/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkChecksum_DEFINED #define SkChecksum_DEFINED #include "include/core/SkString.h" #include "include/private/base/SkAPI.h" #include <cstddef> #include <cstdint> #include <string> #include <string_view> #include <type_traits> /** * Our hash functions are exposed as SK_SPI (e.g. SkParagraph) */ namespace SkChecksum { /** * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you * suspect its low bits aren't well mixed. * * This is the Murmur3 finalizer. */ static inline uint32_t Mix(uint32_t hash) { … } /** * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you * suspect its low bits aren't well mixed. * * This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache. */ static inline uint32_t CheapMix(uint32_t hash) { … } /** * This is a fast, high-quality 32-bit hash. We make no guarantees about this remaining stable * over time, or being consistent across devices. * * For now, this is a 64-bit wyhash, truncated to 32-bits. * See: https://github.com/wangyi-fudan/wyhash */ uint32_t SK_SPI Hash32(const void* data, size_t bytes, uint32_t seed = 0); /** * This is a fast, high-quality 64-bit hash. We make no guarantees about this remaining stable * over time, or being consistent across devices. * * For now, this is a 64-bit wyhash. * See: https://github.com/wangyi-fudan/wyhash */ uint64_t SK_SPI Hash64(const void* data, size_t bytes, uint64_t seed = 0); } // namespace SkChecksum // SkGoodHash should usually be your first choice in hashing data. // It should be both reasonably fast and high quality. struct SkGoodHash { … }; // The default hashing behavior in SkGoodHash requires the type to have a unique object // representation (i.e. all bits in contribute to its identity so can be hashed directly). This is // false when a struct has padding for alignment (which can be avoided by using // SK_BEGIN|END_REQUIRE_DENSE) or if the struct has floating point members since there are multiple // bit representations for NaN. // // Often Skia code has externally removed the possibility of NaN so the bit representation of a // non-NaN float will still hash correctly. SkForceDirectHash<K> produces the same as SkGoodHash // for K's that do not satisfy std::has_unique_object_representation. It should be used sparingly // and it's use may highlight design issues with the key's data that might warrant an explicitly // implemented hash function. template <typename K> struct SkForceDirectHash { … }; #endif