chromium/third_party/icu/source/i18n/unicode/numfmt.h

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
********************************************************************************
* Copyright (C) 1997-2016, International Business Machines Corporation and others.
* All Rights Reserved.
********************************************************************************
*
* File NUMFMT.H
*
* Modification History:
*
*   Date        Name        Description
*   02/19/97    aliu        Converted from java.
*   03/18/97    clhuang     Updated per C++ implementation.
*   04/17/97    aliu        Changed DigitCount to int per code review.
*    07/20/98    stephen        JDK 1.2 sync up. Added scientific support.
*                            Changed naming conventions to match C++ guidelines
*                            Deprecated Java style constants (eg, INTEGER_FIELD)
********************************************************************************
*/

#ifndef NUMFMT_H
#define NUMFMT_H


#include "unicode/utypes.h"

#if U_SHOW_CPLUSPLUS_API

/**
 * \file
 * \brief C++ API: Compatibility APIs for number formatting.
 */

#if !UCONFIG_NO_FORMATTING

#include "unicode/unistr.h"
#include "unicode/format.h"
#include "unicode/unum.h" // UNumberFormatStyle
#include "unicode/locid.h"
#include "unicode/stringpiece.h"
#include "unicode/curramt.h"
#include "unicode/udisplaycontext.h"

class NumberFormatTest;

U_NAMESPACE_BEGIN

class SharedNumberFormat;

#if !UCONFIG_NO_SERVICE
class NumberFormatFactory;
class StringEnumeration;
#endif

