// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/root_window_controller.h"
#include <algorithm>
#include <memory>
#include <vector>
#include "ash/accessibility/chromevox/touch_exploration_controller.h"
#include "ash/accessibility/chromevox/touch_exploration_manager.h"
#include "ash/accessibility/ui/accessibility_panel_layout_manager.h"
#include "ash/ambient/ambient_controller.h"
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/app_menu/app_menu_model_adapter.h"
#include "ash/constants/ash_constants.h"
#include "ash/constants/ash_features.h"
#include "ash/constants/ash_switches.h"
#include "ash/curtain/security_curtain_widget_controller.h"
#include "ash/focus_cycler.h"
#include "ash/host/ash_window_tree_host.h"
#include "ash/keyboard/arc/arc_virtual_keyboard_container_layout_manager.h"
#include "ash/keyboard/keyboard_controller_impl.h"
#include "ash/keyboard/ui/keyboard_layout_manager.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ash/keyboard/virtual_keyboard_container_layout_manager.h"
#include "ash/lock_screen_action/lock_screen_action_background_controller.h"
#include "ash/login_status.h"
#include "ash/public/cpp/app_menu_constants.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/root_window_settings.h"
#include "ash/rotator/screen_rotation_animator.h"
#include "ash/screen_util.h"
#include "ash/session/session_controller_impl.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_context_menu_model.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shelf/shelf_window_targeter.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/ash_color_provider_source.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/tray_background_view.h"
#include "ash/system/unified/unified_system_tray.h"
#include "ash/touch/touch_hud_debug.h"
#include "ash/touch/touch_hud_projection.h"
#include "ash/touch/touch_observer_hud.h"
#include "ash/wallpaper/views/wallpaper_widget_controller.h"
#include "ash/wm/always_on_top_controller.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/desks/desks_controller.h"
#include "ash/wm/desks/desks_util.h"
#include "ash/wm/float/float_controller.h"
#include "ash/wm/fullscreen_window_finder.h"
#include "ash/wm/lock_action_handler_layout_manager.h"
#include "ash/wm/lock_layout_manager.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overlay_layout_manager.h"
#include "ash/wm/overview/birch/birch_bar_context_menu_model.h"
#include "ash/wm/overview/birch/birch_bar_controller.h"
#include "ash/wm/overview/birch/birch_bar_menu_model_adapter.h"
#include "ash/wm/overview/birch/birch_privacy_nudge_controller.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/overview/overview_session.h"
#include "ash/wm/root_window_layout_manager.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/splitview/split_view_overview_session.h"
#include "ash/wm/splitview/split_view_utils.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/system_modal_container_layout_manager.h"
#include "ash/wm/window_parenting_controller.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_metrics.h"
#include "ash/wm/work_area_insets.h"
#include "ash/wm/workspace/workspace_layout_manager.h"
#include "ash/wm/workspace_controller.h"
#include "base/command_line.h"
#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/ranges/algorithm.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/null_window_targeter.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tracker.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/models/menu_model.h"
#include "ui/base/models/simple_menu_model.h"
#include "ui/compositor/layer.h"
#include "ui/display/screen.h"
#include "ui/display/types/display_constants.h"
#include "ui/events/event_utils.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/capture_controller.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/visibility_controller.h"
#include "ui/wm/core/window_properties.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/tooltip_client.h"
namespace ash {
namespace {
bool IsInShelfContainer(aura::Window* container) {
if (!container) {
return false;
}
int id = container->GetId();
if (id == ash::kShellWindowId_ShelfContainer ||
id == ash::kShellWindowId_ShelfBubbleContainer) {
return true;
}
return IsInShelfContainer(container->parent());
}
bool IsWindowAboveContainer(aura::Window* window,
aura::Window* blocking_container) {
std::vector<aura::Window*> target_path;
std::vector<aura::Window*> blocking_path;
while (window) {
target_path.push_back(window);
window = window->parent();
}
while (blocking_container) {
blocking_path.push_back(blocking_container);
blocking_container = blocking_container->parent();
}
// The root window is put at the end so that we compare windows at
// the same depth.
while (!blocking_path.empty()) {
if (target_path.empty()) {
return false;
}
aura::Window* target = target_path.back();
target_path.pop_back();
aura::Window* blocking = blocking_path.back();
blocking_path.pop_back();
// Still on the same path, continue.
if (target == blocking) {
continue;
}
// This can happen only if unparented window is passed because
// first element must be the same root.
if (!target->parent() || !blocking->parent()) {
return false;
}
aura::Window* common_parent = target->parent();
DCHECK_EQ(common_parent, blocking->parent());
const aura::Window::Windows& windows = common_parent->children();
auto blocking_iter = base::ranges::find(windows, blocking);
// If the target window is above blocking window, the window can handle
// events.
return std::find(blocking_iter, windows.end(), target) != windows.end();
}
return true;
}
// Scales |value| that is originally between 0 and |src_max| to be between
// 0 and |dst_max|.
float ToRelativeValue(int value, int src_max, int dst_max) {
return static_cast<float>(value) / static_cast<float>(src_max) * dst_max;
}
// Uses ToRelativeValue() to scale the origin of |bounds_in_out|. The
// width/height are not changed.
void MoveOriginRelativeToSize(const gfx::Size& src_size,
const gfx::Size& dst_size,
gfx::Rect* bounds_in_out) {
gfx::Point origin = bounds_in_out->origin();
bounds_in_out->set_origin(gfx::Point(
ToRelativeValue(origin.x(), src_size.width(), dst_size.width()),
ToRelativeValue(origin.y(), src_size.height(), dst_size.height())));
}
// Reparents |window| to |new_parent|.
void ReparentWindow(aura::Window* window, aura::Window* new_parent) {
const gfx::Size src_size = window->parent()->bounds().size();
const gfx::Size dst_size = new_parent->bounds().size();
// Update the restore bounds to make it relative to the display.
