// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/quick_pair/fast_pair_handshake/async_fast_pair_handshake_lookup_impl.h"
#include <memory>
#include "ash/quick_pair/common/device.h"
#include "ash/quick_pair/common/fast_pair/fast_pair_metrics.h"
#include "ash/quick_pair/common/pair_failure.h"
#include "ash/quick_pair/fast_pair_handshake/fast_pair_data_encryptor.h"
#include "ash/quick_pair/fast_pair_handshake/fast_pair_gatt_service_client.h"
#include "ash/quick_pair/fast_pair_handshake/fast_pair_handshake_impl_new.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/singleton.h"
#include "device/bluetooth/bluetooth_adapter.h"
constexpr int kMaxNumHandshakeAttempts = 3;
namespace ash::quick_pair {
// static
AsyncFastPairHandshakeLookupImpl*
AsyncFastPairHandshakeLookupImpl::GetAsyncInstance() {
return base::Singleton<AsyncFastPairHandshakeLookupImpl>::get();
}
AsyncFastPairHandshakeLookupImpl::AsyncFastPairHandshakeLookupImpl() = default;
AsyncFastPairHandshakeLookupImpl::~AsyncFastPairHandshakeLookupImpl() {}
FastPairHandshake* AsyncFastPairHandshakeLookupImpl::Get(
scoped_refptr<Device> device) {
auto it = fast_pair_handshakes_.find(device);
return it != fast_pair_handshakes_.end() ? it->second.get() : nullptr;
}
FastPairHandshake* AsyncFastPairHandshakeLookupImpl::Get(
const std::string& address) {
for (const auto& pair : fast_pair_handshakes_) {
if (pair.first->classic_address() == address ||
pair.first->ble_address() == address) {
return pair.second.get();
}
}
return nullptr;
}
bool AsyncFastPairHandshakeLookupImpl::Erase(scoped_refptr<Device> device) {
fast_pair_handshake_attempt_counts_.erase(device);
return fast_pair_handshakes_.erase(device) == 1;
}
bool AsyncFastPairHandshakeLookupImpl::Erase(const std::string& address) {
for (const auto& pair : fast_pair_handshakes_) {
if (pair.first->classic_address() == address ||
pair.first->ble_address() == address) {
fast_pair_handshake_attempt_counts_.erase(pair.first);
fast_pair_handshakes_.erase(pair);
return true;
}
}
return false;
}
void AsyncFastPairHandshakeLookupImpl::Clear() {
fast_pair_handshake_attempt_counts_.clear();
fast_pair_handshakes_.clear();
}
void AsyncFastPairHandshakeLookupImpl::Create(
scoped_refptr<device::BluetoothAdapter> adapter,
scoped_refptr<Device> device,
OnCompleteCallback on_complete) {
std::unique_ptr<FastPairHandshakeImplNew> handshake_to_emplace =
std::make_unique<FastPairHandshakeImplNew>(std::move(adapter), device);
CHECK(!fast_pair_handshakes_.contains(device))
<< "An existing item shouldn't exist";
fast_pair_handshakes_.emplace(device, std::move(handshake_to_emplace));
AttemptHandshakeWithRetries(device, std::move(on_complete), std::nullopt);
}
void AsyncFastPairHandshakeLookupImpl::AttemptHandshakeWithRetries(
scoped_refptr<Device> device,
OnCompleteCallback on_complete_callback,
std::optional<PairFailure> failure) {
auto* handshake = Get(device);
CHECK(handshake);
// Reset the handshake in case this is a retry attempt we want to make sure we
// are always starting from clean slate.
handshake->Reset();
if (fast_pair_handshake_attempt_counts_[device] < kMaxNumHandshakeAttempts) {
fast_pair_handshake_attempt_counts_[device]++;
// The callback will either be used during a retry as a failure or in
// OnHandshakeComplete() but never both for the same callback so we split it
// here to accommodate both situations.
auto split_callback =
base::SplitOnceCallback(std::move(on_complete_callback));
handshake->SetUpHandshake(
base::BindOnce(
&AsyncFastPairHandshakeLookupImpl::AttemptHandshakeWithRetries,
weak_ptr_factory_.GetWeakPtr(), device,
std::move(split_callback.first)),
base::BindOnce(&AsyncFastPairHandshakeLookupImpl::OnHandshakeComplete,
weak_ptr_factory_.GetWeakPtr(),
std::move(split_callback.second)));
} else {
Erase(device);
std::move(on_complete_callback).Run(device, failure);
}
}
void AsyncFastPairHandshakeLookupImpl::OnHandshakeComplete(
OnCompleteCallback on_complete_callback,
scoped_refptr<Device> device) {
RecordHandshakeAttemptCount(fast_pair_handshake_attempt_counts_[device]);
// Reset |num_handshake_attempts_| so if the handshake is lost during pairing,
// we will attempt to create it 3 more times. This should be an extremely rare
// situation, such as handshake happening directly before the device rotates
// ble addresses.
fast_pair_handshake_attempt_counts_.erase(device);
std::move(on_complete_callback).Run(device, std::nullopt);
}
} // namespace ash::quick_pair