chromium/chrome/browser/vr/elements/rect.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CHROME_BROWSER_VR_ELEMENTS_RECT_H_
#define CHROME_BROWSER_VR_ELEMENTS_RECT_H_

#include "chrome/browser/vr/elements/ui_element.h"
#include "chrome/browser/vr/vr_ui_export.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/point_f.h"

namespace vr {

// A rect renders a rect via a shader (no texture). This rect can optionally
// have a corner radius and may have a difference center and edge color. If
// these colors are different, we will render a radial gradient between these
// two colors. This radial gradient is not aspect correct; it will be elliptical
// if the rect is stretched. This is intended to serve as a background to be put
// behind other elements.
class VR_UI_EXPORT Rect : public UiElement {};

}  // namespace vr

#endif  // CHROME_BROWSER_VR_ELEMENTS_RECT_H_