// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VR_ELEMENTS_SPINNER_H_
#define CHROME_BROWSER_VR_ELEMENTS_SPINNER_H_
#include <memory>
#include "chrome/browser/vr/elements/textured_element.h"
#include "chrome/browser/vr/vr_ui_export.h"
#include "third_party/skia/include/core/SkColor.h"
namespace vr {
class SpinnerTexture;
class VR_UI_EXPORT Spinner : public TexturedElement {
public:
explicit Spinner(int texture_width);
Spinner(const Spinner&) = delete;
Spinner& operator=(const Spinner&) = delete;
~Spinner() override;
void SetColor(SkColor color);
protected:
UiTexture* GetTexture() const override;
private:
bool TextureDependsOnMeasurement() const override;
gfx::Size MeasureTextureSize() override;
void OnFloatAnimated(const float& value,
int target_property_id,
gfx::KeyframeModel* keyframe_model) override;
std::unique_ptr<SpinnerTexture> texture_;
int texture_width_;
};
} // namespace vr
#endif // CHROME_BROWSER_VR_ELEMENTS_SPINNER_H_