//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LIBCXXABI_SRC_INCLUDE_CXA_GUARD_IMPL_H #define LIBCXXABI_SRC_INCLUDE_CXA_GUARD_IMPL_H /* cxa_guard_impl.h - Implements the C++ runtime support for function local * static guards. * The layout of the guard object is the same across ARM and Itanium. * * The first "guard byte" (which is checked by the compiler) is set only upon * the completion of cxa release. * * The second "init byte" does the rest of the bookkeeping. It tracks if * initialization is complete or pending, and if there are waiting threads. * * If the guard variable is 64-bits and the platforms supplies a 32-bit thread * identifier, it is used to detect recursive initialization. The thread ID of * the thread currently performing initialization is stored in the second word. * * Guard Object Layout: * --------------------------------------------------------------------------- * | a+0: guard byte | a+1: init byte | a+2: unused ... | a+4: thread-id ... | * --------------------------------------------------------------------------- * * Note that we don't do what the ABI docs suggest (put a mutex in the guard * object which we acquire in cxa_guard_acquire and release in * cxa_guard_release). Instead we use the init byte to imitate that behaviour, * but without actually holding anything mutex related between aquire and * release/abort. * * Access Protocol: * For each implementation the guard byte is checked and set before accessing * the init byte. * * Overall Design: * The implementation was designed to allow each implementation to be tested * independent of the C++ runtime or platform support. * */ #include "__cxxabi_config.h" #include "include/atomic_support.h" // from libc++ #if defined(__has_include) # if __has_include(<sys/futex.h>) # include <sys/futex.h> # endif # if __has_include(<sys/syscall.h>) # include <sys/syscall.h> # endif # if __has_include(<unistd.h>) # include <unistd.h> # endif #endif #include <__thread/support.h> #include <cstdint> #include <cstring> #include <limits.h> #include <stdlib.h> #ifndef _LIBCXXABI_HAS_NO_THREADS # if defined(__ELF__) && defined(_LIBCXXABI_LINK_PTHREAD_LIB) # pragma comment(lib, "pthread") # endif #endif #if defined(__clang__) # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wtautological-pointer-compare" #elif defined(__GNUC__) # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Waddress" #endif // To make testing possible, this header is included from both cxa_guard.cpp // and a number of tests. // // For this reason we place everything in an anonymous namespace -- even though // we're in a header. We want the actual implementation and the tests to have // unique definitions of the types in this header (since the tests may depend // on function local statics). // // To enforce this either `BUILDING_CXA_GUARD` or `TESTING_CXA_GUARD` must be // defined when including this file. Only `src/cxa_guard.cpp` should define // the former. #ifdef BUILDING_CXA_GUARD # include "abort_message.h" #define ABORT_WITH_MESSAGE(...) … #elif defined(TESTING_CXA_GUARD) #define ABORT_WITH_MESSAGE … #else # error "Either BUILDING_CXA_GUARD or TESTING_CXA_GUARD must be defined" #endif #if __has_feature(thread_sanitizer) extern "C" void __tsan_acquire(void*); extern "C" void __tsan_release(void*); #else #define __tsan_acquire(addr) … #define __tsan_release(addr) … #endif namespace __cxxabiv1 { // Use an anonymous namespace to ensure that the tests and actual implementation // have unique definitions of these symbols. namespace { //===----------------------------------------------------------------------===// // Misc Utilities //===----------------------------------------------------------------------===// template <class T, T (*Init)()> struct LazyValue { … }; template <class IntType> class AtomicInt { … }; //===----------------------------------------------------------------------===// // PlatformGetThreadID //===----------------------------------------------------------------------===// #if defined(__APPLE__) && defined(_LIBCPP_HAS_THREAD_API_PTHREAD) uint32_t PlatformThreadID() { static_assert(sizeof(mach_port_t) == sizeof(uint32_t), ""); return static_cast<uint32_t>(pthread_mach_thread_np(std::__libcpp_thread_get_current_id())); } #elif defined(SYS_gettid) && defined(_LIBCPP_HAS_THREAD_API_PTHREAD) uint32_t PlatformThreadID() { … } #else constexpr uint32_t (*PlatformThreadID)() = nullptr; #endif //===----------------------------------------------------------------------===// // GuardByte //===----------------------------------------------------------------------===// static constexpr uint8_t UNSET = …; static constexpr uint8_t COMPLETE_BIT = …; static constexpr uint8_t PENDING_BIT = …; static constexpr uint8_t WAITING_BIT = …; /// Manages reads and writes to the guard byte. struct GuardByte { … }; //===----------------------------------------------------------------------===// // InitByte Implementations //===----------------------------------------------------------------------===// // // Each initialization byte implementation supports the following methods: // // InitByte(uint8_t* _init_byte_address, uint32_t* _thread_id_address) // Construct the InitByte object, initializing our member variables // // bool acquire() // Called before we start the initialization. Check if someone else has already started, and if // not to signal our intent to start it ourselves. We determine the current