// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/drag_drop/drag_drop_capture_delegate.h"
#include "ash/drag_drop/drag_drop_tracker.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_delegate.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tracker.h"
#include "ui/base/hit_test.h"
#include "ui/events/event.h"
#include "ui/events/event_target.h"
#include "ui/events/event_utils.h"
#include "ui/events/types/event_type.h"
namespace ash {
namespace {
void NotifyWindowOfTouchDispatchGestureEnd(aura::Window* window) {
if (!window->delegate())
return;
DispatchGestureEndToWindow(window);
ui::PointerDetails touch_details(ui::EventPointerType::kTouch,
/*pointer_id=*/0, 1.0f, 1.0f, 1.0f);
ui::TouchEvent touch_cancel_event(ui::EventType::kTouchCancelled,
gfx::Point(), ui::EventTimeForNow(),
touch_details);
window->delegate()->OnTouchEvent(&touch_cancel_event);
}
} // namespace
void DispatchGestureEndToWindow(aura::Window* window) {
DCHECK(window && window->delegate());
ui::GestureEventDetails details(ui::EventType::kGestureEnd);
details.set_device_type(ui::GestureDeviceType::DEVICE_TOUCHSCREEN);
ui::GestureEvent gesture_end(0, 0, 0, ui::EventTimeForNow(), details);
window->delegate()->OnGestureEvent(&gesture_end);
}
DragDropCaptureDelegate::DragDropCaptureDelegate() = default;
DragDropCaptureDelegate::~DragDropCaptureDelegate() = default;
bool DragDropCaptureDelegate::TakeCapture(
aura::Window* root_window,
aura::Window* source_window,
CancelDragDropCallback callback,
ui::TransferTouchesBehavior behavior) {
drag_drop_tracker_.reset(new DragDropTracker(root_window, callback));
// We need to transfer the current gesture sequence and the GR's touch event
// queue to the |drag_drop_tracker_|'s capture window so that when it takes
// capture, it still gets a valid gesture state.
aura::Window* capture_window = drag_drop_tracker_->capture_window();
aura::WindowTracker tracker({source_window, capture_window});
auto* gesture_recognizer = aura::Env::GetInstance()->gesture_recognizer();
gesture_recognizer->TransferEventsTo(
source_window, drag_drop_tracker_->capture_window(), behavior);
if (tracker.Contains(source_window)) {
// We also send a gesture end and touch cancel to the source window so it
// can clear state. TODO(varunjain): Remove this whole block when gesture
// sequence transferring is properly done in the GR
// (http://crbug.com/160558)
NotifyWindowOfTouchDispatchGestureEnd(source_window);
}
if (!tracker.Contains(capture_window)) {
// This means the drag was cancelled during event transfer.
// See: crbug.com/1297209.
return false;
}
drag_drop_tracker_->TakeCapture();
return true;
}
aura::Window* DragDropCaptureDelegate::GetTarget(
const ui::LocatedEvent& event) {
return drag_drop_tracker_ ? drag_drop_tracker_->GetTarget(event) : nullptr;
}
std::unique_ptr<ui::LocatedEvent> DragDropCaptureDelegate::ConvertEvent(
aura::Window* target,
const ui::LocatedEvent& event) {
return drag_drop_tracker_ ? drag_drop_tracker_->ConvertEvent(target, event)
: nullptr;
}
aura::Window* DragDropCaptureDelegate::capture_window() {
return drag_drop_tracker_ ? drag_drop_tracker_->capture_window() : nullptr;
}
void DragDropCaptureDelegate::ReleaseCapture() {
drag_drop_tracker_.reset();
}
} // namespace ash