#include "chrome/browser/vr/ui_scene_creator.h"
#include "base/numerics/ranges.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/version.h"
#include "build/build_config.h"
#include "chrome/browser/vr/elements/indicator_spec.h"
#include "chrome/browser/vr/elements/rect.h"
#include "chrome/browser/vr/elements/ui_element.h"
#include "chrome/browser/vr/elements/ui_element_name.h"
#include "chrome/browser/vr/elements/vector_icon.h"
#include "chrome/browser/vr/model/model.h"
#include "chrome/browser/vr/target_property.h"
#include "chrome/browser/vr/test/animation_utils.h"
#include "chrome/browser/vr/test/constants.h"
#include "chrome/browser/vr/test/ui_test.h"
#include "chrome/browser/vr/ui_renderer.h"
#include "chrome/browser/vr/ui_scene.h"
#include "chrome/browser/vr/ui_scene_constants.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/test/geometry_util.h"
namespace vr {
namespace {
constexpr float kSmallDelaySeconds = …;
MATCHER_P2(SizeFsAreApproximatelyEqual, other, tolerance, "") { … }
}
TEST_F(UiTest, CaptureToasts) { … }
TEST_F(UiTest, UiModeWebXr) { … }
TEST_F(UiTest, UiUpdatesForWebXR) { … }
TEST_F(UiTest, UiUpdateTransitionToWebVR) { … }
TEST_F(UiTest, WebXrTimeout) { … }
TEST_F(UiTest, SteadyState) { … }
}