#ifndef SkSGPaint_DEFINED
#define SkSGPaint_DEFINED
#include "include/core/SkBlendMode.h"
#include "include/core/SkColor.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "modules/sksg/include/SkSGNode.h"
class SkMatrix;
namespace skottie::internal {
class AnimationBuilder;
}
namespace sksg {
class InvalidationController;
class Shader;
class PaintNode : public Node { … };
class Color : public PaintNode { … };
class ShaderPaint final : public PaintNode { … };
}
#endif