// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_PUBLIC_CPP_AMBIENT_AMBIENT_CLIENT_H_
#define ASH_PUBLIC_CPP_AMBIENT_AMBIENT_CLIENT_H_
#include <memory>
#include <string>
#include "ash/public/cpp/ash_public_export.h"
#include "ash/public/cpp/image_downloader.h"
#include "base/functional/callback_forward.h"
#include "base/memory/scoped_refptr.h"
#include "services/device/public/mojom/wake_lock_provider.mojom.h"
namespace base {
class Time;
} // namespace base
namespace network {
class SharedURLLoaderFactory;
} // namespace network
namespace ash {
// Interface for a class which provides profile related info in the ambient mode
// in ash.
class ASH_PUBLIC_EXPORT AmbientClient {
public:
using GetAccessTokenCallback =
base::OnceCallback<void(const std::string& gaia_id,
const std::string& access_token,
const base::Time& expiration_time)>;
static AmbientClient* Get();
AmbientClient(const AmbientClient&) = delete;
AmbientClient& operator=(const AmbientClient&) = delete;
// Return whether the ambient mode is allowed for the user.
virtual bool IsAmbientModeAllowed() = 0;
virtual void SetAmbientModeAllowedForTesting(bool allowed) = 0;
// Return the gaia and access token associated with the active user's profile.
virtual void RequestAccessToken(GetAccessTokenCallback callback) = 0;
// Downloads the image at given |url|.
virtual void DownloadImage(
const std::string& url,
ash::ImageDownloader::DownloadCallback callback) = 0;
// Return the URL loader factory associated with the active user's profile.
virtual scoped_refptr<network::SharedURLLoaderFactory>
GetURLLoaderFactory() = 0;
// Return the URL loader factory associated with the sign in profile.
virtual scoped_refptr<network::SharedURLLoaderFactory>
GetSigninURLLoaderFactory() = 0;
// Requests a connection to the device service's |WakeLockProvider|
// from the browser.
virtual void RequestWakeLockProvider(
mojo::PendingReceiver<device::mojom::WakeLockProvider> receiver) = 0;
// Whether to use backend production server.
virtual bool ShouldUseProdServer() = 0;
protected:
AmbientClient();
virtual ~AmbientClient();
};
} // namespace ash
#endif // ASH_PUBLIC_CPP_AMBIENT_AMBIENT_CLIENT_H_