#ifndef SkPaint_DEFINED
#define SkPaint_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkCPUTypes.h"
#include "include/private/base/SkFloatingPoint.h"
#include "include/private/base/SkTo.h"
#include "include/private/base/SkTypeTraits.h"
#include <cstdint>
#include <optional>
#include <type_traits>
class SkBlender;
class SkColorFilter;
class SkColorSpace;
class SkImageFilter;
class SkMaskFilter;
class SkPathEffect;
class SkShader;
enum class SkBlendMode;
struct SkRect;
class SK_API SkPaint { … };
#endif