get called at all if the native
// window of the widget gets deleted without calling either `Close()` or
// `CloseNow()`. See https://crbug.com/1350743.
// Implementing both let's us handle the closing synchronously via
// `OnWidgetClosing()`, and avoid any crashes or UAFs if it was never called.
if (!menu_widget_observeration_.IsObserving()) {
return;
}
menu_opened_with_keyboard_nav_ = false;
menu_widget_observeration_.Reset();
// Return immediately if the widget is closing by the closing of `session_`.
if (session_->is_shutting_down())
return;
// Remove focus if one of the menu-related groups is currently focused.
bool should_update_focus = false;
if (current_focus_group_ == FocusGroup::kPendingSettings ||
current_focus_group_ == FocusGroup::kSettingsMenu) {
// If the settings menu is closed while focus is in or about to be in it,
// we manually put the focus back on the settings button.
current_focus_group_ = FocusGroup::kSettingsClose;
focus_index_ = 0u;
should_update_focus = true;
} else if (current_focus_group_ == FocusGroup::kPendingRecordingType ||
current_focus_group_ == FocusGroup::kRecordingTypeMenu) {
// Similarly, if the recording type menu is closed while focus is in or
// about to be in it, we manually focus the drop down button as long as it
// still exists.
auto* capture_label_view = session_->capture_label_view_.get();
if (capture_label_view && capture_label_view->GetWidget()->IsVisible() &&
capture_label_view->IsRecordingTypeDropDownButtonVisible()) {
current_focus_group_ = FocusGroup::kCaptureButton;
focus_index_ = 1u;
should_update_focus = true;
}
}
if (should_update_focus) {
const auto highlightable_views = GetGroupItems(current_focus_group_);
DCHECK_EQ(highlightable_views.size(), 2u);
scoped_a11y_overrider_->MaybeUpdateA11yOverrideWindow(
GetA11yOverrideWindow());
highlightable_views[focus_index_]->PseudoFocus();
}
UpdateA11yAnnotation();
}
void CaptureModeSessionFocusCycler::ClearCurrentVisibleFocus() {
// If the current focused group becomes unavailable for some reason (e.g. the
// settings or the recording type menu gets closed), there's nothing to clear
// the focus from.
if (!IsGroupAvailable(current_focus_group_)) {
return;
}
std::vector<HighlightableView*> views = GetGroupItems(current_focus_group_);
if (views.empty())
return;
// If current focused view doesn't exist, return directly.
if (!FindFocusedViewAndUpdateFocusIndex(views))
return;
DCHECK_LT(focus_index_, views.size());
views[focus_index_]->PseudoBlur();
}
CaptureModeSessionFocusCycler::FocusGroup
CaptureModeSessionFocusCycler::GetNextGroup(bool reverse) const {
if (current_focus_group_ == FocusGroup::kPendingSettings) {
DCHECK(GetSettingsMenuWidget());
return FocusGroup::kSettingsMenu;
}
if (current_focus_group_ == FocusGroup::kPendingRecordingType) {
DCHECK(GetRecordingTypeMenuWidget());
return FocusGroup::kRecordingTypeMenu;
}
const std::vector<FocusGroup>& groups_list = GetCurrentGroupList();
const int increment = reverse ? -1 : 1;
const auto iter = base::ranges::find(groups_list, current_focus_group_);
DCHECK(iter != groups_list.end());
size_t next_group_index = std::distance(groups_list.begin(), iter);
const auto group_size = groups_list.size();
do {
next_group_index = (group_size + next_group_index + increment) % group_size;
} while (!IsGroupAvailable(groups_list[next_group_index]));
return groups_list[next_group_index];
}
const std::vector<CaptureModeSessionFocusCycler::FocusGroup>&
CaptureModeSessionFocusCycler::GetCurrentGroupList() const {
if (session_->active_behavior()->behavior_type() ==
BehaviorType::kGameDashboard) {
return groups_for_game_capture_;
}
switch (session_->controller_->source()) {
case CaptureModeSource::kFullscreen:
return groups_for_fullscreen_;
case CaptureModeSource::kRegion:
return groups_for_region_;
case CaptureModeSource::kWindow:
return groups_for_window_;
}
}
bool CaptureModeSessionFocusCycler::IsGroupAvailable(FocusGroup group) const {
switch (group) {
case FocusGroup::kNone:
case FocusGroup::kSettingsClose:
case FocusGroup::kPendingSettings:
case FocusGroup::kPendingRecordingType:
return true;
case FocusGroup::kTypeSource: {
CaptureModeBarView* bar_view = session_->capture_mode_bar_view_;
return bar_view->GetCaptureTypeView() && bar_view->GetCaptureSourceView();
}
case FocusGroup::kStartRecordingButton:
return session_->capture_mode_bar_view_->GetStartRecordingButton();
case FocusGroup::kSelection:
case FocusGroup::kCaptureButton: {
// The selection UI and capture button are focusable only when it is
// interactable, meaning it has buttons that can be pressed. The capture
// label widget can be hidden when it intersects with other capture UIs.
