#ifndef SkNWayCanvas_DEFINED
#define SkNWayCanvas_DEFINED
#include "include/core/SkCanvasVirtualEnforcer.h"
#include "include/core/SkColor.h"
#include "include/core/SkM44.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTDArray.h"
#include "include/utils/SkNoDrawCanvas.h"
#include <cstddef>
namespace sktext {
class GlyphRunList;
}
class SkCanvas;
class SkData;
class SkDrawable;
class SkImage;
class SkMatrix;
class SkPaint;
class SkPath;
class SkPicture;
class SkRRect;
class SkRegion;
class SkShader;
class SkTextBlob;
class SkVertices;
enum class SkBlendMode;
enum class SkClipOp;
struct SkDrawShadowRec;
struct SkPoint;
struct SkRSXform;
struct SkRect;
namespace sktext::gpu { class Slug; }
class SK_API SkNWayCanvas : public SkCanvasVirtualEnforcer<SkNoDrawCanvas> { … };
#endif