// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_PICKER_VIEWS_PICKER_POSITIONING_H_
#define ASH_PICKER_VIEWS_PICKER_POSITIONING_H_
#include "ash/ash_export.h"
#include "ui/gfx/geometry/rect.h"
namespace gfx {
class Point;
} // namespace gfx
namespace ash {
// How Picker should try to position itself relative to its anchor.
enum class PickerPositionType {
// Near the anchor bounds.
kNearAnchor,
// Centered on the display containing the anchor bounds.
kCentered,
};
// Gets the anchor bounds to use for positioning the Picker. We prefer to anchor
// at `caret_bounds`, but may use `cursor_point` as a fallback. `caret_bounds`,
// `cursor_point`, `focused_window_bounds` and returned anchor bounds should be
// in screen coordinates.
gfx::Rect ASH_EXPORT
GetPickerAnchorBounds(const gfx::Rect& caret_bounds,
const gfx::Point& cursor_point,
const gfx::Rect& focused_window_bounds);
} // namespace ash
#endif // ASH_PICKER_VIEWS_PICKER_POSITIONING_H_