#ifndef GOOGLE_PROTOBUF_INCLUDED_protos_2fperfetto_2ftrace_2fgpu_2fgpu_5frender_5fstage_5fevent_2eproto
#define GOOGLE_PROTOBUF_INCLUDED_protos_2fperfetto_2ftrace_2fgpu_2fgpu_5frender_5fstage_5fevent_2eproto
#include <limits>
#include <string>
#include <google/protobuf/port_def.inc>
#if PROTOBUF_VERSION < 3021000
#error This file was generated by a newer version of protoc which is
#error incompatible with your Protocol Buffer headers. Please update
#error your headers.
#endif
#if 3021012 < PROTOBUF_MIN_PROTOC_VERSION
#error This file was generated by an older version of protoc which is
#error incompatible with your Protocol Buffer headers. Please
#error regenerate this file with a newer version of protoc.
#endif
#include <google/protobuf/port_undef.inc>
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/metadata_lite.h>
#include <google/protobuf/message_lite.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_enum_util.h>
#include <google/protobuf/port_def.inc>
#define PROTOBUF_INTERNAL_EXPORT_protos_2fperfetto_2ftrace_2fgpu_2fgpu_5frender_5fstage_5fevent_2eproto
PROTOBUF_NAMESPACE_OPEN
namespace internal {
class AnyMetadata;
}
PROTOBUF_NAMESPACE_CLOSE
struct TableStruct_protos_2fperfetto_2ftrace_2fgpu_2fgpu_5frender_5fstage_5fevent_2eproto { … };
namespace perfetto {
namespace protos {
class GpuRenderStageEvent;
struct GpuRenderStageEventDefaultTypeInternal;
extern GpuRenderStageEventDefaultTypeInternal _GpuRenderStageEvent_default_instance_;
class GpuRenderStageEvent_ExtraData;
struct GpuRenderStageEvent_ExtraDataDefaultTypeInternal;
extern GpuRenderStageEvent_ExtraDataDefaultTypeInternal _GpuRenderStageEvent_ExtraData_default_instance_;
class GpuRenderStageEvent_Specifications;
struct GpuRenderStageEvent_SpecificationsDefaultTypeInternal;
extern GpuRenderStageEvent_SpecificationsDefaultTypeInternal _GpuRenderStageEvent_Specifications_default_instance_;
class GpuRenderStageEvent_Specifications_ContextSpec;
struct GpuRenderStageEvent_Specifications_ContextSpecDefaultTypeInternal;
extern GpuRenderStageEvent_Specifications_ContextSpecDefaultTypeInternal _GpuRenderStageEvent_Specifications_ContextSpec_default_instance_;
class GpuRenderStageEvent_Specifications_Description;
struct GpuRenderStageEvent_Specifications_DescriptionDefaultTypeInternal;
extern GpuRenderStageEvent_Specifications_DescriptionDefaultTypeInternal _GpuRenderStageEvent_Specifications_Description_default_instance_;
class InternedGpuRenderStageSpecification;
struct InternedGpuRenderStageSpecificationDefaultTypeInternal;
extern InternedGpuRenderStageSpecificationDefaultTypeInternal _InternedGpuRenderStageSpecification_default_instance_;
class InternedGraphicsContext;
struct InternedGraphicsContextDefaultTypeInternal;
extern InternedGraphicsContextDefaultTypeInternal _InternedGraphicsContext_default_instance_;
}
}
PROTOBUF_NAMESPACE_OPEN
template<> ::perfetto::protos::GpuRenderStageEvent* Arena::CreateMaybeMessage<::perfetto::protos::GpuRenderStageEvent>(Arena*);
template<> ::perfetto::protos::GpuRenderStageEvent_ExtraData* Arena::CreateMaybeMessage<::perfetto::protos::GpuRenderStageEvent_ExtraData>(Arena*);
template<> ::perfetto::protos::GpuRenderStageEvent_Specifications* Arena::CreateMaybeMessage<::perfetto::protos::GpuRenderStageEvent_Specifications>(Arena*);
template<> ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* Arena::CreateMaybeMessage<::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec>(Arena*);
template<> ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* Arena::CreateMaybeMessage<::perfetto::protos::GpuRenderStageEvent_Specifications_Description>(Arena*);
template<> ::perfetto::protos::InternedGpuRenderStageSpecification* Arena::CreateMaybeMessage<::perfetto::protos::InternedGpuRenderStageSpecification>(Arena*);
template<> ::perfetto::protos::InternedGraphicsContext* Arena::CreateMaybeMessage<::perfetto::protos::InternedGraphicsContext>(Arena*);
PROTOBUF_NAMESPACE_CLOSE
namespace perfetto {
namespace protos {
enum InternedGraphicsContext_Api : int { … };
bool InternedGraphicsContext_Api_IsValid(int value);
constexpr InternedGraphicsContext_Api InternedGraphicsContext_Api_Api_MIN = …;
constexpr InternedGraphicsContext_Api InternedGraphicsContext_Api_Api_MAX = …;