WindowState* state = WindowState::Get(window);
gfx::Rect restore_bounds;
const bool has_restore_bounds = state && state->HasRestoreBounds();
const bool update_bounds =
state && (state->IsNormalStateType() || state->IsMinimized());
gfx::Rect work_area_in_new_parent =
screen_util::GetDisplayWorkAreaBoundsInParent(new_parent);
gfx::Rect local_bounds;
if (update_bounds) {
local_bounds = state->window()->bounds();
MoveOriginRelativeToSize(src_size, dst_size, &local_bounds);
local_bounds.AdjustToFit(work_area_in_new_parent);
}
if (has_restore_bounds) {
restore_bounds = state->GetRestoreBoundsInParent();
MoveOriginRelativeToSize(src_size, dst_size, &restore_bounds);
restore_bounds.AdjustToFit(work_area_in_new_parent);
}
new_parent->AddChild(window);
// Snapped windows have bounds handled by the layout manager in AddChild().
if (update_bounds) {
window->SetBounds(local_bounds);
}
if (has_restore_bounds) {
state->SetRestoreBoundsInParent(restore_bounds);
}
}
// Reparents the appropriate set of windows from |src| to |dst|.
void ReparentAllWindows(aura::Window* src, aura::Window* dst) {
// Set of windows to move.
constexpr int kContainerIdsToMove[] = {
kShellWindowId_UnparentedContainer,
kShellWindowId_AlwaysOnTopContainer,
kShellWindowId_FloatContainer,
kShellWindowId_PipContainer,
kShellWindowId_SystemModalContainer,
kShellWindowId_LockActionHandlerContainer,
kShellWindowId_LockSystemModalContainer,
kShellWindowId_MenuContainer,
kShellWindowId_LiveCaptionContainer,
kShellWindowId_OverlayContainer,
};
constexpr int kExtraContainerIdsToMoveInUnifiedMode[] = {
kShellWindowId_LockScreenContainer,
};
// Desk container ids are different depends on whether Bento feature is
// enabled or not.
std::vector<int> container_ids = desks_util::GetDesksContainersIds();
for (const int id : kContainerIdsToMove) {
container_ids.emplace_back(id);
}
// Check the display mode as this is also necessary when trasitioning between
// mirror and unified mode.
if (Shell::Get()->display_manager()->current_default_multi_display_mode() ==
display::DisplayManager::UNIFIED) {
for (const int id : kExtraContainerIdsToMoveInUnifiedMode) {
container_ids.emplace_back(id);
}
}
const std::vector<raw_ptr<aura::Window, VectorExperimental>> mru_list =
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks);
for (int id : container_ids) {
aura::Window* src_container = src->GetChildById(id);
aura::Window* dst_container = dst->GetChildById(id);
const bool switchable_container = IsSwitchableContainer(src_container);
while (!src_container->children().empty()) {
// Restart iteration from the source container windows each time as they
// may change as a result of moving other windows.
const aura::Window::Windows& src_container_children =
src_container->children();
auto iter = src_container_children.rbegin();
while (iter != src_container_children.rend() &&
SystemModalContainerLayoutManager::IsModalBackground(*iter)) {
++iter;
}
// If the entire window list is modal background windows then stop.
if (iter == src_container_children.rend()) {
break;
}
// |iter| is invalidated after ReparentWindow. Cache it to use afterwards.
aura::Window* const window = *iter;
ReparentWindow(window, dst_container);
aura::Window* stacking_target = nullptr;
if (switchable_container) {
// Find the first window that comes after |window| in the MRU list that
// shares the same parent.
bool found_window = false;
for (aura::Window* window_iter : mru_list) {
// First determine the position of |window| in the |mru_list|.
if (!found_window && window == window_iter) {
found_window = true;
continue;
}
if (!found_window || window_iter->parent() != dst_container) {
continue;
}
// Once |window| is found, the next item in |mru_list| with the same
// parent (container) is the stacking target.
stacking_target = window_iter;
break;
}
}
// |stacking_target| may be null if |switchable_container| is false, which
// means the children of that container wouldn't be in the MRU list or if
// |window| was the last item in the MRU list with parent id |id|. In
// this case stack |window| at the bottom.
if (stacking_target) {
dst_container->StackChildAbove(window, stacking_target);
} else {
dst_container->StackChildAtBottom(window);
}
}
}
}
bool ShouldDestroyWindowInCloseChildWindows(aura::Window* window) {
return window->owned_by_parent();
}
// Clears the workspace controllers from the properties of all virtual desks
// containers in |root|.
void ClearWorkspaceControllers(aura::Window* root) {
for (auto* desk_container : desks_util::GetDesksContainers(root)) {
SetWorkspaceController(desk_container, nullptr);
}
if (auto* float_controller = Shell::Get()->float_controller()) {
float_controller->ClearWorkspaceEventHandler(root);
}
}
class RootWindowTargeter : public aura::WindowTargeter {
public:
RootWindowTargeter() = default;
RootWindowTargeter(const RootWindowTargeter&) = delete;
RootWindowTargeter& operator=(const RootWindowTargeter&) = delete;
~RootWindowTargeter() override = default;
protected:
aura::Window* FindTargetForLocatedEvent(aura::Window* window,
ui::LocatedEvent* event) override {
if (!window->parent() && !window->bounds().Contains(event->location()) &&
IsEventInsideDisplayForTelemetryHack(window, event)) {
auto* dispatcher = window->GetHost()->dispatcher();
bool has_capture_target = !!dispatcher->mouse_pressed_handler() ||
!!aura::client::GetCaptureWindow(window);
// Make sure that event location is within the root window bounds if
// 1) mouse event isn't captured.
// 2) A mouse is clicked without movement and capture.
//
// The event can be outside on some scale factor due to rounding, or due
// to not well calibrated a touch screen, or Detect this situation and
// adjust the location.
bool bounded_click = ShouldConstrainMouseClick(event, has_capture_target);
if (!has_capture_target || bounded_click) {
gfx::Point new_location =
FitPointToBounds(event->location(), window->bounds());
// Do not change |location_f|. It's used to compute pixel position and
// such client should know what they're doing.
event->set_location(new_location);
event->set_root_location(new_location);
}
}
return aura::WindowTargeter::FindTargetForLocatedEvent(window, event);
}
// Stop-gap workaround for telemetry tests that send events far outside of the
// display (e.g. 512, -4711). Fix the test and remove this (crbgu.com/904623).
bool IsEventInsideDisplayForTelemetryHack(aura::Window* window,
ui::LocatedEvent* event) {
constexpr int ExtraMarginForTelemetryTest = -10;
gfx::Rect bounds = window->bounds();
bounds.Inset(ExtraMarginForTelemetryTest);
return bounds.Contains(event->location());
}
private:
// Returns true if the mouse event should be constrainted.
