// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_CAPTURE_MODE_GAME_CAPTURE_BAR_VIEW_H_
#define ASH_CAPTURE_MODE_GAME_CAPTURE_BAR_VIEW_H_
#include "ash/ash_export.h"
#include "ash/capture_mode/capture_mode_bar_view.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/metadata/metadata_header_macros.h"
namespace ash {
class PillButton;
// A view that acts as the content view of the capture mode bar widget of a
// game capture session. The bar only includes a start recording button, the
// settings and close buttons.
class ASH_EXPORT GameCaptureBarView : public CaptureModeBarView {
METADATA_HEADER(GameCaptureBarView, CaptureModeBarView)
public:
GameCaptureBarView();
GameCaptureBarView(const GameCaptureBarView&) = delete;
GameCaptureBarView& operator=(const GameCaptureBarView&) = delete;
~GameCaptureBarView() override;
// CaptureModeBarView:
PillButton* GetStartRecordingButton() const override;
private:
// Called when clicking on the start recording button inside the bar.
void StartRecording();
raw_ptr<PillButton> start_recording_button_;
};
} // namespace ash
#endif // ASH_CAPTURE_MODE_GAME_CAPTURE_BAR_VIEW_H_