constexpr int InternedGraphicsContext_Api_Api_ARRAYSIZE = …;
const std::string& InternedGraphicsContext_Api_Name(InternedGraphicsContext_Api value);
template<typename T>
inline const std::string& InternedGraphicsContext_Api_Name(T enum_t_value) { … }
bool InternedGraphicsContext_Api_Parse(
::PROTOBUF_NAMESPACE_ID::ConstStringParam name, InternedGraphicsContext_Api* value);
enum InternedGpuRenderStageSpecification_RenderStageCategory : int { … };
bool InternedGpuRenderStageSpecification_RenderStageCategory_IsValid(int value);
constexpr InternedGpuRenderStageSpecification_RenderStageCategory InternedGpuRenderStageSpecification_RenderStageCategory_RenderStageCategory_MIN = …;
constexpr InternedGpuRenderStageSpecification_RenderStageCategory InternedGpuRenderStageSpecification_RenderStageCategory_RenderStageCategory_MAX = …;
constexpr int InternedGpuRenderStageSpecification_RenderStageCategory_RenderStageCategory_ARRAYSIZE = …;
const std::string& InternedGpuRenderStageSpecification_RenderStageCategory_Name(InternedGpuRenderStageSpecification_RenderStageCategory value);
template<typename T>
inline const std::string& InternedGpuRenderStageSpecification_RenderStageCategory_Name(T enum_t_value) { … }
bool InternedGpuRenderStageSpecification_RenderStageCategory_Parse(
::PROTOBUF_NAMESPACE_ID::ConstStringParam name, InternedGpuRenderStageSpecification_RenderStageCategory* value);
class GpuRenderStageEvent_ExtraData final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class GpuRenderStageEvent_Specifications_ContextSpec final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class GpuRenderStageEvent_Specifications_Description final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class GpuRenderStageEvent_Specifications final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class GpuRenderStageEvent final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class InternedGraphicsContext final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
class InternedGpuRenderStageSpecification final :
public ::PROTOBUF_NAMESPACE_ID::MessageLite { … };
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstrict-aliasing"
#endif
inline bool GpuRenderStageEvent_ExtraData::_internal_has_name() const { … }
inline bool GpuRenderStageEvent_ExtraData::has_name() const { … }
inline void GpuRenderStageEvent_ExtraData::clear_name() { … }
inline const std::string& GpuRenderStageEvent_ExtraData::name() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void GpuRenderStageEvent_ExtraData::set_name(ArgT0&& arg0, ArgT... args) { … }
inline std::string* GpuRenderStageEvent_ExtraData::mutable_name() { … }
inline const std::string& GpuRenderStageEvent_ExtraData::_internal_name() const { … }
inline void GpuRenderStageEvent_ExtraData::_internal_set_name(const std::string& value) { … }
inline std::string* GpuRenderStageEvent_ExtraData::_internal_mutable_name() { … }
inline std::string* GpuRenderStageEvent_ExtraData::release_name() { … }
inline void GpuRenderStageEvent_ExtraData::set_allocated_name(std::string* name) { … }
inline bool GpuRenderStageEvent_ExtraData::_internal_has_value() const { … }
inline bool GpuRenderStageEvent_ExtraData::has_value() const { … }
inline void GpuRenderStageEvent_ExtraData::clear_value() { … }
inline const std::string& GpuRenderStageEvent_ExtraData::value() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void GpuRenderStageEvent_ExtraData::set_value(ArgT0&& arg0, ArgT... args) { … }
inline std::string* GpuRenderStageEvent_ExtraData::mutable_value() { … }
inline const std::string& GpuRenderStageEvent_ExtraData::_internal_value() const { … }
inline void GpuRenderStageEvent_ExtraData::_internal_set_value(const std::string& value) { … }
inline std::string* GpuRenderStageEvent_ExtraData::_internal_mutable_value() { … }
inline std::string* GpuRenderStageEvent_ExtraData::release_value() { … }
inline void GpuRenderStageEvent_ExtraData::set_allocated_value(std::string* value) { … }
inline bool GpuRenderStageEvent_Specifications_ContextSpec::_internal_has_context() const { … }
inline bool GpuRenderStageEvent_Specifications_ContextSpec::has_context() const { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::clear_context() { … }
