#ifndef GPU_IPC_COMMON_VULKAN_TYPES_MOJOM_H_
#define GPU_IPC_COMMON_VULKAN_TYPES_MOJOM_H_
#include <stdint.h>
#include <limits>
#include <optional>
#include <type_traits>
#include <utility>
#include "base/types/cxx23_to_underlying.h"
#include "mojo/public/cpp/bindings/clone_traits.h"
#include "mojo/public/cpp/bindings/equals_traits.h"
#include "mojo/public/cpp/bindings/lib/serialization.h"
#include "mojo/public/cpp/bindings/struct_ptr.h"
#include "mojo/public/cpp/bindings/struct_traits.h"
#include "mojo/public/cpp/bindings/union_traits.h"
#include "third_party/perfetto/include/perfetto/tracing/traced_value_forward.h"
#include "gpu/ipc/common/vulkan_types.mojom-features.h"
#include "gpu/ipc/common/vulkan_types.mojom-shared.h"
#include "gpu/ipc/common/vulkan_types.mojom-forward.h"
#include <string>
#include <vector>
#include "gpu/ipc/common/vulkan_types_mojom_traits.h"
#include "gpu/gpu_export.h"
namespace gpu::mojom {
class GPU_EXPORT VkExtensionProperties { … };
template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkLayerProperties { … };
template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkExtent3D { … };
template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkPhysicalDeviceLimits { … };
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkPhysicalDeviceSparseProperties { … };
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkPhysicalDeviceProperties { … };
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkPhysicalDeviceFeatures { … };
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
class GPU_EXPORT VkQueueFamilyProperties { … };
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) { … }
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) { … }
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkExtensionPropertiesPtr VkExtensionProperties::Clone() const { … }
template <typename T, VkExtensionProperties::EnableIfSame<T>*>
bool VkExtensionProperties::Equals(const T& other_struct) const { … }
template <typename T, VkExtensionProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkLayerPropertiesPtr VkLayerProperties::Clone() const { … }
template <typename T, VkLayerProperties::EnableIfSame<T>*>
bool VkLayerProperties::Equals(const T& other_struct) const { … }
template <typename T, VkLayerProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkPhysicalDeviceLimitsPtr VkPhysicalDeviceLimits::Clone() const { … }
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>*>
bool VkPhysicalDeviceLimits::Equals(const T& other_struct) const { … }
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkPhysicalDeviceSparsePropertiesPtr VkPhysicalDeviceSparseProperties::Clone() const { … }
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>*>
bool VkPhysicalDeviceSparseProperties::Equals(const T& other_struct) const { … }
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkPhysicalDevicePropertiesPtr VkPhysicalDeviceProperties::Clone() const { … }
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>*>
bool VkPhysicalDeviceProperties::Equals(const T& other_struct) const { … }
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkPhysicalDeviceFeaturesPtr VkPhysicalDeviceFeatures::Clone() const { … }
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>*>
bool VkPhysicalDeviceFeatures::Equals(const T& other_struct) const { … }
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkExtent3DPtr VkExtent3D::Clone() const { … }
template <typename T, VkExtent3D::EnableIfSame<T>*>
bool VkExtent3D::Equals(const T& other_struct) const { … }
template <typename T, VkExtent3D::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
template <typename StructPtrType>
VkQueueFamilyPropertiesPtr VkQueueFamilyProperties::Clone() const { … }
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>*>
bool VkQueueFamilyProperties::Equals(const T& other_struct) const { … }
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) { … }
}
namespace mojo {
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkExtensionProperties::DataView,
::gpu::mojom::VkExtensionPropertiesPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkLayerProperties::DataView,
::gpu::mojom::VkLayerPropertiesPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkPhysicalDeviceLimits::DataView,
::gpu::mojom::VkPhysicalDeviceLimitsPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkPhysicalDeviceSparseProperties::DataView,
::gpu::mojom::VkPhysicalDeviceSparsePropertiesPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkPhysicalDeviceProperties::DataView,
::gpu::mojom::VkPhysicalDevicePropertiesPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkPhysicalDeviceFeatures::DataView,
::gpu::mojom::VkPhysicalDeviceFeaturesPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkExtent3D::DataView,
::gpu::mojom::VkExtent3DPtr> { … };
template <>
struct GPU_EXPORT StructTraits<::gpu::mojom::VkQueueFamilyProperties::DataView,
::gpu::mojom::VkQueueFamilyPropertiesPtr> { … };
}
#endif