chromium/chrome/browser/vr/elements/textured_element.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/vr/elements/textured_element.h"

#include "base/trace_event/trace_event.h"
#include "chrome/browser/vr/elements/ui_texture.h"
#include "chrome/browser/vr/skia_surface_provider.h"
#include "chrome/browser/vr/ui_element_renderer.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/geometry/rect_f.h"

namespace vr {

TexturedElement::TexturedElement() = default;

TexturedElement::~TexturedElement() = default;

void TexturedElement::Initialize(SkiaSurfaceProvider* provider) {}

bool TexturedElement::PrepareToDraw() {}

bool TexturedElement::HasDirtyTexture() const {}

void TexturedElement::UpdateTexture() {}

void TexturedElement::SetForegroundColor(SkColor color) {}

void TexturedElement::SetBackgroundColor(SkColor color) {}

void TexturedElement::Render(UiElementRenderer* renderer,
                             const CameraModel& model) const {}

}  // namespace vr