inline uint64_t GpuRenderStageEvent_Specifications_ContextSpec::_internal_context() const { … }
inline uint64_t GpuRenderStageEvent_Specifications_ContextSpec::context() const { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::_internal_set_context(uint64_t value) { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::set_context(uint64_t value) { … }
inline bool GpuRenderStageEvent_Specifications_ContextSpec::_internal_has_pid() const { … }
inline bool GpuRenderStageEvent_Specifications_ContextSpec::has_pid() const { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::clear_pid() { … }
inline int32_t GpuRenderStageEvent_Specifications_ContextSpec::_internal_pid() const { … }
inline int32_t GpuRenderStageEvent_Specifications_ContextSpec::pid() const { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::_internal_set_pid(int32_t value) { … }
inline void GpuRenderStageEvent_Specifications_ContextSpec::set_pid(int32_t value) { … }
inline bool GpuRenderStageEvent_Specifications_Description::_internal_has_name() const { … }
inline bool GpuRenderStageEvent_Specifications_Description::has_name() const { … }
inline void GpuRenderStageEvent_Specifications_Description::clear_name() { … }
inline const std::string& GpuRenderStageEvent_Specifications_Description::name() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void GpuRenderStageEvent_Specifications_Description::set_name(ArgT0&& arg0, ArgT... args) { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::mutable_name() { … }
inline const std::string& GpuRenderStageEvent_Specifications_Description::_internal_name() const { … }
inline void GpuRenderStageEvent_Specifications_Description::_internal_set_name(const std::string& value) { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::_internal_mutable_name() { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::release_name() { … }
inline void GpuRenderStageEvent_Specifications_Description::set_allocated_name(std::string* name) { … }
inline bool GpuRenderStageEvent_Specifications_Description::_internal_has_description() const { … }
inline bool GpuRenderStageEvent_Specifications_Description::has_description() const { … }
inline void GpuRenderStageEvent_Specifications_Description::clear_description() { … }
inline const std::string& GpuRenderStageEvent_Specifications_Description::description() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void GpuRenderStageEvent_Specifications_Description::set_description(ArgT0&& arg0, ArgT... args) { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::mutable_description() { … }
inline const std::string& GpuRenderStageEvent_Specifications_Description::_internal_description() const { … }
inline void GpuRenderStageEvent_Specifications_Description::_internal_set_description(const std::string& value) { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::_internal_mutable_description() { … }
inline std::string* GpuRenderStageEvent_Specifications_Description::release_description() { … }
inline void GpuRenderStageEvent_Specifications_Description::set_allocated_description(std::string* description) { … }
inline bool GpuRenderStageEvent_Specifications::_internal_has_context_spec() const { … }
inline bool GpuRenderStageEvent_Specifications::has_context_spec() const { … }
inline void GpuRenderStageEvent_Specifications::clear_context_spec() { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec& GpuRenderStageEvent_Specifications::_internal_context_spec() const { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec& GpuRenderStageEvent_Specifications::context_spec() const { … }
inline void GpuRenderStageEvent_Specifications::unsafe_arena_set_allocated_context_spec(
::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* context_spec) { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* GpuRenderStageEvent_Specifications::release_context_spec() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* GpuRenderStageEvent_Specifications::unsafe_arena_release_context_spec() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* GpuRenderStageEvent_Specifications::_internal_mutable_context_spec() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* GpuRenderStageEvent_Specifications::mutable_context_spec() { … }