bool ShouldConstrainMouseClick(ui::LocatedEvent* event,
bool has_capture_target) {
if (event->type() == ui::EventType::kMousePressed && !has_capture_target) {
last_mouse_event_type_ = ui::EventType::kMousePressed;
return true;
}
if (last_mouse_event_type_ == ui::EventType::kMousePressed &&
event->type() == ui::EventType::kMouseReleased && has_capture_target) {
last_mouse_event_type_ = ui::EventType::kUnknown;
return true;
}
// For other cases, reset the state
if (event->type() != ui::EventType::kMouseCaptureChanged) {
last_mouse_event_type_ = ui::EventType::kUnknown;
}
return false;
}
gfx::Point FitPointToBounds(const gfx::Point p, const gfx::Rect& bounds) {
return gfx::Point(std::clamp(p.x(), bounds.x(), bounds.right() - 1),
std::clamp(p.y(), bounds.y(), bounds.bottom() - 1));
}
ui::EventType last_mouse_event_type_ = ui::EventType::kUnknown;
};
class ShelfMenuModelAdapter : public AppMenuModelAdapter {
public:
ShelfMenuModelAdapter(std::unique_ptr<ui::SimpleMenuModel> model,
views::Widget* widget_owner,
ui::MenuSourceType source_type,
base::OnceClosure on_menu_closed_callback,
bool is_tablet_mode)
: AppMenuModelAdapter(std::string(),
std::move(model),
widget_owner,
source_type,
std::move(on_menu_closed_callback),
is_tablet_mode) {}
ShelfMenuModelAdapter(const ShelfMenuModelAdapter&) = delete;
ShelfMenuModelAdapter& operator=(const ShelfMenuModelAdapter&) = delete;
~ShelfMenuModelAdapter() override = default;
private:
// AppMenuModelAdapter overrides:
void RecordHistogramOnMenuClosed() override {
const base::TimeDelta user_journey_time =
base::TimeTicks::Now() - menu_open_time();
UMA_HISTOGRAM_TIMES("Apps.ContextMenuUserJourneyTimeV2.Desktop",
user_journey_time);
UMA_HISTOGRAM_ENUMERATION("Apps.ContextMenuShowSourceV2.Desktop",
source_type(), ui::MENU_SOURCE_TYPE_LAST);
if (is_tablet_mode()) {
UMA_HISTOGRAM_TIMES(
"Apps.ContextMenuUserJourneyTimeV2.Desktop.TabletMode",
user_journey_time);
UMA_HISTOGRAM_ENUMERATION(
"Apps.ContextMenuShowSourceV2.Desktop.TabletMode", source_type(),
ui::MENU_SOURCE_TYPE_LAST);
} else {
UMA_HISTOGRAM_TIMES(
"Apps.ContextMenuUserJourneyTimeV2.Desktop.ClamshellMode",
user_journey_time);
UMA_HISTOGRAM_ENUMERATION(
"Apps.ContextMenuShowSourceV2.Desktop.ClamshellMode", source_type(),
ui::MENU_SOURCE_TYPE_LAST);
}
}
};
// A layout manager that fills its container when the child window's resize
// behavior is set to be maximizable.
class FillLayoutManager : public aura::LayoutManager {
public:
explicit FillLayoutManager(aura::Window* container) : container_(container) {}
~FillLayoutManager() override = default;
FillLayoutManager(const FillLayoutManager&) = delete;
FillLayoutManager& operator=(const FillLayoutManager&) = delete;
// aura::LayoutManager:
void OnWindowResized() override { Relayout(); }
void OnWindowAddedToLayout(aura::Window* child) override { Relayout(); }
void OnWillRemoveWindowFromLayout(aura::Window* child) override {}
void OnWindowRemovedFromLayout(aura::Window* child) override {}
void OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) override {}
void SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) override {}
private:
void Relayout() {
// Fill the window that is set to be maximizable.
const gfx::Rect fullscreen(container_->bounds().size());
for (aura::Window* child : container_->children()) {
const int resize_behavior =
child->GetProperty(aura::client::kResizeBehaviorKey);
if (resize_behavior & aura::client::kResizeBehaviorCanMaximize) {
SetChildBoundsDirect(child, fullscreen);
}
}
}
raw_ptr<aura::Window> container_;
};
} // namespace
// static
std::vector<RootWindowController*>*
RootWindowController::root_window_controllers_ = nullptr;
RootWindowController::~RootWindowController() {
Shutdown(/*destination_root=*/nullptr);
DCHECK(!wallpaper_widget_controller_.get());
work_area_insets_.reset();
ash_host_.reset();
// The CaptureClient needs to be around for as long as the RootWindow is
// valid.
capture_client_.reset();
root_window_controllers_->erase(
base::ranges::find(*root_window_controllers_, this));
}
RootWindowController* RootWindowController::CreateForPrimaryDisplay(
AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host);
controller->Init(RootWindowType::PRIMARY);
return controller;
}
RootWindowController* RootWindowController::CreateForSecondaryDisplay(
AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host);
controller->Init(RootWindowType::SECONDARY);
return controller;
}
// static
RootWindowController* RootWindowController::ForWindow(
const aura::Window* window) {
DCHECK(window);
CHECK(Shell::HasInstance());
return GetRootWindowSettings(window->GetRootWindow())->controller;
}
// static
RootWindowController* RootWindowController::ForTargetRootWindow() {
CHECK(Shell::HasInstance());
return ForWindow(Shell::GetRootWindowForNewWindows());
}
aura::WindowTreeHost* RootWindowController::GetHost() {
return window_tree_host_;
}
const aura::WindowTreeHost* RootWindowController::GetHost() const {
return window_tree_host_;
}
aura::Window* RootWindowController::GetRootWindow() {
return GetHost()->window();
}
const aura::Window* RootWindowController::GetRootWindow() const {
return GetHost()->window();
}
ShelfLayoutManager* RootWindowController::GetShelfLayoutManager() {
return shelf_->shelf_layout_manager();
}
SystemModalContainerLayoutManager*
RootWindowController::GetSystemModalLayoutManager(aura::Window* window) {
aura::Window* modal_container = nullptr;
if (window) {
aura::Window* window_container = GetContainerForWindow(window);
if (window_container &&
window_container->GetId() >= kShellWindowId_LockScreenContainer) {
modal_container = GetContainer(kShellWindowId_LockSystemModalContainer);
} else {
modal_container = GetContainer(kShellWindowId_SystemModalContainer);
}
} else {
int modal_window_id =
Shell::Get()->session_controller()->IsUserSessionBlocked()
? kShellWindowId_LockSystemModalContainer
: kShellWindowId_SystemModalContainer;
modal_container = GetContainer(modal_window_id);
}
return modal_container ? static_cast<SystemModalContainerLayoutManager*>(
modal_container->layout_manager())
: nullptr;
}
StatusAreaWidget* RootWindowController::GetStatusAreaWidget() {
ShelfWidget* shelf_widget = shelf_->shelf_widget();
return shelf_widget ? shelf_widget->status_area_widget() : nullptr;
}
bool RootWindowController::IsSystemTrayVisible() {
TrayBackgroundView* tray = GetStatusAreaWidget()->unified_system_tray();
return tray && tray->GetWidget()->IsVisible() && tray->GetVisible();
}
bool RootWindowController::CanWindowReceiveEvents(aura::Window* window) {
if (GetRootWindow() != window->GetRootWindow()) {
return false;
}
aura::Window* blocking_container = nullptr;
aura::Window* modal_container = nullptr;
window_util::GetBlockingContainersForRoot(
GetRootWindow(), &blocking_container, &modal_container);
SystemModalContainerLayoutManager* modal_layout_manager = nullptr;
if (modal_container && modal_container->layout_manager()) {
modal_layout_manager = static_cast<SystemModalContainerLayoutManager*>(
modal_container->layout_manager());
}
if (modal_layout_manager && modal_layout_manager->has_window_dimmer()) {
blocking_container = modal_container;
} else {
modal_container = nullptr; // Don't check modal dialogs.