// In that case, we shouldn't navigate to it via the keyboard.
auto* capture_label_view = session_->capture_label_view_.get();
return capture_label_view &&
capture_label_view->GetWidget()->IsVisible() &&
capture_label_view->IsViewInteractable();
}
case FocusGroup::kCaptureWindow:
return session_->controller_->source() == CaptureModeSource::kWindow &&
GetGroupSize(FocusGroup::kCaptureWindow) > 0;
case FocusGroup::kSettingsMenu:
return session_->capture_mode_settings_view_;
case FocusGroup::kCameraPreview: {
auto* camera_preview_widget = GetCameraPreviewWidget();
return camera_preview_widget && camera_preview_widget->IsVisible();
}
case FocusGroup::kRecordingTypeMenu:
return !!GetRecordingTypeMenuWidget();
}
}
size_t CaptureModeSessionFocusCycler::GetGroupSize(FocusGroup group) const {
if (group == FocusGroup::kSelection)
return 9u;
return GetGroupItems(group).size();
}
std::vector<CaptureModeSessionFocusCycler::HighlightableView*>
CaptureModeSessionFocusCycler::GetGroupItems(FocusGroup group) const {
std::vector<HighlightableView*> items;
switch (group) {
case FocusGroup::kNone:
case FocusGroup::kSelection:
case FocusGroup::kPendingSettings:
case FocusGroup::kPendingRecordingType:
break;
case FocusGroup::kTypeSource: {
CaptureModeBarView* bar_view = session_->capture_mode_bar_view_;
CaptureModeTypeView* type_view = bar_view->GetCaptureTypeView();
CaptureModeSourceView* source_view = bar_view->GetCaptureSourceView();
CHECK(type_view && source_view);
for (auto* button :
{type_view->image_toggle_button(), type_view->video_toggle_button(),
source_view->fullscreen_toggle_button(),
source_view->region_toggle_button(),
source_view->window_toggle_button()}) {
if (button && button->GetEnabled()) {
auto* highlight_helper = HighlightHelper::Get(button);
DCHECK(highlight_helper);
items.push_back(highlight_helper);
}
}
break;
}
case FocusGroup::kStartRecordingButton: {
auto* start_recording_button =
session_->capture_mode_bar_view_->GetStartRecordingButton();
CHECK(start_recording_button);
auto* highlight_helper = HighlightHelper::Get(start_recording_button);
CHECK(highlight_helper);
items.push_back(highlight_helper);
break;
}
case FocusGroup::kCaptureButton: {
auto* capture_label_view = session_->capture_label_view_.get();
DCHECK(capture_label_view);
items = capture_label_view->capture_button_container()
->GetHighlightableItems();
break;
}
case FocusGroup::kCaptureWindow: {
const std::vector<raw_ptr<aura::Window, VectorExperimental>> windows =
GetWindowListIgnoreModalForActiveDesk();
if (!windows.empty()) {
const std::vector<HighlightableView*> camera_items =
GetGroupItems(FocusGroup::kCameraPreview);
for (aura::Window* window : windows) {
auto iter = highlightable_windows_.find(window);
if (iter != highlightable_windows_.end()) {
items.push_back(iter->second.get());
items.insert(items.end(), camera_items.begin(), camera_items.end());
}
}
}
break;
}
case FocusGroup::kSettingsClose: {
CaptureModeBarView* bar_view = session_->capture_mode_bar_view_;
for (auto* button :
{bar_view->settings_button(), bar_view->close_button()}) {
auto* highlight_helper = HighlightHelper::Get(button);
DCHECK(highlight_helper);
items.push_back(highlight_helper);
}
break;
}
case FocusGroup::kSettingsMenu: {
CaptureModeSettingsView* settings_view =
session_->capture_mode_settings_view_;
DCHECK(settings_view);
items = settings_view->GetHighlightableItems();
break;
}
case FocusGroup::kCameraPreview: {
auto* camera_preview_view = GetCameraPreviewView();
if (camera_preview_view) {
items.push_back(camera_preview_view);
// The resize button is forced to be hidden if the camera preview is not
// collapsible. Do not advance the focus to it in this case.