/**
 * <p><strong>IMPORTANT:</strong> New users are strongly encouraged to see if
 * numberformatter.h fits their use case.  Although not deprecated, this header
 * is provided for backwards compatibility only.
 *
 * Abstract base class for all number formats.  Provides interface for
 * formatting and parsing a number.  Also provides methods for
 * determining which locales have number formats, and what their names
 * are.
 *
 * \headerfile unicode/numfmt.h "unicode/numfmt.h"
 * <P>
 * NumberFormat helps you to format and parse numbers for any locale.
 * Your code can be completely independent of the locale conventions
 * for decimal points, thousands-separators, or even the particular
 * decimal digits used, or whether the number format is even decimal.
 * <P>
 * To format a number for the current Locale, use one of the static
 * factory methods:
 * \code
 *    #include <iostream>
 *    #include "unicode/numfmt.h"
 *    #include "unicode/unistr.h"
 *    #include "unicode/ustream.h"
 *    using namespace std;
 *    
 *    int main() {
 *        double myNumber = 7.0;
 *        UnicodeString myString;
 *        UErrorCode success = U_ZERO_ERROR;
 *        NumberFormat* nf = NumberFormat::createInstance(success);
 *        nf->format(myNumber, myString);
 *        cout << " Example 1: " << myString << endl;
 *    }
 * \endcode
 * Note that there are additional factory methods within subclasses of
 * NumberFormat.
 * <P>
 * If you are formatting multiple numbers, it is more efficient to get
 * the format and use it multiple times so that the system doesn't
 * have to fetch the information about the local language and country
 * conventions multiple times.
 * \code
 *     UnicodeString myString;
 *     UErrorCode success = U_ZERO_ERROR;
 *     NumberFormat *nf = NumberFormat::createInstance( success );
 *     for (int32_t number: {123, 3333, -1234567}) {
 *         nf->format(number, myString);
 *         myString += "; ";
 *     }
 *     cout << " Example 2: " << myString << endl;
 * \endcode
 * To format a number for a different Locale, specify it in the
 * call to \c createInstance().
 * \code
 *     nf = NumberFormat::createInstance(Locale::getFrench(), success);
 * \endcode
 * You can use a \c NumberFormat to parse also.
 * \code
 *    UErrorCode success;
 *    Formattable result(-999);  // initialized with error code
 *    nf->parse(myString, result, success);
 * \endcode
 * Use \c createInstance() to get the normal number format for a \c Locale.
 * There are other static factory methods available.  Use \c createCurrencyInstance()
 * to get the currency number format for that country.  Use \c createPercentInstance()
 * to get a format for displaying percentages. With this format, a
 * fraction from 0.53 is displayed as 53%.
 * <P>
 * The type of number formatting can be specified by passing a 'style' parameter to \c createInstance().
 * For example, use\n
 * \c createInstance(locale, UNUM_DECIMAL, errorCode) to get the normal number format,\n
 * \c createInstance(locale, UNUM_PERCENT, errorCode) to get a format for displaying percentage,\n
 * \c createInstance(locale, UNUM_SCIENTIFIC, errorCode) to get a format for displaying scientific number,\n
 * \c createInstance(locale, UNUM_CURRENCY, errorCode) to get the currency number format,
 * in which the currency is represented by its symbol, for example, "$3.00".\n
 * \c createInstance(locale, UNUM_CURRENCY_ISO, errorCode)  to get the currency number format,
 * in which the currency is represented by its ISO code, for example "USD3.00".\n
 * \c createInstance(locale, UNUM_CURRENCY_PLURAL, errorCode) to get the currency number format,
 * in which the currency is represented by its full name in plural format,
 * for example, "3.00 US dollars" or "1.00 US dollar".
 * <P>
 * You can also control the display of numbers with such methods as
 * \c getMinimumFractionDigits().  If you want even more control over the
 * format or parsing, or want to give your users more control, you can
 * try dynamic_casting the \c NumberFormat you get from the factory methods to a
 * \c DecimalFormat. This will work for the vast majority of
 * countries; just remember to test for nullptr in case you
 * encounter an unusual one.
 * <P>
 * You can also use forms of the parse and format methods with
 * \c ParsePosition and \c FieldPosition to allow you to:
 * <ul type=round>
 *   <li>(a) progressively parse through pieces of a string.
 *   <li>(b) align the decimal point and other areas.
 * </ul>
 * For example, you can align numbers in two ways.
 * <P>
 * If you are using a monospaced font with spacing for alignment, you
 * can pass the \c FieldPosition in your format call, with field =
 * \c UNUM_INTEGER_FIELD. On output, \c getEndIndex will be set to the offset
 * between the last character of the integer and the decimal. Add
 * (desiredSpaceCount - getEndIndex) spaces at the front of the
 * string.
 * <P>
 * If you are using proportional fonts, instead of padding with
 * spaces, measure the width of the string in pixels from the start to
 * getEndIndex.  Then move the pen by (desiredPixelWidth -
 * widthToAlignmentPoint) before drawing the text.  It also works
 * where there is no decimal, but possibly additional characters at
 * the end, e.g. with parentheses in negative numbers: "(12)" for -12.
 * <p>
 * <em>User subclasses are not supported.</em> While clients may write
 * subclasses, such code will not necessarily work and will not be
 * guaranteed to work stably from release to release.
 *
 * @stable ICU 2.0
 */
class U_I18N_API NumberFormat : public Format {};

#if !UCONFIG_NO_SERVICE
/**
 * A NumberFormatFactory is used to register new number formats.  The factory
 * should be able to create any of the predefined formats for each locale it
 * supports.  When registered, the locales it supports extend or override the
 * locale already supported by ICU.
 *
 * @stable ICU 2.6
 */
class U_I18N_API NumberFormatFactory : public UObject {};

/**
 * A NumberFormatFactory that supports a single locale.  It can be visible or invisible.
 * @stable ICU 2.6
 */
class U_I18N_API SimpleNumberFormatFactory : public NumberFormatFactory {};
#endif /* #if !UCONFIG_NO_SERVICE */

// -------------------------------------

inline UBool
NumberFormat::isParseIntegerOnly() const
{}

inline UBool
NumberFormat::isLenient() const
{}

U_NAMESPACE_END

#endif /* #if !UCONFIG_NO_FORMATTING */

#endif /* U_SHOW_CPLUSPLUS_API */

#endif // _NUMFMT
//eof