chromium/chrome/browser/vr/elements/text.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CHROME_BROWSER_VR_ELEMENTS_TEXT_H_
#define CHROME_BROWSER_VR_ELEMENTS_TEXT_H_

#include <memory>

#include "chrome/browser/vr/elements/textured_element.h"
#include "chrome/browser/vr/elements/ui_texture.h"
#include "chrome/browser/vr/model/color_scheme.h"
#include "chrome/browser/vr/vr_ui_export.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkRect.h"
#include "ui/gfx/font.h"
#include "ui/gfx/range/range.h"
#include "ui/gfx/text_constants.h"

namespace gfx {
class RenderText;
}

namespace vr {

class TextTexture;

// Used to render text in a VR Overlay. All text will be left aligned,
// multiline, and fixed width.
class VR_UI_EXPORT Text : public TexturedElement {};

}  // namespace vr

#endif  // CHROME_BROWSER_VR_ELEMENTS_TEXT_H_