inline void GpuRenderStageEvent_Specifications::set_allocated_context_spec(::perfetto::protos::GpuRenderStageEvent_Specifications_ContextSpec* context_spec) { … }
inline int GpuRenderStageEvent_Specifications::_internal_hw_queue_size() const { … }
inline int GpuRenderStageEvent_Specifications::hw_queue_size() const { … }
inline void GpuRenderStageEvent_Specifications::clear_hw_queue() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::mutable_hw_queue(int index) { … }
inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_Specifications_Description >*
GpuRenderStageEvent_Specifications::mutable_hw_queue() { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_Description& GpuRenderStageEvent_Specifications::_internal_hw_queue(int index) const { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_Description& GpuRenderStageEvent_Specifications::hw_queue(int index) const { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::_internal_add_hw_queue() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::add_hw_queue() { … }
inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_Specifications_Description >&
GpuRenderStageEvent_Specifications::hw_queue() const { … }
inline int GpuRenderStageEvent_Specifications::_internal_stage_size() const { … }
inline int GpuRenderStageEvent_Specifications::stage_size() const { … }
inline void GpuRenderStageEvent_Specifications::clear_stage() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::mutable_stage(int index) { … }
inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_Specifications_Description >*
GpuRenderStageEvent_Specifications::mutable_stage() { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_Description& GpuRenderStageEvent_Specifications::_internal_stage(int index) const { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications_Description& GpuRenderStageEvent_Specifications::stage(int index) const { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::_internal_add_stage() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications_Description* GpuRenderStageEvent_Specifications::add_stage() { … }
inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_Specifications_Description >&
GpuRenderStageEvent_Specifications::stage() const { … }
inline bool GpuRenderStageEvent::_internal_has_event_id() const { … }
inline bool GpuRenderStageEvent::has_event_id() const { … }
inline void GpuRenderStageEvent::clear_event_id() { … }
inline uint64_t GpuRenderStageEvent::_internal_event_id() const { … }
inline uint64_t GpuRenderStageEvent::event_id() const { … }
inline void GpuRenderStageEvent::_internal_set_event_id(uint64_t value) { … }
inline void GpuRenderStageEvent::set_event_id(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_duration() const { … }
inline bool GpuRenderStageEvent::has_duration() const { … }
inline void GpuRenderStageEvent::clear_duration() { … }
inline uint64_t GpuRenderStageEvent::_internal_duration() const { … }
inline uint64_t GpuRenderStageEvent::duration() const { … }
inline void GpuRenderStageEvent::_internal_set_duration(uint64_t value) { … }
inline void GpuRenderStageEvent::set_duration(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_hw_queue_iid() const { … }
inline bool GpuRenderStageEvent::has_hw_queue_iid() const { … }
inline void GpuRenderStageEvent::clear_hw_queue_iid() { … }
inline uint64_t GpuRenderStageEvent::_internal_hw_queue_iid() const { … }
inline uint64_t GpuRenderStageEvent::hw_queue_iid() const { … }
inline void GpuRenderStageEvent::_internal_set_hw_queue_iid(uint64_t value) { … }
inline void GpuRenderStageEvent::set_hw_queue_iid(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_stage_iid() const { … }
inline bool GpuRenderStageEvent::has_stage_iid() const { … }
inline void GpuRenderStageEvent::clear_stage_iid() { … }
inline uint64_t GpuRenderStageEvent::_internal_stage_iid() const { … }
inline uint64_t GpuRenderStageEvent::stage_iid() const { … }
inline void GpuRenderStageEvent::_internal_set_stage_iid(uint64_t value) { … }
inline void GpuRenderStageEvent::set_stage_iid(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_gpu_id() const { … }