}
// In normal session.
if (!blocking_container) {
return true;
}
if (!IsWindowAboveContainer(window, blocking_container)) {
return false;
}
if (modal_container) {
// If the window is in the target modal container, only allow the top most
// one.
if (modal_container->Contains(window)) {
return modal_layout_manager->IsPartOfActiveModalWindow(window);
}
// Don't allow shelf to process events if there is a visible modal dialog.
if (IsInShelfContainer(window->parent())) {
return false;
}
}
return true;
}
aura::Window* RootWindowController::FindEventTarget(
const gfx::Point& location_in_screen) {
gfx::Point location_in_root(location_in_screen);
aura::Window* root_window = GetRootWindow();
::wm::ConvertPointFromScreen(root_window, &location_in_root);
ui::MouseEvent test_event(ui::EventType::kMouseMoved, location_in_root,
location_in_root, ui::EventTimeForNow(),
ui::EF_NONE, ui::EF_NONE);
ui::EventTarget* event_handler =
root_window->GetHost()
->dispatcher()
->GetDefaultEventTargeter()
->FindTargetForEvent(root_window, &test_event);
return static_cast<aura::Window*>(event_handler);
}
gfx::Point RootWindowController::GetLastMouseLocationInRoot() {
return window_tree_host_->dispatcher()->GetLastMouseLocationInRoot();
}
aura::Window* RootWindowController::GetContainer(int container_id) {
return GetRootWindow()->GetChildById(container_id);
}
const aura::Window* RootWindowController::GetContainer(int container_id) const {
return window_tree_host_->window()->GetChildById(container_id);
}
ScreenRotationAnimator* RootWindowController::GetScreenRotationAnimator() {
if (is_shutting_down_) {
return nullptr;
}
if (!screen_rotation_animator_) {
screen_rotation_animator_ =
std::make_unique<ScreenRotationAnimator>(GetRootWindow());
}
return screen_rotation_animator_.get();
}
void RootWindowController::Shutdown(aura::Window* destination_root) {
is_shutting_down_ = true;
// Moving root windows can cause an observer to be destroyed, i.e. if
// `SplitViewController::OnWindowRemovingFromRootWindow()` ends overview, the
// `screen_rotation_animator_` should be deleted first to avoid a dangling
// raw_ptr. Destroy the `screen_rotation_animator_` now to avoid this and any
// potential crashes if there's any ongoing animation. See http://b/293667233.
screen_rotation_animator_.reset();
if (destination_root) {
MoveWindowsTo(destination_root);
}
aura::Window* root_window = GetRootWindow();
auto targeter = root_window->SetEventTargeter(
std::make_unique<aura::NullWindowTargeter>());
touch_exploration_manager_.reset();
wallpaper_widget_controller_.reset();
EndSplitViewOverviewSession(SplitViewOverviewSessionExitPoint::kShutdown);
CloseAmbientWidget(/*immediately=*/true);
CloseChildWindows();
GetRootWindowSettings(root_window)->controller = nullptr;
// Forget with the display ID so that display lookup
// ends up with invalid display.
GetRootWindowSettings(root_window)->display_id = display::kInvalidDisplayId;
if (ash_host_) {
ash_host_->PrepareForShutdown();
}
window_parenting_controller_.reset();
security_curtain_widget_controller_.reset();
lock_screen_action_background_controller_.reset();
aura::client::SetScreenPositionClient(root_window, nullptr);
// The targeter may still on the stack, so delete it later.
if (targeter) {
base::SingleThreadTaskRunner::GetCurrentDefault()->DeleteSoon(
FROM_HERE, std::move(targeter));
}
}
void RootWindowController::CloseChildWindows() {
// Child windows can be closed by secondary monitor disconnection, Shell
// shutdown, or both. Avoid running the related cleanup code twice.
if (did_close_child_windows_) {
return;
}
did_close_child_windows_ = true;
aura::Window* root = GetRootWindow();
Shell::Get()->desks_controller()->OnRootWindowClosing(root);
// Notify the keyboard controller before closing child windows and shutting
// down associated layout managers.
Shell::Get()->keyboard_controller()->OnRootWindowClosing(root);
OverviewController* overview_controller = Shell::Get()->overview_controller();
if (overview_controller && overview_controller->InOverviewSession()) {
overview_controller->overview_session()->OnRootWindowClosing(root);
}
shelf_->ShutdownShelfWidget();
ClearWorkspaceControllers(root);
always_on_top_controller_->ClearLayoutManagers();
// Explicitly destroy top level windows. We do this because such windows may
// query the RootWindow for state.
aura::WindowTracker non_toplevel_windows;
non_toplevel_windows.Add(root);
while (!non_toplevel_windows.windows().empty()) {
aura::Window* non_toplevel_window = non_toplevel_windows.Pop();
aura::WindowTracker toplevel_windows;
for (aura::Window* child : non_toplevel_window->children()) {
if (!ShouldDestroyWindowInCloseChildWindows(child)) {
continue;
}
if (child->delegate()) {
toplevel_windows.Add(child);
} else {
non_toplevel_windows.Add(child);
}
}
while (!toplevel_windows.windows().empty()) {
aura::Window* toplevel_window = toplevel_windows.windows().back();
// Complete in progress animations before deleting the window. This is
// done as deleting the window implicitly cancels animations (as long
// as the toplevel_window is the layer owner), which may delete the
// window.
if (toplevel_window->layer()->owner() == toplevel_window) {
toplevel_window->layer()->CompleteAllAnimations();
if (toplevel_windows.windows().empty() ||
toplevel_windows.windows().back() != toplevel_window) {
continue;
}
}
delete toplevel_windows.Pop();
}
}
// Reset layout manager so that it won't fire unnecessary layout evetns.
root->SetLayoutManager(nullptr);
// And then remove the containers.
while (!root->children().empty()) {
aura::Window* child = root->children()[0];
if (ShouldDestroyWindowInCloseChildWindows(child)) {
delete child;
} else {
root->RemoveChild(child);
}
}
// Removing the containers destroys ShelfLayoutManager. ShelfWidget outlives
// ShelfLayoutManager because ShelfLayoutManager holds a pointer to it.
shelf_->DestroyShelfWidget();
::wm::SetTooltipClient(GetRootWindow(), nullptr);
}
void RootWindowController::InitTouchHuds() {
// Enable touch debugging features when each display is initialized.
