chromium/ash/components/arc/mojom/video_common.mojom

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file defined the mojo interface between Android and Chromium for video
// decoding and encoding. See comments of ArcVideoAccelerator for more info.

module arc.mojom;

import "ash/components/arc/mojom/gfx.mojom";

[Extensible]
enum VideoCodecProfile {
  // The values must match to the values in media::VideoCodecProfile.
  VIDEO_CODEC_PROFILE_UNKNOWN = -1,
  VIDEO_CODEC_PROFILE_MIN = VIDEO_CODEC_PROFILE_UNKNOWN,
  H264PROFILE_MIN = 0,

  // Including profile Constrained Baseline (CBP).
  H264PROFILE_BASELINE = H264PROFILE_MIN,
  H264PROFILE_MAIN = 1,
  H264PROFILE_EXTENDED = 2,
  H264PROFILE_HIGH = 3,
  H264PROFILE_HIGH10PROFILE = 4,
  H264PROFILE_HIGH422PROFILE = 5,
  H264PROFILE_HIGH444PREDICTIVEPROFILE = 6,
  H264PROFILE_SCALABLEBASELINE = 7,
  H264PROFILE_SCALABLEHIGH = 8,
  H264PROFILE_STEREOHIGH = 9,
  H264PROFILE_MULTIVIEWHIGH = 10,
  H264PROFILE_MAX = H264PROFILE_MULTIVIEWHIGH,
  VP8PROFILE_MIN = 11,
  VP8PROFILE_ANY = VP8PROFILE_MIN,
  VP8PROFILE_MAX = VP8PROFILE_ANY,
  VP9PROFILE_MIN = 12,
  VP9PROFILE_PROFILE0 = VP9PROFILE_MIN,
  VP9PROFILE_PROFILE1 = 13,
  VP9PROFILE_PROFILE2 = 14,
  VP9PROFILE_PROFILE3 = 15,
  VP9PROFILE_MAX = VP9PROFILE_PROFILE3,
  HEVCPROFILE_MIN = 16,
  HEVCPROFILE_MAIN = HEVCPROFILE_MIN,
  HEVCPROFILE_MAIN10 = 17,
  HEVCPROFILE_MAIN_STILL_PICTURE = 18,
  HEVCPROFILE_MAX = HEVCPROFILE_MAIN_STILL_PICTURE,
  DOLBYVISION_PROFILE0 = 19,
  // Deprecated: DOLBYVISION_PROFILE4 = 20,
  DOLBYVISION_PROFILE5 = 21,
  DOLBYVISION_PROFILE7 = 22,
  THEORAPROFILE_MIN = 23,
  THEORAPROFILE_ANY = THEORAPROFILE_MIN,
  THEORAPROFILE_MAX = THEORAPROFILE_ANY,
  AV1PROFILE_MIN = 24,
  AV1PROFILE_PROFILE_MAIN = AV1PROFILE_MIN,
  AV1PROFILE_PROFILE_HIGH = 25,
  AV1PROFILE_PROFILE_PRO = 26,
  AV1PROFILE_MAX = AV1PROFILE_PROFILE_PRO,
  DOLBYVISION_PROFILE8 = 27,
  DOLBYVISION_PROFILE9 = 28,
  HEVCPROFILE_EXT_MIN = 29,
  HEVCPROFILE_REXT = HEVCPROFILE_EXT_MIN,
  HEVCPROFILE_HIGH_THROUGHPUT = 30,
  HEVCPROFILE_MULTIVIEW_MAIN = 31,
  HEVCPROFILE_SCALABLE_MAIN = 32,
  HEVCPROFILE_3D_MAIN = 33,
  HEVCPROFILE_SCREEN_EXTENDED = 34,
  HEVCPROFILE_SCALABLE_REXT = 35,
  HEVCPROFILE_HIGH_THROUGHPUT_SCREEN_EXTENDED = 36,
  HEVCPROFILE_EXT_MAX = HEVCPROFILE_HIGH_THROUGHPUT_SCREEN_EXTENDED,
  VVCPROFILE_MIN = 37,
  VVCPROFILE_MAIN10 = VVCPROFILE_MIN,
  VVCPROFILE_MAIN12 = 38,
  VVCPROFILE_MAIN12_INTRA = 39,
  VVCPROIFLE_MULTILAYER_MAIN10 = 40,
  VVCPROFILE_MAIN10_444 = 41,
  VVCPROFILE_MAIN12_444 = 42,
  VVCPROFILE_MAIN16_444 = 43,
  VVCPROFILE_MAIN12_444_INTRA = 44,
  VVCPROFILE_MAIN16_444_INTRA = 45,
  VVCPROFILE_MULTILAYER_MAIN10_444 = 46,
  VVCPROFILE_MAIN10_STILL_PICTURE = 47,
  VVCPROFILE_MAIN12_STILL_PICTURE = 48,
  VVCPROFILE_MAIN10_444_STILL_PICTURE = 49,
  VVCPROFILE_MAIN12_444_STILL_PICTURE = 50,
  VVCPROFILE_MAIN16_444_STILL_PICTURE = 51,
  VVCPROFILE_MAX = VVCPROFILE_MAIN16_444_STILL_PICTURE,
  VIDEO_CODEC_PROFILE_MAX = VVCPROFILE_MAIN16_444_STILL_PICTURE,
};

[Extensible]
enum HalPixelFormat {
  // The pixel formats defined in Android but are used here. They are defined
  // in "system/core/include/system/graphics.h"
  HAL_PIXEL_FORMAT_BGRA_8888 = 5,
  HAL_PIXEL_FORMAT_YCbCr_420_888 = 0x23,
  HAL_PIXEL_FORMAT_YV12 = 0x32315659,
  HAL_PIXEL_FORMAT_NV12 = 0x3231564e,
};

[Extensible]
enum VideoPixelFormat {
  // The values must match to the values in media::VideoPixelFormat
  PIXEL_FORMAT_UNKNOWN = 0,
  PIXEL_FORMAT_I420 = 1,
  [MinVersion=2] PIXEL_FORMAT_YV12 = 2,
  [MinVersion=2] PIXEL_FORMAT_NV12 = 6,
  [MinVersion=2] PIXEL_FORMAT_NV21 = 7,
  [MinVersion=2] PIXEL_FORMAT_ARGB = 10,
  [MinVersion=2] PIXEL_FORMAT_ABGR = 27,
  [MinVersion=2] PIXEL_FORMAT_XBGR = 28,
};

// The offset and stride of a video frame plane. Both offset and stride must
// be non negative.
struct VideoFramePlane {
  int32 offset;
  int32 stride;
};

// The information of a plane of a video frame that describes how physical
// buffers are allocated.
struct ColorPlaneLayout {
  int32 stride;
  uint32 offset;
  uint32 size;
};

// The layout that describes how physical buffers are allocated for a video
// frame.
struct VideoFrameLayout {
  VideoPixelFormat format;
  Size coded_size;
  array<ColorPlaneLayout> planes;
  bool is_multi_planar;
  uint32 buffer_addr_align;
  uint64 modifier;
};