inline bool GpuRenderStageEvent::has_gpu_id() const { … }
inline void GpuRenderStageEvent::clear_gpu_id() { … }
inline int32_t GpuRenderStageEvent::_internal_gpu_id() const { … }
inline int32_t GpuRenderStageEvent::gpu_id() const { … }
inline void GpuRenderStageEvent::_internal_set_gpu_id(int32_t value) { … }
inline void GpuRenderStageEvent::set_gpu_id(int32_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_context() const { … }
inline bool GpuRenderStageEvent::has_context() const { … }
inline void GpuRenderStageEvent::clear_context() { … }
inline uint64_t GpuRenderStageEvent::_internal_context() const { … }
inline uint64_t GpuRenderStageEvent::context() const { … }
inline void GpuRenderStageEvent::_internal_set_context(uint64_t value) { … }
inline void GpuRenderStageEvent::set_context(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_render_target_handle() const { … }
inline bool GpuRenderStageEvent::has_render_target_handle() const { … }
inline void GpuRenderStageEvent::clear_render_target_handle() { … }
inline uint64_t GpuRenderStageEvent::_internal_render_target_handle() const { … }
inline uint64_t GpuRenderStageEvent::render_target_handle() const { … }
inline void GpuRenderStageEvent::_internal_set_render_target_handle(uint64_t value) { … }
inline void GpuRenderStageEvent::set_render_target_handle(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_submission_id() const { … }
inline bool GpuRenderStageEvent::has_submission_id() const { … }
inline void GpuRenderStageEvent::clear_submission_id() { … }
inline uint32_t GpuRenderStageEvent::_internal_submission_id() const { … }
inline uint32_t GpuRenderStageEvent::submission_id() const { … }
inline void GpuRenderStageEvent::_internal_set_submission_id(uint32_t value) { … }
inline void GpuRenderStageEvent::set_submission_id(uint32_t value) { … }
inline int GpuRenderStageEvent::_internal_extra_data_size() const { … }
inline int GpuRenderStageEvent::extra_data_size() const { … }
inline void GpuRenderStageEvent::clear_extra_data() { … }
inline ::perfetto::protos::GpuRenderStageEvent_ExtraData* GpuRenderStageEvent::mutable_extra_data(int index) { … }
inline ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_ExtraData >*
GpuRenderStageEvent::mutable_extra_data() { … }
inline const ::perfetto::protos::GpuRenderStageEvent_ExtraData& GpuRenderStageEvent::_internal_extra_data(int index) const { … }
inline const ::perfetto::protos::GpuRenderStageEvent_ExtraData& GpuRenderStageEvent::extra_data(int index) const { … }
inline ::perfetto::protos::GpuRenderStageEvent_ExtraData* GpuRenderStageEvent::_internal_add_extra_data() { … }
inline ::perfetto::protos::GpuRenderStageEvent_ExtraData* GpuRenderStageEvent::add_extra_data() { … }
inline const ::PROTOBUF_NAMESPACE_ID::RepeatedPtrField< ::perfetto::protos::GpuRenderStageEvent_ExtraData >&
GpuRenderStageEvent::extra_data() const { … }
inline bool GpuRenderStageEvent::_internal_has_render_pass_handle() const { … }
inline bool GpuRenderStageEvent::has_render_pass_handle() const { … }
inline void GpuRenderStageEvent::clear_render_pass_handle() { … }
inline uint64_t GpuRenderStageEvent::_internal_render_pass_handle() const { … }
inline uint64_t GpuRenderStageEvent::render_pass_handle() const { … }
inline void GpuRenderStageEvent::_internal_set_render_pass_handle(uint64_t value) { … }
inline void GpuRenderStageEvent::set_render_pass_handle(uint64_t value) { … }
inline int GpuRenderStageEvent::_internal_render_subpass_index_mask_size() const { … }
inline int GpuRenderStageEvent::render_subpass_index_mask_size() const { … }
inline void GpuRenderStageEvent::clear_render_subpass_index_mask() { … }
inline uint64_t GpuRenderStageEvent::_internal_render_subpass_index_mask(int index) const { … }
inline uint64_t GpuRenderStageEvent::render_subpass_index_mask(int index) const { … }
inline void GpuRenderStageEvent::set_render_subpass_index_mask(int index, uint64_t value) { … }
inline void GpuRenderStageEvent::_internal_add_render_subpass_index_mask(uint64_t value) { … }
inline void GpuRenderStageEvent::add_render_subpass_index_mask(uint64_t value) { … }
inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< uint64_t >&
GpuRenderStageEvent::_internal_render_subpass_index_mask() const { … }
