// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/keyboard/ui/keyboard_event_handler.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ui/events/event.h"
#include "ui/gfx/geometry/vector2d.h"
namespace keyboard {
void KeyboardEventHandler::OnGestureEvent(ui::GestureEvent* event) {
switch (event->type()) {
case ui::EventType::kGesturePinchBegin:
case ui::EventType::kGesturePinchEnd:
case ui::EventType::kGesturePinchUpdate:
event->StopPropagation();
break;
default:
auto* controller = KeyboardUIController::Get();
if (controller->IsEnabled() && controller->HandleGestureEvent(*event))
event->SetHandled();
break;
}
}
void KeyboardEventHandler::OnMouseEvent(ui::MouseEvent* event) {
ProcessPointerEvent(event);
}
void KeyboardEventHandler::OnTouchEvent(ui::TouchEvent* event) {
ProcessPointerEvent(event);
}
void KeyboardEventHandler::ProcessPointerEvent(ui::LocatedEvent* event) {
auto* controller = KeyboardUIController::Get();
if (controller->IsEnabled() && controller->HandlePointerEvent(*event))
event->SetHandled();
}
} // namespace keyboard