chromium/chrome/browser/vr/elements/full_screen_rect.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/vr/elements/full_screen_rect.h"

#include "chrome/browser/vr/ui_element_renderer.h"
#include "ui/gfx/geometry/transform.h"

namespace vr {

FullScreenRect::FullScreenRect() = default;
FullScreenRect::~FullScreenRect() = default;

void FullScreenRect::Render(UiElementRenderer* renderer,
                            const CameraModel& model) const {}

bool FullScreenRect::IsWorldPositioned() const {}

}  // namespace vr