inline const ::PROTOBUF_NAMESPACE_ID::RepeatedField< uint64_t >&
GpuRenderStageEvent::render_subpass_index_mask() const { … }
inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< uint64_t >*
GpuRenderStageEvent::_internal_mutable_render_subpass_index_mask() { … }
inline ::PROTOBUF_NAMESPACE_ID::RepeatedField< uint64_t >*
GpuRenderStageEvent::mutable_render_subpass_index_mask() { … }
inline bool GpuRenderStageEvent::_internal_has_command_buffer_handle() const { … }
inline bool GpuRenderStageEvent::has_command_buffer_handle() const { … }
inline void GpuRenderStageEvent::clear_command_buffer_handle() { … }
inline uint64_t GpuRenderStageEvent::_internal_command_buffer_handle() const { … }
inline uint64_t GpuRenderStageEvent::command_buffer_handle() const { … }
inline void GpuRenderStageEvent::_internal_set_command_buffer_handle(uint64_t value) { … }
inline void GpuRenderStageEvent::set_command_buffer_handle(uint64_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_specifications() const { … }
inline bool GpuRenderStageEvent::has_specifications() const { … }
inline void GpuRenderStageEvent::clear_specifications() { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications& GpuRenderStageEvent::_internal_specifications() const { … }
inline const ::perfetto::protos::GpuRenderStageEvent_Specifications& GpuRenderStageEvent::specifications() const { … }
inline void GpuRenderStageEvent::unsafe_arena_set_allocated_specifications(
::perfetto::protos::GpuRenderStageEvent_Specifications* specifications) { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications* GpuRenderStageEvent::release_specifications() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications* GpuRenderStageEvent::unsafe_arena_release_specifications() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications* GpuRenderStageEvent::_internal_mutable_specifications() { … }
inline ::perfetto::protos::GpuRenderStageEvent_Specifications* GpuRenderStageEvent::mutable_specifications() { … }
inline void GpuRenderStageEvent::set_allocated_specifications(::perfetto::protos::GpuRenderStageEvent_Specifications* specifications) { … }
inline bool GpuRenderStageEvent::_internal_has_hw_queue_id() const { … }
inline bool GpuRenderStageEvent::has_hw_queue_id() const { … }
inline void GpuRenderStageEvent::clear_hw_queue_id() { … }
inline int32_t GpuRenderStageEvent::_internal_hw_queue_id() const { … }
inline int32_t GpuRenderStageEvent::hw_queue_id() const { … }
inline void GpuRenderStageEvent::_internal_set_hw_queue_id(int32_t value) { … }
inline void GpuRenderStageEvent::set_hw_queue_id(int32_t value) { … }
inline bool GpuRenderStageEvent::_internal_has_stage_id() const { … }
inline bool GpuRenderStageEvent::has_stage_id() const { … }
inline void GpuRenderStageEvent::clear_stage_id() { … }
inline int32_t GpuRenderStageEvent::_internal_stage_id() const { … }
inline int32_t GpuRenderStageEvent::stage_id() const { … }
inline void GpuRenderStageEvent::_internal_set_stage_id(int32_t value) { … }
inline void GpuRenderStageEvent::set_stage_id(int32_t value) { … }
inline bool InternedGraphicsContext::_internal_has_iid() const { … }
inline bool InternedGraphicsContext::has_iid() const { … }
inline void InternedGraphicsContext::clear_iid() { … }
inline uint64_t InternedGraphicsContext::_internal_iid() const { … }
inline uint64_t InternedGraphicsContext::iid() const { … }
inline void InternedGraphicsContext::_internal_set_iid(uint64_t value) { … }
inline void InternedGraphicsContext::set_iid(uint64_t value) { … }
inline bool InternedGraphicsContext::_internal_has_pid() const { … }
inline bool InternedGraphicsContext::has_pid() const { … }
inline void InternedGraphicsContext::clear_pid() { … }
inline int32_t InternedGraphicsContext::_internal_pid() const { … }
inline int32_t InternedGraphicsContext::pid() const { … }
inline void InternedGraphicsContext::_internal_set_pid(int32_t value) { … }
inline void InternedGraphicsContext::set_pid(int32_t value) { … }
inline bool InternedGraphicsContext::_internal_has_api() const { … }
inline bool InternedGraphicsContext::has_api() const { … }
inline void InternedGraphicsContext::clear_api() { … }
