chromium/chrome/browser/vr/elements/ui_texture.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/vr/elements/ui_texture.h"

#include "base/trace_event/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/canvas.h"

namespace vr {

UiTexture::UiTexture() = default;

UiTexture::~UiTexture() = default;

void UiTexture::DrawTexture(SkCanvas* canvas, const gfx::Size& texture_size) {}

void UiTexture::DrawEmptyTexture() {}

bool UiTexture::LocalHitTest(const gfx::PointF& point) const {}

void UiTexture::OnInitialized() {}

SkColor UiTexture::foreground_color() const {}

SkColor UiTexture::background_color() const {}

void UiTexture::SetForegroundColor(SkColor color) {}

void UiTexture::SetBackgroundColor(SkColor color) {}

}  // namespace vr