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kAshTouchHud)) {
set_touch_hud_debug(new TouchHudDebug(GetRootWindow()));
}
// TouchHudProjection manages its own lifetime.
if (command_line->HasSwitch(switches::kShowTaps)) {
touch_hud_projection_ = new TouchHudProjection(GetRootWindow());
}
}
aura::Window* RootWindowController::GetWindowForFullscreenMode() {
return GetWindowForFullscreenModeInRoot(GetRootWindow());
}
bool RootWindowController::IsInFullscreenMode() {
auto* window = GetWindowForFullscreenMode();
return window && WindowState::Get(window)->GetHideShelfWhenFullscreen();
}
void RootWindowController::SetTouchAccessibilityAnchorPoint(
const gfx::Point& anchor_point) {
if (touch_exploration_manager_) {
touch_exploration_manager_->SetTouchAccessibilityAnchorPoint(anchor_point);
}
}
void RootWindowController::ShowContextMenu(const gfx::Point& location_in_screen,
ui::MenuSourceType source_type) {
// Show birch bar context menu for the primary user in clamshell mode Overview
// without a partial split screen.
if (features::IsForestFeatureEnabled() &&
Shell::Get()->session_controller()->IsUserPrimary() &&
OverviewController::Get()->InOverviewSession() &&
!split_view_overview_session_) {
root_window_menu_model_adapter_ = BuildBirchMenuModelAdapter(source_type);
BirchPrivacyNudgeController::DidShowContextMenu();
} else {
root_window_menu_model_adapter_ = BuildShelfMenuModelAdapter(source_type);
}
root_window_menu_model_adapter_->Run(
gfx::Rect(location_in_screen, gfx::Size()),
views::MenuAnchorPosition::kBubbleRight,
views::MenuRunner::CONTEXT_MENU |
views::MenuRunner::USE_ASH_SYS_UI_LAYOUT |
views::MenuRunner::FIXED_ANCHOR);
}
void RootWindowController::UpdateAfterLoginStatusChange(LoginStatus status) {
StatusAreaWidget* status_area_widget =
shelf_->shelf_widget()->status_area_widget();
if (status_area_widget) {
status_area_widget->UpdateAfterLoginStatusChange(status);
}
}
void RootWindowController::CreateAmbientWidget() {
DCHECK(!ambient_widget_);
auto* ambient_controller = Shell::Get()->ambient_controller();
if (ambient_controller) {
ambient_widget_ = ambient_controller->CreateWidget(
GetRootWindow()->GetChildById(kShellWindowId_AmbientModeContainer));
}
}
void RootWindowController::CloseAmbientWidget(bool immediately) {
if (ambient_widget_) {
if (immediately) {
ambient_widget_->CloseNow();
} else {
ambient_widget_->CloseWithReason(views::Widget::ClosedReason::kLostFocus);
}
}
ambient_widget_.reset();
}
bool RootWindowController::HasAmbientWidget() const {
return !!ambient_widget_;
}
AccessibilityPanelLayoutManager*
RootWindowController::GetAccessibilityPanelLayoutManagerForTest() {
return GetAccessibilityPanelLayoutManager();
}
void RootWindowController::SetSecurityCurtainWidgetController(
std::unique_ptr<curtain::SecurityCurtainWidgetController> controller) {
DCHECK(!security_curtain_widget_controller_);
security_curtain_widget_controller_ = std::move(controller);
}
void RootWindowController::ClearSecurityCurtainWidgetController() {
security_curtain_widget_controller_ = nullptr;
}
curtain::SecurityCurtainWidgetController*
RootWindowController::security_curtain_widget_controller() {
return security_curtain_widget_controller_.get();
}
void RootWindowController::StartSplitViewOverviewSession(
aura::Window* window,
std::optional<OverviewStartAction> action,
std::optional<OverviewEnterExitType> type,
WindowSnapActionSource snap_action_source) {
if (split_view_overview_session_) {
return;
}
// TODO(michelefan): Remove the `StartOverview()` here, this is currently
// added to limit `SplitViewOverviewSession` creation and usage to clamshell
// only.
if (Shell::Get()->IsInTabletMode()) {
OverviewController::Get()->StartOverview(
action.value_or(OverviewStartAction::kSplitView),
type.value_or(OverviewEnterExitType::kNormal));
return;
}
CHECK(OverviewController::Get()->CanEnterOverview());
split_view_overview_session_ =
std::make_unique<SplitViewOverviewSession>(window, snap_action_source);
split_view_overview_session_->Init(action, type);
}
void RootWindowController::EndSplitViewOverviewSession(
SplitViewOverviewSessionExitPoint exit_point) {
if (!is_shutting_down_ && split_view_overview_session_) {
split_view_overview_session_
->RecordSplitViewOverviewSessionExitPointMetrics(exit_point);
}
split_view_overview_session_.reset();
}
void RootWindowController::SetScreenRotationAnimatorForTest(
std::unique_ptr<ScreenRotationAnimator> animator) {
screen_rotation_animator_ = std::move(animator);
}
bool RootWindowController::IsContextMenuShownForTest() const {
return root_window_menu_model_adapter_ &&
root_window_menu_model_adapter_->IsShowingMenu();
}
////////////////////////////////////////////////////////////////////////////////
// RootWindowController, private:
RootWindowController::RootWindowController(AshWindowTreeHost* ash_host)
: ash_host_(ash_host),
window_tree_host_(ash_host->AsWindowTreeHost()),
shelf_(std::make_unique<Shelf>()),
lock_screen_action_background_controller_(
LockScreenActionBackgroundController::Create()),
work_area_insets_(std::make_unique<WorkAreaInsets>(this)) {
DCHECK(ash_host_);
DCHECK(window_tree_host_);
if (!root_window_controllers_) {
root_window_controllers_ = new std::vector<RootWindowController*>;
}
root_window_controllers_->push_back(this);
aura::Window* root_window = GetRootWindow();
GetRootWindowSettings(root_window)->controller = this;
window_parenting_controller_ =
std::make_unique<WindowParentingController>(root_window);
capture_client_ = std::make_unique<::wm::ScopedCaptureClient>(root_window);
}
void RootWindowController::MoveWindowsTo(aura::Window* dst) {
// Suspend unnecessary updates of the shelf visibility indefinitely since it
// is going away.
if (GetShelfLayoutManager()) {
GetShelfLayoutManager()->SuspendVisibilityUpdateForShutdown();
}
// Clear the workspace controller to avoid a lot of unnecessary operations
// when window are removed.