if (camera_preview_view->is_collapsible())
items.push_back(camera_preview_view->resize_button());
}
break;
}
case FocusGroup::kRecordingTypeMenu: {
DCHECK(session_->recording_type_menu_view_);
session_->recording_type_menu_view_->AppendHighlightableItems(items);
break;
}
}
return items;
}
views::Widget* CaptureModeSessionFocusCycler::GetSettingsMenuWidget() const {
return session_->capture_mode_settings_widget_.get();
}
views::Widget* CaptureModeSessionFocusCycler::GetRecordingTypeMenuWidget()
const {
return session_->recording_type_menu_widget_.get();
}
aura::Window* CaptureModeSessionFocusCycler::GetA11yOverrideWindow() const {
switch (current_focus_group_) {
case FocusGroup::kCaptureButton:
case FocusGroup::kPendingRecordingType:
return session_->capture_label_widget()->GetNativeWindow();
case FocusGroup::kSettingsMenu:
return session_->capture_mode_settings_widget()->GetNativeWindow();
case FocusGroup::kNone:
case FocusGroup::kTypeSource:
case FocusGroup::kStartRecordingButton:
case FocusGroup::kSelection:
case FocusGroup::kCaptureWindow:
case FocusGroup::kSettingsClose:
case FocusGroup::kPendingSettings:
return session_->GetCaptureModeBarWidget()->GetNativeWindow();
case FocusGroup::kCameraPreview:
return GetCameraPreviewWidget()->GetNativeWindow();
case FocusGroup::kRecordingTypeMenu:
return GetRecordingTypeMenuWidget()->GetNativeWindow();
}
}
bool CaptureModeSessionFocusCycler::FindFocusedViewAndUpdateFocusIndex(
std::vector<HighlightableView*> views) {
// No need to update `focus_index_` if the corresponding view is focused now.
if (focus_index_ < views.size() && views[focus_index_]->has_focus())
return true;
const size_t current_focus_index =
base::ranges::find(
views, true,
&CaptureModeSessionFocusCycler::HighlightableView::has_focus) -
views.begin();
// If current focused view doesn't exist, return false;
if (current_focus_index == views.size()) {
// If `focus_index_` is out of bound, update it to the last index of the
// `views`.
if (focus_index_ >= views.size())
focus_index_ = views.size() - 1;
return false;
}
// Update `focus_index_` to ensure it's up to date, since highlightable views
// of `current_focus_group_` can be updated during keyboard navigation, for
// example, the custom folder option can be added or removed via the select
// folder menu item.
focus_index_ = current_focus_index;
return true;
}
void CaptureModeSessionFocusCycler::UpdateA11yAnnotation() {
std::vector<views::Widget*> a11y_widgets;
// If the bar widget is not available, then this is called while shutting
// down the capture mode session.
views::Widget* bar_widget = session_->capture_mode_bar_widget_.get();
if (bar_widget)
a11y_widgets.push_back(bar_widget);
// Add the label widget only if the button is visible.
if (auto* capture_label_view = session_->capture_label_view_.get();
capture_label_view && capture_label_view->IsViewInteractable() &&
capture_label_view->GetWidget()->IsVisible()) {
a11y_widgets.push_back(capture_label_view->GetWidget());
}
// Add the recording type widget if it exists.
if (auto* recording_type_menu_widget =
session_->recording_type_menu_widget_.get()) {
a11y_widgets.push_back(recording_type_menu_widget);
}
// Add the settings widget if it exists.
if (auto* settings_menu_widget =
session_->capture_mode_settings_widget_.get()) {
a11y_widgets.push_back(settings_menu_widget);
}
// Helper to update |target|'s a11y focus with |previous| and |next|, which
// can be null.
auto update_a11y_widget_focus =
[](views::Widget* target, views::Widget* previous, views::Widget* next) {
DCHECK(target);
auto* contents_view = target->GetContentsView();
auto& view_a11y = contents_view->GetViewAccessibility();
view_a11y.SetPreviousFocus(previous);
view_a11y.SetNextFocus(next);
contents_view->NotifyAccessibilityEvent(ax::mojom::Event::kTreeChanged,
true);
};
// If there is only one widget left, clear the focus overrides so that they
// do not point to deleted objects.
if (a11y_widgets.size() == 1u) {
update_a11y_widget_focus(a11y_widgets[0], nullptr, nullptr);
return;
}
const int size = a11y_widgets.size();
for (int i = 0; i < size; ++i) {
const int previous_index = (i + size - 1) % size;
const int next_index = (i + 1) % size;
update_a11y_widget_focus(a11y_widgets[i], a11y_widgets[previous_index],
a11y_widgets[next_index]);
}
}
void CaptureModeSessionFocusCycler::MaybeFocusHighlightableWindow(
const std::vector<HighlightableView*>& current_views) {
if (current_focus_group_ != FocusGroup::kCaptureWindow)
return;
const std::vector<HighlightableView*> camera_preview_group_items =
GetGroupItems(FocusGroup::kCameraPreview);
if (camera_preview_group_items.empty())
return;
DCHECK(!current_views.empty());
// Call HighlightableWindow::PseudoFocus() to highlight the window first
// before moving the focus to the last focusable item inside the camera
// preview. This will set the window as the current selected window, which
// will move the camera preview inside it.
if (current_views[focus_index_] == camera_preview_group_items.back()) {
const size_t focusable_items_in_a_window =
1 + camera_preview_group_items.size();
const size_t window_index = (focus_index_ / focusable_items_in_a_window) *
focusable_items_in_a_window;
current_views[window_index]->PseudoFocus();
}
}
} // namespace ash