// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/lacros/immersive_context_lacros.h"
#include "chromeos/ui/frame/immersive/immersive_fullscreen_controller.h"
#include "ui/aura/window.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/views/controls/menu/menu_controller.h"
#include "ui/views/widget/desktop_aura/desktop_window_tree_host_lacros.h"
ImmersiveContextLacros::ImmersiveContextLacros() = default;
ImmersiveContextLacros::~ImmersiveContextLacros() = default;
void ImmersiveContextLacros::OnEnteringOrExitingImmersive(
chromeos::ImmersiveFullscreenController* controller,
bool entering) {}
gfx::Rect ImmersiveContextLacros::GetDisplayBoundsInScreen(
views::Widget* widget) {
display::Display display =
display::Screen::GetScreen()->GetDisplayNearestWindow(
widget->GetNativeWindow());
return display.bounds();
}
bool ImmersiveContextLacros::DoesAnyWindowHaveCapture() {
return views::MenuController::GetActiveInstance() != nullptr;
}