inline ::perfetto::protos::InternedGraphicsContext_Api InternedGraphicsContext::_internal_api() const { … }
inline ::perfetto::protos::InternedGraphicsContext_Api InternedGraphicsContext::api() const { … }
inline void InternedGraphicsContext::_internal_set_api(::perfetto::protos::InternedGraphicsContext_Api value) { … }
inline void InternedGraphicsContext::set_api(::perfetto::protos::InternedGraphicsContext_Api value) { … }
inline bool InternedGpuRenderStageSpecification::_internal_has_iid() const { … }
inline bool InternedGpuRenderStageSpecification::has_iid() const { … }
inline void InternedGpuRenderStageSpecification::clear_iid() { … }
inline uint64_t InternedGpuRenderStageSpecification::_internal_iid() const { … }
inline uint64_t InternedGpuRenderStageSpecification::iid() const { … }
inline void InternedGpuRenderStageSpecification::_internal_set_iid(uint64_t value) { … }
inline void InternedGpuRenderStageSpecification::set_iid(uint64_t value) { … }
inline bool InternedGpuRenderStageSpecification::_internal_has_name() const { … }
inline bool InternedGpuRenderStageSpecification::has_name() const { … }
inline void InternedGpuRenderStageSpecification::clear_name() { … }
inline const std::string& InternedGpuRenderStageSpecification::name() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void InternedGpuRenderStageSpecification::set_name(ArgT0&& arg0, ArgT... args) { … }
inline std::string* InternedGpuRenderStageSpecification::mutable_name() { … }
inline const std::string& InternedGpuRenderStageSpecification::_internal_name() const { … }
inline void InternedGpuRenderStageSpecification::_internal_set_name(const std::string& value) { … }
inline std::string* InternedGpuRenderStageSpecification::_internal_mutable_name() { … }
inline std::string* InternedGpuRenderStageSpecification::release_name() { … }
inline void InternedGpuRenderStageSpecification::set_allocated_name(std::string* name) { … }
inline bool InternedGpuRenderStageSpecification::_internal_has_description() const { … }
inline bool InternedGpuRenderStageSpecification::has_description() const { … }
inline void InternedGpuRenderStageSpecification::clear_description() { … }
inline const std::string& InternedGpuRenderStageSpecification::description() const { … }
template <typename ArgT0, typename... ArgT>
inline PROTOBUF_ALWAYS_INLINE
void InternedGpuRenderStageSpecification::set_description(ArgT0&& arg0, ArgT... args) { … }
inline std::string* InternedGpuRenderStageSpecification::mutable_description() { … }
inline const std::string& InternedGpuRenderStageSpecification::_internal_description() const { … }
inline void InternedGpuRenderStageSpecification::_internal_set_description(const std::string& value) { … }
inline std::string* InternedGpuRenderStageSpecification::_internal_mutable_description() { … }
inline std::string* InternedGpuRenderStageSpecification::release_description() { … }
inline void InternedGpuRenderStageSpecification::set_allocated_description(std::string* description) { … }
inline bool InternedGpuRenderStageSpecification::_internal_has_category() const { … }
inline bool InternedGpuRenderStageSpecification::has_category() const { … }
inline void InternedGpuRenderStageSpecification::clear_category() { … }
inline ::perfetto::protos::InternedGpuRenderStageSpecification_RenderStageCategory InternedGpuRenderStageSpecification::_internal_category() const { … }
inline ::perfetto::protos::InternedGpuRenderStageSpecification_RenderStageCategory InternedGpuRenderStageSpecification::category() const { … }
inline void InternedGpuRenderStageSpecification::_internal_set_category(::perfetto::protos::InternedGpuRenderStageSpecification_RenderStageCategory value) { … }
inline void InternedGpuRenderStageSpecification::set_category(::perfetto::protos::InternedGpuRenderStageSpecification_RenderStageCategory value) { … }
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
}
}
PROTOBUF_NAMESPACE_OPEN
template <> struct is_proto_enum< ::perfetto::protos::InternedGraphicsContext_Api> : ::std::true_type { … };
template <> struct is_proto_enum< ::perfetto::protos::InternedGpuRenderStageSpecification_RenderStageCategory> : ::std::true_type { … };
PROTOBUF_NAMESPACE_CLOSE
#include <google/protobuf/port_undef.inc>
#endif