// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_TEST_API_H_
#define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_TEST_API_H_
#include <stdint.h>
#include "base/memory/raw_ptr.h"
#include "ui/compositor/test/multi_layer_animator_test_controller.h"
#include "ui/compositor/test/multi_layer_animator_test_controller_delegate.h"
namespace ui {
class Layer;
}
namespace ash {
class ScreenRotationAnimator;
// Test API to provide internal access to a ScreenRotationAnimator instance.
// This can also be used to control the screen rotation animations via the
// ui::test::MultiLayerAnimatorTestController API.
class ScreenRotationAnimatorTestApi
: public ui::test::MultiLayerAnimatorTestController,
public ui::test::MultiLayerAnimatorTestControllerDelegate {
public:
explicit ScreenRotationAnimatorTestApi(ScreenRotationAnimator* animator);
ScreenRotationAnimatorTestApi(const ScreenRotationAnimatorTestApi&) = delete;
ScreenRotationAnimatorTestApi& operator=(
const ScreenRotationAnimatorTestApi&) = delete;
~ScreenRotationAnimatorTestApi() override;
// Wrapper functions for ScreenRotationAnimator.
ui::Layer* GetOldLayerTreeRootLayer();
void DisableAnimationTimers();
private:
// MultiLayerAnimatorTestControllerDelegate:
std::vector<ui::LayerAnimator*> GetLayerAnimators() override;
raw_ptr<ScreenRotationAnimator, DanglingUntriaged> animator_;
};
} // namespace ash
#endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_TEST_API_H_