// TODO(afakhry): Should we also clear the WorkspaceLayoutManagers of the pip,
// always-on-top, and other containers?
aura::Window* root = GetRootWindow();
ClearWorkspaceControllers(root);
ReparentAllWindows(root, dst);
}
void RootWindowController::Init(RootWindowType root_window_type) {
aura::Window* root_window = GetRootWindow();
// Create |split_view_controller_| for every display.
split_view_controller_ = std::make_unique<SplitViewController>(root_window);
Shell* shell = Shell::Get();
shell->InitRootWindow(root_window);
auto old_targeter =
root_window->SetEventTargeter(std::make_unique<RootWindowTargeter>());
DCHECK(!old_targeter);
std::unique_ptr<RootWindowLayoutManager> root_window_layout_manager =
std::make_unique<RootWindowLayoutManager>(root_window);
root_window_layout_manager_ = root_window_layout_manager.get();
CreateContainers();
InitLayoutManagers(std::move(root_window_layout_manager));
InitTouchHuds();
// `shelf_` was created in the constructor.
shelf_->shelf_widget()->PostCreateShelf();
color_provider_source_ = std::make_unique<AshColorProviderSource>();
if (Shell::GetPrimaryRootWindowController()
->GetSystemModalLayoutManager(nullptr)
->has_window_dimmer()) {
GetSystemModalLayoutManager(nullptr)->CreateModalBackground();
}
wallpaper_widget_controller_ =
std::make_unique<WallpaperWidgetController>(root_window);
wallpaper_widget_controller_->Init(
shell->session_controller()->IsUserSessionBlocked());
root_window_layout_manager_->OnWindowResized();
CreateAmbientWidget();
// Explicitly update the desks controller before notifying the ShellObservers.
// This is to make sure the desks' states are correct before clients are
// updated.
shell->desks_controller()->OnRootWindowAdded(root_window);
if (root_window_type == RootWindowType::PRIMARY) {
shell->keyboard_controller()->RebuildKeyboardIfEnabled();
} else {
window_tree_host_->Show();
// Notify shell observers about new root window.
shell->OnRootWindowAdded(root_window);
}
if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshDisableTouchExplorationMode)) {
touch_exploration_manager_ =
std::make_unique<TouchExplorationManager>(this);
}
}
void RootWindowController::InitLayoutManagers(
std::unique_ptr<RootWindowLayoutManager> root_window_layout_manager) {
// Create the shelf and status area widgets. Creates the ShelfLayoutManager
// as a side-effect.
DCHECK(!shelf_->shelf_widget());
aura::Window* root = GetRootWindow();
shelf_->CreateShelfWidget(root);
root->SetLayoutManager(std::move(root_window_layout_manager));
for (auto* container : desks_util::GetDesksContainers(root)) {
// Installs WorkspaceLayoutManager on the container.
SetWorkspaceController(container,
std::make_unique<WorkspaceController>(container));
}
aura::Window* modal_container =
GetContainer(kShellWindowId_SystemModalContainer);
modal_container->SetLayoutManager(
std::make_unique<SystemModalContainerLayoutManager>(modal_container));
aura::Window* lock_modal_container =
GetContainer(kShellWindowId_LockSystemModalContainer);
DCHECK(lock_modal_container);
lock_modal_container->SetLayoutManager(
std::make_unique<SystemModalContainerLayoutManager>(
lock_modal_container));
aura::Window* lock_action_handler_container =
GetContainer(kShellWindowId_LockActionHandlerContainer);
DCHECK(lock_action_handler_container);
lock_screen_action_background_controller_->SetParentWindow(
lock_action_handler_container);
lock_action_handler_container->SetLayoutManager(
std::make_unique<LockActionHandlerLayoutManager>(
lock_action_handler_container,
lock_screen_action_background_controller_.get()));
aura::Window* lock_container =
GetContainer(kShellWindowId_LockScreenContainer);
DCHECK(lock_container);
lock_container->SetLayoutManager(
std::make_unique<LockLayoutManager>(lock_container));
aura::Window* always_on_top_container =
GetContainer(kShellWindowId_AlwaysOnTopContainer);
aura::Window* pip_container = GetContainer(kShellWindowId_PipContainer);
DCHECK(always_on_top_container);
DCHECK(pip_container);
always_on_top_controller_ = std::make_unique<AlwaysOnTopController>(
always_on_top_container, pip_container);
// Make it easier to resize windows that partially overlap the shelf. Must
// occur after the ShelfLayoutManager is constructed by ShelfWidget.
aura::Window* shelf_container = GetContainer(kShellWindowId_ShelfContainer);
shelf_container->SetEventTargeter(
std::make_unique<ShelfWindowTargeter>(shelf_container, shelf_.get()));
}
void RootWindowController::CreateContainers() {
// CreateContainer() depends on root_window_layout_manager_.
DCHECK(root_window_layout_manager_);
aura::Window* root = GetRootWindow();
// Add a NOT_DRAWN layer in between the root_window's layer and its current
// children so that we only need to initiate two LayerAnimationSequences for
// fullscreen animations such as the screen rotation animation and the desk
// switch animation. Those animations take a screenshot of this container,
// stack it ontop and animate the screenshot instead of the individual
// elements.
aura::Window* screen_rotation_container =
CreateContainer(kShellWindowId_ScreenAnimationContainer,
"ScreenAnimationContainer", root);
// Everything that needs to be included in the docked magnifier, when enabled,
// should be a descendant of MagnifiedContainer. The DockedMagnifierContainer
// should not be a descendant of this container, otherwise there would be a
// cycle (docked magnifier trying to magnify itself).
aura::Window* magnified_container =
CreateContainer(kShellWindowId_MagnifiedContainer, "MagnifiedContainer",
screen_rotation_container);
CreateContainer(kShellWindowId_DockedMagnifierContainer,
"DockedMagnifierContainer", screen_rotation_container);
// These containers are just used by PowerButtonController to animate groups
// of containers simultaneously without messing up the current transformations
// on those containers. These are direct children of the magnified_container
// window; all of the other containers are their children.
// The wallpaper container is not part of the lock animation, so it is not
// included in those animate groups. When the screen is locked, the wallpaper
// is moved to the lock screen wallpaper container (and moved back on unlock).
// Ensure that there's an opaque layer occluding the non-lock-screen layers.
aura::Window* wallpaper_container =
CreateContainer(kShellWindowId_WallpaperContainer, "WallpaperContainer",
magnified_container);
::wm::SetChildWindowVisibilityChangesAnimated(wallpaper_container);
wallpaper_container->SetLayoutManager(
std::make_unique<FillLayoutManager>(wallpaper_container));
aura::Window* non_lock_screen_containers =
CreateContainer(kShellWindowId_NonLockScreenContainersContainer,
"NonLockScreenContainersContainer", magnified_container);
// Clip all windows inside this container, as half pixel of the window's
// texture may become visible when the screen is scaled. crbug.com/368591.
