/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSerialProcs_DEFINED #define SkSerialProcs_DEFINED #include "include/core/SkRefCnt.h" #include "include/private/base/SkAPI.h" #include <cstddef> #include <optional> class SkData; class SkImage; class SkPicture; class SkTypeface; class SkReadBuffer; enum SkAlphaType : int; namespace sktext::gpu { class Slug; } /** * A serial-proc is asked to serialize the specified object (e.g. picture or image). * If a data object is returned, it will be used (even if it is zero-length). * If null is returned, then Skia will take its default action. * * The default action for pictures is to use Skia's internal format. * The default action for images is to encode either in its native format or PNG. * The default action for typefaces is to use Skia's internal format. */ SkSerialPictureProc; SkSerialImageProc; SkSerialTypefaceProc; /** * Called with the encoded form of a picture (previously written with a custom * SkSerialPictureProc proc). Return a picture object, or nullptr indicating failure. */ SkDeserialPictureProc; /** * Called with the encoded form of an image. The proc can return an image object, or if it * returns nullptr, then Skia will take its default action to try to create an image from the data. * * This will also be used to decode the internal mipmap layers that are saved on some images. * * An explicit SkAlphaType may have been encoded in the bytestream; if not, then the passed in * optional will be not present. * * Clients should set at least SkDeserialImageProc; SkDeserialImageFromDataProc may be called * if the internal implementation has a SkData copy already. Implementations of SkDeserialImageProc * must make a copy of any data they needed after the proc finishes, since the data will go away * after serialization ends. */ #if !defined(SK_LEGACY_DESERIAL_IMAGE_PROC) SkDeserialImageProc; #else using SkDeserialImageProc = sk_sp<SkImage> (*)(const void* data, size_t length, std::optional<SkAlphaType>, void* ctx); #endif SkDeserialImageFromDataProc; /** * Slugs are currently only deserializable with a GPU backend. Clients will not be able to * provide a custom mechanism here, but can enable Slug deserialization by calling * sktext::gpu::AddDeserialProcs to add Skia's implementation. */ SkSlugProc; /** * Called with the encoded form of a typeface (previously written with a custom * SkSerialTypefaceProc proc). Return a typeface object, or nullptr indicating failure. */ SkDeserialTypefaceProc; struct SK_API SkSerialProcs { … }; struct SK_API SkDeserialProcs { … }; #endif