// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_KEYBOARD_UI_DRAG_DESCRIPTOR_H_
#define ASH_KEYBOARD_UI_DRAG_DESCRIPTOR_H_
#include "ui/events/event.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/vector2d.h"
namespace keyboard {
// Tracks the state of a mouse drag to move the keyboard. The DragDescriptor
// does not actually change while the user drags. It essentially just records
// the offset of the original click on the keyboard along with the original
// location of the keyboard and uses incoming mouse move events to determine
// where the keyboard should be placed using those offsets.
struct DragDescriptor {
gfx::Point original_keyboard_location;
gfx::Vector2d original_click_offset;
// The pointer ID provided by the touch event to disambiguate multiple
// touch points. If this is a mouse event, then this value is kMousePointerId.
ui::PointerId pointer_id;
};
} // namespace keyboard
#endif // ASH_KEYBOARD_UI_DRAG_DESCRIPTOR_H_