non_lock_screen_containers->layer()->SetMasksToBounds(true);
aura::Window* lock_wallpaper_container =
CreateContainer(kShellWindowId_LockScreenWallpaperContainer,
"LockScreenWallpaperContainer", magnified_container);
::wm::SetChildWindowVisibilityChangesAnimated(lock_wallpaper_container);
lock_wallpaper_container->SetLayoutManager(
std::make_unique<FillLayoutManager>(lock_wallpaper_container));
aura::Window* lock_screen_containers =
CreateContainer(kShellWindowId_LockScreenContainersContainer,
"LockScreenContainersContainer", magnified_container);
aura::Window* lock_screen_related_containers = CreateContainer(
kShellWindowId_LockScreenRelatedContainersContainer,
"LockScreenRelatedContainersContainer", magnified_container);
aura::Window* app_list_tablet_mode_container =
CreateContainer(kShellWindowId_HomeScreenContainer, "HomeScreenContainer",
non_lock_screen_containers);
app_list_tablet_mode_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
CreateContainer(kShellWindowId_UnparentedContainer, "UnparentedContainer",
non_lock_screen_containers);
aura::Window* shutdown_screenshot_container = non_lock_screen_containers;
if (features::IsForestFeatureEnabled()) {
shutdown_screenshot_container = CreateContainer(
kShellWindowId_ShutdownScreenshotContainer,
"ShutdownScreenshotContainer", non_lock_screen_containers);
}
for (const auto& id : desks_util::GetDesksContainersIds()) {
aura::Window* container =
CreateContainer(id, desks_util::GetDeskContainerName(id),
shutdown_screenshot_container);
::wm::SetChildWindowVisibilityChangesAnimated(container);
container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
container->SetProperty(kForceVisibleInMiniViewKey, true);
window_util::SetChildrenUseExtendedHitRegionForWindow(container);
// Hide the non-active containers.
if (id != desks_util::GetActiveDeskContainerId()) {
container->Hide();
}
}
aura::Window* always_on_top_container =
CreateContainer(kShellWindowId_AlwaysOnTopContainer,
"AlwaysOnTopContainer", shutdown_screenshot_container);
::wm::SetChildWindowVisibilityChangesAnimated(always_on_top_container);
always_on_top_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* float_container =
CreateContainer(kShellWindowId_FloatContainer, "FloatContainer",
shutdown_screenshot_container);
wm::SetChildWindowVisibilityChangesAnimated(float_container);
float_container->SetProperty(wm::kUsesScreenCoordinatesKey, true);
window_util::SetChildrenUseExtendedHitRegionForWindow(float_container);
aura::Window* app_list_container =
CreateContainer(kShellWindowId_AppListContainer, "AppListContainer",
non_lock_screen_containers);
app_list_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* pip_container = CreateContainer(
kShellWindowId_PipContainer, "PipContainer", non_lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(pip_container);
pip_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* arc_ime_parent_container = CreateContainer(
kShellWindowId_ArcImeWindowParentContainer, "ArcImeWindowParentContainer",
non_lock_screen_containers);
arc_ime_parent_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
arc_ime_parent_container->SetLayoutManager(
std::make_unique<ArcVirtualKeyboardContainerLayoutManager>(
arc_ime_parent_container));
aura::Window* arc_vk_container =
CreateContainer(kShellWindowId_ArcVirtualKeyboardContainer,
"ArcVirtualKeyboardContainer", arc_ime_parent_container);
arc_vk_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* shelf_container_parent = lock_screen_related_containers;
aura::Window* shelf_container = CreateContainer(
kShellWindowId_ShelfContainer, "ShelfContainer", shelf_container_parent);
shelf_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
shelf_container->SetProperty(kLockedToRootKey, true);
aura::Window* shelf_bubble_container =
CreateContainer(kShellWindowId_ShelfBubbleContainer,
"ShelfBubbleContainer", non_lock_screen_containers);
shelf_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
shelf_bubble_container->SetProperty(kLockedToRootKey, true);
aura::Window* modal_container =
CreateContainer(kShellWindowId_SystemModalContainer,
"SystemModalContainer", non_lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(modal_container);
modal_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
window_util::SetChildrenUseExtendedHitRegionForWindow(modal_container);
aura::Window* lock_container =
CreateContainer(kShellWindowId_LockScreenContainer, "LockScreenContainer",
lock_screen_containers);
lock_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* lock_action_handler_container =
CreateContainer(kShellWindowId_LockActionHandlerContainer,
"LockActionHandlerContainer", lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(lock_action_handler_container);
lock_action_handler_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
aura::Window* lock_modal_container =
CreateContainer(kShellWindowId_LockSystemModalContainer,
"LockSystemModalContainer", lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(lock_modal_container);
lock_modal_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
window_util::SetChildrenUseExtendedHitRegionForWindow(lock_modal_container);
aura::Window* power_menu_container =
CreateContainer(kShellWindowId_PowerMenuContainer, "PowerMenuContainer",
GetPowerMenuContainerParent(GetRootWindow()));
power_menu_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* settings_bubble_container =
CreateContainer(kShellWindowId_SettingBubbleContainer,
"SettingBubbleContainer", lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(settings_bubble_container);
settings_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
settings_bubble_container->SetProperty(kLockedToRootKey, true);
aura::Window* live_caption_container =
CreateContainer(kShellWindowId_LiveCaptionContainer,
"LiveCaptionContainer", lock_screen_related_containers);
live_caption_container->SetProperty(wm::kUsesScreenCoordinatesKey, true);
aura::Window* help_bubble_container =
CreateContainer(kShellWindowId_HelpBubbleContainer, "HelpBubbleContainer",
lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(help_bubble_container);
help_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* virtual_keyboard_parent_container = CreateContainer(
kShellWindowId_ImeWindowParentContainer, "ImeWindowParentContainer",
lock_screen_related_containers);
virtual_keyboard_parent_container->SetProperty(
::wm::kUsesScreenCoordinatesKey, true);
virtual_keyboard_parent_container->SetLayoutManager(
std::make_unique<VirtualKeyboardContainerLayoutManager>(
virtual_keyboard_parent_container));
aura::Window* virtual_keyboard_container = CreateContainer(
kShellWindowId_VirtualKeyboardContainer, "VirtualKeyboardContainer",
virtual_keyboard_parent_container);
virtual_keyboard_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
virtual_keyboard_container->SetLayoutManager(
std::make_unique<keyboard::KeyboardLayoutManager>(
keyboard::KeyboardUIController::Get()));
aura::Window* accessibility_panel_container = CreateContainer(
kShellWindowId_AccessibilityPanelContainer, "AccessibilityPanelContainer",
lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(accessibility_panel_container);
accessibility_panel_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
accessibility_panel_container->SetProperty(kLockedToRootKey, true);
accessibility_panel_container->SetLayoutManager(
std::make_unique<AccessibilityPanelLayoutManager>());
aura::Window* menu_container =
CreateContainer(kShellWindowId_MenuContainer, "MenuContainer",
lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(menu_container);
menu_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* accessibility_bubble_container = CreateContainer(
kShellWindowId_AccessibilityBubbleContainer,
"AccessibilityBubbleContainer", lock_screen_related_containers);
accessibility_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
aura::Window* drag_drop_container = CreateContainer(
kShellWindowId_DragImageAndTooltipContainer,
"DragImageAndTooltipContainer", lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(drag_drop_container);
drag_drop_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* overlay_container =
CreateContainer(kShellWindowId_OverlayContainer, "OverlayContainer",
lock_screen_related_containers);
overlay_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
overlay_container->SetLayoutManager(
std::make_unique<OverlayLayoutManager>(overlay_container));
aura::Window* ambient_container =
CreateContainer(kShellWindowId_AmbientModeContainer,
"AmbientModeContainer", lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(ambient_container);
ambient_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
ambient_container->SetLayoutManager(
std::make_unique<FillLayoutManager>(ambient_container));
aura::Window* mouse_cursor_container =
CreateContainer(kShellWindowId_MouseCursorContainer,
"MouseCursorContainer", magnified_container);
mouse_cursor_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* always_on_top_wallpaper_container =
CreateContainer(kShellWindowId_AlwaysOnTopWallpaperContainer,
"AlwaysOnTopWallpaperContainer", magnified_container);
always_on_top_wallpaper_container->SetLayoutManager(
std::make_unique<FillLayoutManager>(always_on_top_wallpaper_container));
CreateContainer(kShellWindowId_PowerButtonAnimationContainer,
"PowerButtonAnimationContainer", magnified_container);
// Make sure booting animation container is always on top of all other
// siblings under the `magnified_container`.
