chromium/chrome/browser/ui/lens/lens_permission_bubble_controller.cc

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/ui/lens/lens_permission_bubble_controller.h"

#include "base/metrics/histogram_functions.h"
#include "base/metrics/user_metrics.h"
#include "base/metrics/user_metrics_action.h"
#include "chrome/browser/ui/browser_element_identifiers.h"
#include "chrome/browser/ui/browser_window/public/browser_window_interface.h"
#include "chrome/grit/generated_resources.h"
#include "chrome/grit/theme_resources.h"
#include "components/constrained_window/constrained_window_views.h"
#include "components/lens/lens_features.h"
#include "components/lens/lens_overlay_permission_utils.h"
#include "components/prefs/pref_service.h"
#include "content/public/browser/page_navigator.h"
#include "content/public/common/referrer.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/models/dialog_model.h"
#include "ui/base/models/dialog_model_field.h"
#include "ui/base/models/image_model.h"
#include "ui/base/page_transition_types.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_types.h"
#include "ui/base/window_open_disposition.h"
#include "ui/base/window_open_disposition_utils.h"
#include "ui/compositor/layer.h"
#include "ui/views/controls/label.h"
#include "ui/views/widget/widget.h"

namespace lens {
namespace {

void LogShown(bool shown, std::string invocation_source) {}

void LogUserAction(LensPermissionBubbleController::UserAction user_action,
                   std::string invocation_source) {}

}  // namespace

LensPermissionBubbleController::LensPermissionBubbleController(
    BrowserWindowInterface* browser_window_interface,
    PrefService* pref_service,
    std::string invocation_source)
    :{}

LensPermissionBubbleController::~LensPermissionBubbleController() {}

void LensPermissionBubbleController::RequestPermission(
    content::WebContents* web_contents,
    RequestPermissionCallback callback) {}

std::unique_ptr<ui::DialogModel>
LensPermissionBubbleController::CreateLensPermissionDialogModel() {}

bool LensPermissionBubbleController::HasOpenDialogWidget() {}

void LensPermissionBubbleController::OnHelpCenterLinkClicked(
    const ui::Event& event) {}

void LensPermissionBubbleController::OnPermissionDialogAccept() {}

void LensPermissionBubbleController::OnPermissionDialogCancel() {}

void LensPermissionBubbleController::OnPermissionDialogClose() {}

void LensPermissionBubbleController::OnPermissionPreferenceUpdated(
    RequestPermissionCallback callback) {}

}  // namespace lens