status from the init // byte, which is one of 4 possible values: // COMPLETE: Initialization was finished by somebody else. Return true. // PENDING: Somebody has started the initialization already, set the WAITING bit, // then wait for the init byte to get updated with a new value. // (PENDING|WAITING): Somebody has started the initialization already, and we're not the // first one waiting. Wait for the init byte to get updated. // UNSET: Initialization hasn't successfully completed, and nobody is currently // performing the initialization. Set the PENDING bit to indicate our // intention to start the initialization, and return false. // The return value indicates whether initialization has already been completed. // // void release() // Called after successfully completing the initialization. Update the init byte to reflect // that, then if anybody else is waiting, wake them up. // // void abort() // Called after an error is thrown during the initialization. Reset the init byte to UNSET to // indicate that we're no longer performing the initialization, then if anybody is waiting, wake // them up so they can try performing the initialization. // //===----------------------------------------------------------------------===// // Single Threaded Implementation //===----------------------------------------------------------------------===// /// InitByteNoThreads - Doesn't use any inter-thread synchronization when /// managing reads and writes to the init byte. struct InitByteNoThreads { … }; //===----------------------------------------------------------------------===// // Global Mutex Implementation //===----------------------------------------------------------------------===// struct LibcppMutex; struct LibcppCondVar; #ifndef _LIBCXXABI_HAS_NO_THREADS struct LibcppMutex { … }; struct LibcppCondVar { … }; #else struct LibcppMutex {}; struct LibcppCondVar {}; #endif // !defined(_LIBCXXABI_HAS_NO_THREADS) /// InitByteGlobalMutex - Uses a global mutex and condition variable (common to /// all static local variables) to manage reads and writes to the init byte. template <class Mutex, class CondVar, Mutex& global_mutex, CondVar& global_cond, uint32_t (*GetThreadID)() = PlatformThreadID> struct InitByteGlobalMutex { … }; //===----------------------------------------------------------------------===// // Futex Implementation //===----------------------------------------------------------------------===// #if defined(__OpenBSD__) void PlatformFutexWait(int* addr, int expect) { constexpr int WAIT = 0; futex(reinterpret_cast<volatile uint32_t*>(addr), WAIT, expect, NULL, NULL); __tsan_acquire(addr); } void PlatformFutexWake(int* addr) { constexpr int WAKE = 1; __tsan_release(addr); futex(reinterpret_cast<volatile uint32_t*>(addr), WAKE, INT_MAX, NULL, NULL); } #elif defined(SYS_futex) void PlatformFutexWait(int* addr, int expect) { … } void PlatformFutexWake(int* addr) { … } #else constexpr void (*PlatformFutexWait)(int*, int) = nullptr; constexpr void (*PlatformFutexWake)(int*) = nullptr; #endif constexpr bool PlatformSupportsFutex() { … } /// InitByteFutex - Uses a futex to manage reads and writes to the init byte. template <void (*Wait)(int*, int) = PlatformFutexWait, void (*Wake)(int*) = PlatformFutexWake, uint32_t (*GetThreadIDArg)() = PlatformThreadID> struct InitByteFutex { … }; //===----------------------------------------------------------------------===// // GuardObject //===----------------------------------------------------------------------===// enum class AcquireResult { … }; constexpr AcquireResult INIT_IS_DONE = …; constexpr AcquireResult INIT_IS_PENDING = …; /// Co-ordinates between GuardByte and InitByte. template <class InitByteT> struct GuardObject { … }; //===----------------------------------------------------------------------===// // Convenience Classes //===----------------------------------------------------------------------===// /// NoThreadsGuard - Manages initialization without performing any inter-thread /// synchronization. NoThreadsGuard; /// GlobalMutexGuard - Manages initialization using a global mutex and /// condition variable. GlobalMutexGuard; /// FutexGuard - Manages initialization using atomics and the futex syscall for /// waiting and waking. FutexGuard; //===----------------------------------------------------------------------===// // //===----------------------------------------------------------------------===// template <class T> struct GlobalStatic { … }; template <class T> _LIBCPP_CONSTINIT T GlobalStatic<T>::instance = …; enum class Implementation { … }; template <Implementation Impl> struct SelectImplementation; template <> struct SelectImplementation<Implementation::NoThreads> { … }; template <> struct SelectImplementation<Implementation::GlobalMutex> { … }; template <> struct SelectImplementation<Implementation::Futex> { … }; // TODO(EricWF): We should prefer the futex implementation when available. But // it should be done in a separate step from adding the implementation. constexpr Implementation CurrentImplementation = …Implementation::NoThreads; #elif defined(_LIBCXXABI_USE_FUTEX) Implementation::Futex; #else Implementation::GlobalMutex; #endif static_assert …; SelectedImplementation; } // end namespace } // end namespace __cxxabiv1 #if defined(__clang__) # pragma clang diagnostic pop #elif defined(__GNUC__) # pragma GCC diagnostic pop #endif #endif // LIBCXXABI_SRC_INCLUDE_CXA_GUARD_IMPL_H