chromium/third_party/skia/modules/sksg/include/SkSGEffectNode.h

/*
 * Copyright 2017 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkSGEffectNode_DEFINED
#define SkSGEffectNode_DEFINED

#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "modules/sksg/include/SkSGRenderNode.h"

#include <cstdint>

class SkCanvas;
class SkMatrix;
struct SkPoint;

namespace sksg {
class InvalidationController;

/**
 * Base class for nodes which apply some transformation when rendering
 * their descendants.
 *
 * This includes transforms, clipping, filters, etc.
 */
class EffectNode : public RenderNode {};

} // namespace sksg

#endif // SkSGEffectNode_DEFINED