// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include "base/run_loop.h"
#include "chrome/browser/ui/browser_commands.h"
#include "chrome/test/base/in_process_browser_test.h"
#include "content/public/test/browser_test.h"
#include "ui/base/test/ui_controls.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
class SendMouseMoveUITest : public InProcessBrowserTest {
public:
SendMouseMoveUITest(const SendMouseMoveUITest&) = delete;
SendMouseMoveUITest& operator=(const SendMouseMoveUITest&) = delete;
protected:
SendMouseMoveUITest() = default;
};
// This test positions the mouse at every point on the screen. It is not meant
// to be run on the bots, as it takes too long. Run it manually as needed to
// verify ui_controls::SendMouseMoveNotifyWhenDone with:
// interactive_ui_tests.exe --single-process-tests \
// --gtest_also_run_disabled_tests \
// --gtest_filter=SendMouseMoveUITest.DISABLED_Fullscreen
IN_PROC_BROWSER_TEST_F(SendMouseMoveUITest, DISABLED_Fullscreen) {
// Make the browser fullscreen so that we can position the mouse anywhere on
// the display, as ui_controls::SendMouseMoveNotifyWhenDone can only provide
// notifications when the mouse is moved over a window belonging to the
// current process.
chrome::ToggleFullscreenMode(browser());
display::Screen* const screen = display::Screen::GetScreen();
const gfx::Rect screen_bounds = screen->GetPrimaryDisplay().bounds();
for (int scan_y = screen_bounds.y(); scan_y < screen_bounds.bottom();
++scan_y) {
for (int scan_x = screen_bounds.x(); scan_x < screen_bounds.right();
++scan_x) {
SCOPED_TRACE(testing::Message()
<< "(" << scan_x << ", " << scan_y << ")");
// Move the pointer.
base::RunLoop run_loop;
EXPECT_TRUE(ui_controls::SendMouseMoveNotifyWhenDone(
scan_x, scan_y, run_loop.QuitClosure()));
run_loop.Run();
// Check it.
EXPECT_EQ(screen->GetCursorScreenPoint(), gfx::Point(scan_x, scan_y));
}
}
}
// Test that the mouse can be positioned at a few locations on the screen.
// TODO(crbug.com/337060697): This test is flaky.
IN_PROC_BROWSER_TEST_F(SendMouseMoveUITest, DISABLED_Probe) {
// Make the browser fullscreen so that we can position the mouse anywhere on
// the display, as ui_controls::SendMouseMoveNotifyWhenDone can only provide
// notifications when the mouse is moved over a window belonging to the
// current process.
chrome::ToggleFullscreenMode(browser());
display::Screen* const screen = display::Screen::GetScreen();
const gfx::Rect screen_bounds = screen->GetPrimaryDisplay().bounds();
// Position the mouse at the corners and the center.
const gfx::Point kPoints[] = {
screen_bounds.origin(),
gfx::Point(screen_bounds.right() - 1, screen_bounds.y()),
gfx::Point(screen_bounds.x(), screen_bounds.bottom() - 1),
gfx::Point(screen_bounds.right() - 1, screen_bounds.bottom() - 1),
screen_bounds.CenterPoint()};
for (const auto& point : kPoints) {
SCOPED_TRACE(testing::Message()
<< "(" << point.x() << ", " << point.y() << ")");
// Move the pointer.
base::RunLoop run_loop;
ASSERT_TRUE(ui_controls::SendMouseMoveNotifyWhenDone(
point.x(), point.y(), run_loop.QuitClosure()));
run_loop.Run();
// Check it.
EXPECT_EQ(screen->GetCursorScreenPoint(), point);
}
}