#include "chrome/browser/ui/views/frame/immersive_mode_controller_stub.h"
#include "base/notreached.h"
void ImmersiveModeControllerStub::Init(BrowserView* browser_view) { … }
void ImmersiveModeControllerStub::SetEnabled(bool enabled) { … }
bool ImmersiveModeControllerStub::IsEnabled() const { … }
bool ImmersiveModeControllerStub::ShouldHideTopViews() const { … }
bool ImmersiveModeControllerStub::IsRevealed() const { … }
int ImmersiveModeControllerStub::GetTopContainerVerticalOffset(
const gfx::Size& top_container_size) const { … }
std::unique_ptr<ImmersiveRevealedLock>
ImmersiveModeControllerStub::GetRevealedLock(AnimateReveal animate_reveal) { … }
void ImmersiveModeControllerStub::OnFindBarVisibleBoundsChanged(
const gfx::Rect& new_visible_bounds_in_screen) { … }
bool ImmersiveModeControllerStub::ShouldStayImmersiveAfterExitingFullscreen() { … }
void ImmersiveModeControllerStub::OnWidgetActivationChanged(
views::Widget* widget,
bool active) { … }
int ImmersiveModeControllerStub::GetMinimumContentOffset() const { … }
int ImmersiveModeControllerStub::GetExtraInfobarOffset() const { … }
void ImmersiveModeControllerStub::OnContentFullscreenChanged(
bool is_content_fullscreen) { … }