// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/hud_display/legend.h"
#include <string_view>
#include "ash/hud_display/graph.h"
#include "ash/hud_display/hud_constants.h"
#include "ash/hud_display/solid_source_background.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/raw_ref.h"
#include "cc/paint/paint_flags.h"
#include "third_party/skia/include/core/SkBlendMode.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkPath.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/text_constants.h"
#include "ui/views/border.h"
#include "ui/views/controls/label.h"
#include "ui/views/layout/box_layout.h"
namespace ash {
namespace hud_display {
namespace {
class LegendEntry : public views::View {
METADATA_HEADER(LegendEntry, views::View)
public:
explicit LegendEntry(const Legend::Entry& data);
LegendEntry(const LegendEntry&) = delete;
LegendEntry& operator=(const LegendEntry&) = delete;
~LegendEntry() override;
// views::View:
void OnPaint(gfx::Canvas* canvas) override;
void SetValueIndex(size_t index);
void RefreshValue();
// This is used by parent to match sizes.
views::View* value() { return value_; }
private:
const SkColor color_;
const raw_ref<const Graph> graph_;
size_t value_index_ = 0;
Legend::Formatter formatter_;
raw_ptr<views::Label> value_ = nullptr;
};
BEGIN_METADATA(LegendEntry)
END_METADATA
LegendEntry::LegendEntry(const Legend::Entry& data)
: color_(data.graph->color()),
graph_(*data.graph),
formatter_(data.formatter) {
views::BoxLayout* layout_manager =
SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kHorizontal));
layout_manager->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kCenter);
// We need to allocate space for the colorpicker. It should be square with
// edge size matching default views::Label height. This is not known until
// layout runs, so just hard code it.
constexpr int kColorpickerAreaWidth = 20;
SetBorder(views::CreateEmptyBorder(
gfx::Insets::TLBR(0, kColorpickerAreaWidth, 0, 0)));
views::Label* label = AddChildView(
std::make_unique<views::Label>(data.label, views::style::CONTEXT_LABEL));
label->SetEnabledColor(kHUDDefaultColor);
if (!data.tooltip.empty())
label->SetTooltipText(data.tooltip);
constexpr int kLabelToValueSpece = 5;
value_ = AddChildView(std::make_unique<views::Label>(
std::u16string(), views::style::CONTEXT_LABEL));
layout_manager->SetFlexForView(value_, /*flex=*/1);
value_->SetHorizontalAlignment(gfx::HorizontalAlignment::ALIGN_RIGHT);
value_->SetBorder(
views::CreateEmptyBorder(gfx::Insets::TLBR(0, kLabelToValueSpece, 0, 0)));
value_->SetEnabledColor(kHUDDefaultColor);
}
LegendEntry::~LegendEntry() = default;
void LegendEntry::OnPaint(gfx::Canvas* canvas) {
// Draw 10x10 sold color rectangle in the middle of the left border.
// (We used border to allocate space for the colorpicker above.)
constexpr int kBoxSize = 10;
const gfx::Rect bounds(GetInsets().left(), height());
constexpr int kBoxBorderWidth = 1;
gfx::Rect box = bounds;
box.ClampToCenteredSize(gfx::Size(kBoxSize, kBoxSize));
const SkRect border =
SkRect::MakeXYWH(box.x(), box.y(), box.width(), box.height());
SkPath box_border;
box_border.addRect(border);
SkPath box_filled;
box_filled.addRect(border.makeInset(kBoxBorderWidth, kBoxBorderWidth));
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setBlendMode(SkBlendMode::kSrc);
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(color_);
canvas->DrawPath(box_filled, flags);
flags.setStyle(cc::PaintFlags::kStroke_Style);
flags.setStrokeWidth(kBoxBorderWidth);
flags.setColor(kHUDDefaultColor);
canvas->DrawPath(box_border, flags);
views::View::OnPaint(canvas);
}
void LegendEntry::SetValueIndex(size_t index) {
if (index == value_index_)
return;
value_index_ = index;
RefreshValue();
}
void LegendEntry::RefreshValue() {
if (graph_->IsFilledIndex(value_index_)) {
value_->SetText(formatter_.Run(graph_->GetUnscaledValueAt(value_index_)));
} else {
value_->SetText(std::u16string());
}
}
} // namespace
Legend::Entry::Entry(const Graph& graph,
std::u16string label,
std::u16string tooltip,
Formatter formatter)
: graph(graph), label(label), tooltip(tooltip), formatter(formatter) {}
Legend::Entry::Entry(const Entry&) = default;
Legend::Entry::~Entry() = default;
BEGIN_METADATA(Legend)
END_METADATA
Legend::Legend(const std::vector<Legend::Entry>& contents) {
views::BoxLayout* layout_manager =
SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical));
layout_manager->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kStretch);
SetBackground(std::make_unique<SolidSourceBackground>(kHUDLegendBackground,
/*radius=*/0));
SetBorder(views::CreateEmptyBorder(kHUDInset));
for (const auto& entry : contents)
AddChildView(std::make_unique<LegendEntry>(entry));
}
Legend::~Legend() = default;
void Legend::Layout(PassKey) {
LayoutSuperclass<views::View>(this);
gfx::Size max_size;
bool updated = false;
for (views::View* view : children()) {
if (std::string_view(view->GetClassName()) !=
std::string_view(LegendEntry::kViewClassName)) {
continue;
}
views::View* value = static_cast<LegendEntry*>(view)->value();
max_size.SetToMax(value->GetPreferredSize());
updated |= max_size != value->GetPreferredSize();
}
if (updated) {
for (views::View* view : children()) {
if (std::string_view(view->GetClassName()) !=
std::string_view(LegendEntry::kViewClassName)) {
continue;
}
static_cast<LegendEntry*>(view)->value()->SetPreferredSize(max_size);
}
LayoutSuperclass<views::View>(this);
}
}
void Legend::SetValuesIndex(size_t index) {
for (views::View* view : children()) {
if (std::string_view(view->GetClassName()) !=
std::string_view(LegendEntry::kViewClassName)) {
continue;
}
static_cast<LegendEntry*>(view)->SetValueIndex(index);
}
}
void Legend::RefreshValues() {
for (views::View* view : children()) {
if (std::string_view(view->GetClassName()) !=
std::string_view(LegendEntry::kViewClassName)) {
continue;
}
static_cast<LegendEntry*>(view)->RefreshValue();
}
}
} // namespace hud_display
} // namespace ash