if (ash::features::IsBootAnimationEnabled()) {
aura::Window* booting_animation_container =
CreateContainer(kShellWindowId_BootingAnimationContainer,
"BootingAnimationContainer", magnified_container);
booting_animation_container->SetLayoutManager(
std::make_unique<FillLayoutManager>(booting_animation_container));
}
}
aura::Window* RootWindowController::CreateContainer(int window_id,
const char* name,
aura::Window* parent) {
aura::Window* window =
new aura::Window(nullptr, aura::client::WINDOW_TYPE_UNKNOWN);
window->Init(ui::LAYER_NOT_DRAWN);
window->SetId(window_id);
window->SetName(name);
parent->AddChild(window);
if (window_id != kShellWindowId_UnparentedContainer) {
window->Show();
}
root_window_layout_manager_->AddContainer(window);
return window;
}
AccessibilityPanelLayoutManager*
RootWindowController::GetAccessibilityPanelLayoutManager() const {
aura::Window* container = const_cast<aura::Window*>(
GetContainer(kShellWindowId_AccessibilityPanelContainer));
auto* layout_manager = static_cast<AccessibilityPanelLayoutManager*>(
container->layout_manager());
return layout_manager;
}
std::unique_ptr<AppMenuModelAdapter>
RootWindowController::BuildBirchMenuModelAdapter(
ui::MenuSourceType source_type) {
const bool is_birch_bar_showing =
BirchBarController::Get()->GetShowBirchSuggestions();
return std::make_unique<BirchBarMenuModelAdapter>(
std::make_unique<BirchBarContextMenuModel>(
BirchBarController::Get(),
is_birch_bar_showing
? BirchBarContextMenuModel::Type::kExpandedBarMenu
: BirchBarContextMenuModel::Type::kCollapsedBarMenu),
wallpaper_widget_controller()->GetWidget(), source_type,
base::BindOnce(&RootWindowController::OnMenuClosed,
base::Unretained(this)),
display::Screen::GetScreen()->InTabletMode(), /*for_chip_menu=*/false);
}
std::unique_ptr<AppMenuModelAdapter>
RootWindowController::BuildShelfMenuModelAdapter(
ui::MenuSourceType source_type) {
const bool tablet_mode = display::Screen::GetScreen()->InTabletMode();
const int64_t display_id = display::Screen::GetScreen()
->GetDisplayNearestWindow(GetRootWindow())
.id();
auto shelf_menu_model_adapter = std::make_unique<ShelfMenuModelAdapter>(
std::make_unique<ShelfContextMenuModel>(nullptr, display_id,
/*menu_in_shelf=*/false),
wallpaper_widget_controller()->GetWidget(), source_type,
base::BindOnce(&RootWindowController::OnMenuClosed,
base::Unretained(this)),
tablet_mode);
// Appends the apps sort options in ShelfContextMenuModel in tablet mode.
// Note that the launcher UI is fullscreen in tablet mode, so the whole root
// window can be perceived by users to be part of the launcher.
auto* const app_list_controller = Shell::Get()->app_list_controller();
if (tablet_mode && app_list_controller->IsVisible(display_id) &&
app_list_controller->GetCurrentAppListPage() ==
AppListState::kStateApps) {
ui::SimpleMenuModel* menu_model = shelf_menu_model_adapter->model();
sort_apps_submenu_ = std::make_unique<ui::SimpleMenuModel>(
static_cast<ShelfContextMenuModel*>(menu_model));
sort_apps_submenu_->AddItemWithIcon(
REORDER_BY_NAME_ALPHABETICAL,
l10n_util::GetStringUTF16(
IDS_ASH_LAUNCHER_APPS_GRID_CONTEXT_MENU_REORDER_BY_NAME),
ui::ImageModel::FromVectorIcon(kSortAlphabeticalIcon,
ui::kColorAshSystemUIMenuIcon));
sort_apps_submenu_->AddItemWithIcon(
REORDER_BY_COLOR,
l10n_util::GetStringUTF16(
IDS_ASH_LAUNCHER_APPS_GRID_CONTEXT_MENU_REORDER_BY_COLOR),
ui::ImageModel::FromVectorIcon(kSortColorIcon,
ui::kColorAshSystemUIMenuIcon));
menu_model->AddSeparator(ui::NORMAL_SEPARATOR);
menu_model->AddSubMenuWithIcon(
REORDER_SUBMENU,
l10n_util::GetStringUTF16(
IDS_ASH_LAUNCHER_APPS_GRID_CONTEXT_MENU_REORDER_TITLE),
sort_apps_submenu_.get(),
ui::ImageModel::FromVectorIcon(kReorderIcon,
ui::kColorAshSystemUIMenuIcon));
// Append the "Show all suggestions" / "Hide all suggestions" item.
menu_model->AddSeparator(ui::NORMAL_SEPARATOR);
if (app_list_controller->ShouldHideContinueSection()) {
menu_model->AddItemWithIcon(
ShelfContextMenuModel::MENU_SHOW_CONTINUE_SECTION,
l10n_util::GetStringUTF16(IDS_ASH_LAUNCHER_SHOW_CONTINUE_SECTION),
ui::ImageModel::FromVectorIcon(kLauncherShowContinueSectionIcon,
ui::kColorAshSystemUIMenuIcon));
} else {
menu_model->AddItemWithIcon(
ShelfContextMenuModel::MENU_HIDE_CONTINUE_SECTION,
l10n_util::GetStringUTF16(IDS_ASH_LAUNCHER_HIDE_CONTINUE_SECTION),
ui::ImageModel::FromVectorIcon(kLauncherHideContinueSectionIcon,
ui::kColorAshSystemUIMenuIcon));
}
}
return shelf_menu_model_adapter;
}
void RootWindowController::OnMenuClosed() {
root_window_menu_model_adapter_.reset();
sort_apps_submenu_.reset();
shelf_->UpdateVisibilityState();
}
} // namespace ash